Perks: When I’m in a blackout match on any mode, including custom, skulker and mobility, or any movement modifier for that matter will glitch and deactivate when you kill someone or a teammate dies. I’m not sure exactly what triggers this, but those two causes lead me to believe it has something to do with spectating. This issue has existed for several months.
Attachments: When in zombies, several attachments do not work as intended, or do the opposite. High caliber on guns is EXTREMELY glitchy. Now, I don’t mean inconsistent, it always affects certain guns the same way, but each gun gets a different effect. The VKM for example, gets stronger like it should. The mozu with BOTH HIGH CAL AND SKULLSPLITER (I’ve tested them together and by themselves) has little to no effect. There are other guns that actually GET WEAKER with high cal. I believe all high cal guns should be checked in studio due to only like 4 working normally. Additionally, laser sight 2 makes the SG12 weaker.
Also M16 has multiplayer ammo on zombies, that needs a fix too.
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