over 2 years ago - jaqub.ajmal - Direct link
Hello Bloodhunt Community!

During our Bloodhunt performance investigation we have identified a possible bug with our shader optimization process which is leading to all shaders not being properly optimized. When this happens, the game will instead attempt to optimize them at the moment that you trigger them while playing the game which leads to sudden performance drops for a few seconds.

As a workaround for now, if you run into these issues while playing, please do not change your graphics settings within the game and instead play the game for a few matches, you should see the performance issues appear less frequently until the game has had the opportunity to run into and optimize the remaining shaders until there are none left and you should no longer see any sudden dips.

We hope that this workaround works for you, and if not please do let us know.

Please note that this workaround applies to using DX12 only.

Thanks again for playing Bloodhunt Early Access, with your help we are confident that we can develop a great game!

/Sharkmob