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EDIT/UPDATE: my post makes the statement that, after today's maintenance, certain dungeons would be converted to timed. This is incorrect and apologies for the confusion. That change is expected to come with the Scions update. If you don't like their solution to the queue problem, please let your voice be heard.

Servers are currently down to remove double dungeon chest event and to implement a new change that is a response to players having difficulty getting their preferred dungeons to pop. If you haven't read it, look it up on the bless unleashed news page. They are removing certain dungeons from being accessible daily and turning them into timed dungeons like TTOL, TAIK, etc. The idea here is to funnel players to certain dungeons on the daily by limiting our options thus causing less popular dungeons to pop. Not sure if rewards are going to change as well for dungeons that become timed (e.g. offering S gear).

Players have suggested simpler solutions than this (for example: a Q # to represent how many are waiting for a dungeon to pop).

I am genuinely wondering if they are trying to tank this game bc this is a POS strategy that they are implementing. I can't imagine who would look at this and think "great idea!". But what do y'all think?

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over 3 years ago - /u/CM_Stormshade - Direct link

Originally posted by agentw00t

If you check the bless unleashed PC notes -

https://www.blessunleashedpc.com/news/view/dev/202?page=0&sideArticleSrl=202,197,189,188,88

You will see they are working on this exactly:

Dungeon & Battlefield

5) Dungeon and Battlefield Multi-Matching System

We realized many users want to go on multiple adventures and explore the open world of Bless Unleashed.

Thus, we would like to deliver good news to users who have spent a lot of time waiting for other users with the same goal and intentions.

Our user’s time is extremely precious to us as well. To help users focus on the world of Bless Unleashed, meet more friends, and go on adventures comfortably and quickly, users can now simultaneously apply for matching in multiple dungeons and battlefields.

Basically, users can now queue up for many dungeons and battlefields, and enter the first one that pops up.

We were told from the beginning that all platforms would have the same game but now it would appear PC will be going in different directions than console and makes me wonder what other PC implementations we will be missing out on.

Basically, users can now queue up for many dungeons and battlefields, and enter the first one that pops up.

This system will also be implemented in the console version. I believe even in this update.