over 4 years ago - /u/treyarch_official - Direct link

Today’s Update

Today’s maintenance update delivers a handful of gameplay improvements for Pandemic in Blackout, as well as Black Market weapon adjustments in Zombies and MP, general UI fixes, and restoration of missing Paintjobs and Warpaints. Read on below for the full list of changes in the patch notes.

Issues We’re Tracking

We’re currently tracking an unintended issue causing exaggerated sliding since Tuesday’s update, and are currently investigating a fix.

Also, PS4 Zombies players still experiencing prompts to re-download “Dead of the Night” and “Ancient Evil” should be on the lookout for the latest versions of the maps with the following file sizes:

  • 5.264 GB for Dead of the Night
  • 4.479 GB for Ancient Evil

If you’re still experiencing this issue, please be sure to finish your current downloads, then restart the game to begin downloading the newly-packaged maps. If you see the file sizes above, these are the latest files – finish your download and the process will be complete.

If you don’t see the file sizes above with your next download, the update is likely still in the process of rolling out in your region. Our partners at PlayStation are working to resolve this as quickly as possible.

Here’s what’s included in today’s update:

https://i.redd.it/hvjragjflaf31.png

BLACKOUT

  • Pandemic
    • Gameplay
      • Infected players can now break doors.
      • Melee attacks as an infected player will no longer break sprint.
      • The last survivor that dies in the endgame will no longer receive a “Defeat” screen.
      • Improved 3rd-person spawn camera for infected players.
    • UI
      • Addressed an issue that sometimes led to zombies spawning with access to their Quick Equip menu.
    • Stability
      • Multiple stability improvements.

ZOMBIES

  • Weapons
    • M16
      • Diamond Camo will now unlock properly on the M16.
    • Locus
      • Recon scope on the Locus will no longer lose functionality when Pack-a-Punched.
  • Gauntlets
    • “Duck and Cover”
      • Addressed an issue that prevented zombies from dying to the Burned Out Elixir.
      • Closed an exploit related to Jolting Jacks.
  • UI
    • Added missing Mastercraft icons in the Armory.

MULTIPLAYER

  • Weapons
    • Havelina AA50
      • Addressed an issue that could sometimes prevent the Havelina AA50 from reloading the full magazine.

https://i.redd.it/dpohwzp9laf31.png

MULTIPLAYER

  • Weapons
    • Rampart 17
      • Removed a white square that sometimes appeared on the Rampart 17 equipped with the Reflex optic.
    • UI
      • Addressed an issue that sometimes caused Spectre’s Operator outfit to disappear in the menu.

GLOBAL

  • Paintjobs
    • Restored previously created Paintjobs that appeared missing due to a visual bug.
  • Warpaints
    • Added missing Warpaints for Battery, Ajax, and Torque.

-Treyarch

External link →