@fps_breezy Regarding the in-game progression from the Early Access: "All unlocks and purchased items will be carried over to player profiles for the full launch along with journal collections and statistics" (from https://bloodhunt.com/en-us/news/bloodhunt-the-road-to-launch). <3
@SpectaJin Hmm....well, then I guess that means it's time for you to use it, even if it's just for the playtest! :D You are always welcome to join <3 https://discord.com/invite/bloodhunt
@YaroOnYt Hey Yaro, you might want to tick the rules in the rules channel, then you will be able to see the other channels including playtest channel :D If it still does show up there, let us know through our support page: https://support.sharkmob.com/hc/en-us. Thank you! <3
@ParaizGreat Yes if you have played during the EA (and have Bloodhunt on your Steam library, which you should :D), you won't need the key for the playtest <3
@EyePatchSSR @ParaizGreat That is not something we can control but rather depends on other factors if the other person is still sharing their games with you. To be 100% safe you will need to have the game in your personal steam library, if you do not have that we recommend joining our Discord for a key.
Hello Kindred!
Based on your feedback on the weapon balancing in Bloodhunt, we have made some changes. Here are the changes that are live now:
The Marksman rifle shots fired per second have been reduced from 5->4, while the 9-Barrel now has slightly increased damage 35->38.
Additionally, we have made changes to the Dual Shotgun so that they now fire a lower number of pellets simultaneously (10->8). Additionally, adaptive triggers have been added to the Hunting Rifle and The Dual Shotgun.
Thank you for all your feedback! See you on the rooftops!