@pharaoh_khnum First, you gotta understand that the willingness of people to help you with anything in life will depend on how you interact with them. Secondly, it's super hard to help when there's no context or explanation to an issue.
With that being said - what's going on there?
@viking_bull This video makes the rounds since a few days and we've received similar reports before. We're looking into it.
Hacks/cheats in the traditional sense don't work with a game like Brawl since most of the logic runs on the server side (and nobody breached our servers).
@viking_bull This being said, players could exploit weaknesses in the game, i.e. finding a hole to utilize existing functionality, for example the "self-destruct" you've seen in other videos recently where people simply access a functionality we have in the game for our players in China.
@viking_bull On the surface, this looks like a high level bot is playing for me due to the zero-latency jukes. Players can't do that since you will always have the latency between client and server.
There could be many reasons for this, we're currently looking into if it's malicious or not.
@DiegoGuisasola @The0neGuyYt Haha, cool! I remember that presentation I think! In the case of Brawl Stars we're now multi-cloud though, i.e. we are now also utilizing both Google and Tencent Clouds to optimize for better load balancing and cover more regions since AWS isn't "everywhere". 😉
@beaving This is actually intentional. Frames in menu screens are traditionally locked to 60 fps for Brawl, we've just had a higher framerate on iPad Pros. With the renderer change last update we've locked the frames to 60 fps for those too, in order to preserve battery. 👊