I've been patient waiting for this to be addressed, but there seems to be no urgency or importance in getting this rectified.
I discovered how to get one of the sets of specialty artisans 2 days after patch. Grinded my butt off to get to the point of being able to get them only to find the entire thing was bugged. I've submitted feedback and was told the bug was being looked into and fixed.
This is only half the problem. There's 2 versions of artisans. There's the ones from the above method which are bugged, then there are the dropped sellable versions... Card: xxx. You can see them listed in the marketplace. They are not in the game and are not on any loot tables. They aren't in ancient chests, arenas, lairs, dungeons, abyssals, or timed dungeons. Not from fishing rewards or anything else. To put it simple they can't be looted currently.
It's been 1.5 weeks since I submitted the bug, but no patch to fix it. Why spend months hyping and advertising this big quest and these new ancient weapons to have a HUGEEEE quest breaking bug sit there idle with no urgency to get it addressed. As of right now there is ZERO reason to grind for your ancient weapons until a cm or someone from neowiz speaks up and addresses how something so big could be left out of the game's update when the ancient quest went live.
I can understand the bug for the first part, but how can you explain the dropped versions for example - Card: adept blacksmith aion not existing in the game's loot tables anywhere?
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