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For some context the last update we received was a week late and this one is due April 2nd, most of the updates used to be a couple of days late but I feel like this is setting a new precedent, what do you guys think? I hope I’m wrong and in upcoming updates they’re delivered a tad earlier!

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about 5 years ago - /u/TreyarchPC - Direct link

In the case of major game updates like this one, it can take longer than 24 hours to thoroughly test and approve new PC content. This is a special case, as this update includes the launch of "Ancient Evil" in Zombies and additional content in all modes.

about 5 years ago - /u/TreyarchPC - Direct link

Originally posted by titanmongoose

I see okay thank you for the help, hopefully for standard updates though we may not have to wait as long as the last update didn’t include any major content drops to my knowledge but thank you for the reply!

Our previous update required additional time to test as we combined two separate updates into a single and introduced new Blackout specific quality-of-life improvements. Here's a summary and link of the previous update.

PC 1.14 Update

Our PC 1.14 update is now live today with several PC-exclusive additions and quality-of-life improvements – scroll down below and search for “[PC only]” in the PC section of the patch notes to see what’s exclusive to PC players. A big part of today’s PC update improves the Inventory system in Blackout, including the following changes:

Attachments can now be moved from one weapon directly to the other with the Middle Mouse Button.

Attachments can now go from Inventory or Stashes directly to a stowed weapon with the Middle Mouse Button.

Players can now "Swap and Attach" weapons found in a Stash with the Middle Mouse Button.

We’ve also added new interactions with consumables in Blackout for easier management:

Players can now equip consumables with the Middle Mouse Button in the Inventory.

Added a "Use Consumable" keybind which allows using consumables without opening the Inventory. Pressing the button will use the currently equipped consumable.

Added a new element to the HUD to let players know which consumable is currently equipped.

Added the "Next Consumable" keybind which changes the player’s equipped consumable to the next in your inventory.

https://www.reddit.com/r/Blackops4/comments/b2oosw/march_18_update_pc_114_update_player_collision/

about 5 years ago - /u/TreyarchPC - Direct link

Originally posted by worldsbiggestass

This wasn't a "special case" though, this is literally every update. They used to be only a couple days late, but this will be the second one in a row that's a week late.

Our previous update required additional time to test as we combined two separate updates into a single and introduced new Blackout specific quality-of-life improvements.

That said, I understand your concern regarding update release timing. Thank you for the feedback.