Hello Bloodhunt Community!
Yesterday we had our third community stream where we talked about Act 2 and showed the near future roadmap for Bloodhunt. So, we thought that in case you missed it, you might enjoy getting a small summary of what we talked about!
But of course, if you would like to watch the stream instead you can still do so here:
Alright, let’s get started!
In the stream we shared our near future roadmap with you, which begins with the Act 2 – 0.5 update. We are aiming to release it as soon as we have completed our testing and fixed the last few remaining bugs.
This update includes a new indoor battle area, balance tweaks, a new event quest chain with new free vanity items that players can grind, several quality-of-life improvements, bug fixes and new cosmetics.
Check out our Early Access Act 2 Trailer to get a glimpse of what awaits you!
Next up on the roadmap is the Act 2 – 0.6 update. Its objective is to level up the engagement factor by including additional quests, more quality-of-life improvements such as improvements on who gets the credit for a kill, fixed positions for items in the consumables wheel and of course bug fixes.
This is also when we are looking at the possibility of adding a Duo mode, but we need your input on how/if we should implement it. Please have a read here https://steamcommunity.com/app/760160/discussions/0/2951537622600851880 for more details on how you could make your voice heard on this topic.
After that, we gave you a small sneak peek of the Ventrue by revealing our concept art exploration. Ventrue is our upcoming clan planned to make its entrance in Season 1.
Lastly, we gave you a small update about the PS5 version, re-stating that we are still planning to get this version of the game in your hands in 2021. At this time though, we cannot reveal a specific date as we are still working hard to get it done.
Thank you so much for reading, and as always, see you at dusk!