Original Post — Direct link

On paper the new scorestreak system looks fine, you play the obj and die you can still streak but after the playing the alpha you notice that staying alive longer and getting a few kills slowly is better than jumping on flags and collecting tags. Hence we will have a camping issue because the community will realize that staying alive is key to streaking and camping is the easiest way to stay alive.

Someone going 12-0 for an entire game can have more score than someone with 12 x 3 kill streaks that’s 36 kills, which is crazy.

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about 4 years ago - /u/FoxhoundFPS - Direct link

A quick reminder that we had this to share re: rewarding PTFO:

This is something we are actively working on. We’ve built an extremely in depth economy model for this system, and we’re ready to pipe in and review analytics data from when everyone starts playing so we can dial it in.

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