Original Post — Direct link
over 2 years ago - /u/lytlb1t - Direct link

Originally posted by blackbirdone1

What a bullshit. In witch world can bugs be fixed rapidly? Bugs cost a lot of time. Bugs can lead to new bugs. Some bugs cost DAYS of development without testing.

Its pure marketing bullshit.

You're right, sometimes it takes days to fix a bug, but I often fix multiple ones in one day. It's all about the find vs. fix rate, and seeing us trending in the right direction very fast now I felt confident enough to post that tweet.

Also, I'm not a marketeer, I'm just an engineer that simply reacted to what's going on, hoping to answer some questions.

over 2 years ago - /u/lytlb1t - Direct link

Originally posted by Karibuu9

Thank you for your response. I'm rooting for you and excited to see the game when it is ready. Take your time. Also this has been my experience in web dev. I imagine it is a very different experience than game dev in a lot of ways. But we often knock out many bugs in a day. Typically the issues that take the longest are those that have dependencies across teams. And of course we sometimes introduce bugs that are harder to track down or are larger issues, but in general we can fix a lot of bugs in a week.

Yeah that sounds quite similar indeed :)