over 3 years ago - /u/ - Direct link
Hey there everyone! As some of you have already seen on the official ronimo discord[discord.gg] a workaround has been found to deal with any potential desyncs your party experiences (kudos to @ikon ,@claudeswares and @flashfactor for finding this. Send hearts!)

In order for your party to restore your notoriety levels you need to do the following:
  1. Upon desyncing, have everyone BUT the host (you can see if you're a host at the bottom middle of the screen) alt+f4 the game
  2. The host should NOT move past the defeat screen
  3. While the host is in the defeat screen, the two other players should rejoin the host's party by either joining themselves or accepting an invite from the host.
  4. When both other players have confirmed they're in refuge, the host can return to refuge.
  5. The host will retain the notoriety, but the others will see it reset.
  6. When you all ready up and go in map select, the map nodes should now show the levels as if you have not lost any notoriety.

It's not the fix we're all hoping for, but it'll at least alleviate the issue partially while we still work hard towards figuring out a solution.
Thanks everyone for sticking around and for all the great feedback and help we've recieved over the past couple of days!





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