10 months ago - /u/Brawlstars - Direct link

https://preview.redd.it/byxiuji7ci8b1.jpg?width=3000&format=pjpg&auto=webp&s=ebf680643323d5eb6389fa582156c0e0476456f8

The #EnchantedWoods update will be live right after the maintenance!

New Brawler: Cordelius (Chromatic)

  • Trait: Proximity super
    • Cordelius charges his super by being close to enemy brawlers
  • Attack: Mushrooms
    • Cordelius fires 2 mushrooms with his gardening tool in a short range in front of him
  • Super: This is my domain
    • Cordelius fires a shadow mushroom that passes through walls and on hit transfers himself and the target into the shadow realm for 8 seconds or until Cordelius or the target dies. Cordelius gains 20% movement speed and 30% reload speed inside the realm
  • Gadget: Replanting
    • Cordelius quickly scales a piece of terrain
  • Gadget: Poison Mushroom
    • Cordelius next basic attack also silences for 1,5 seconds
  • Star Power: Comboshrooms
    • If Cordelius hits the second mushrooms projectile on the same target as the first, the second deals 30% increased damage
  • Star Power: Mushroom Kingdom
    • When Cordelius enters the shadow realm, he spawns 3 mushrooms that heal allies and damage enemies for 1090 health on pickup

Cordelius will be released as part of the Brawl Pass rewards (tier 30) during the Enchanted Woods season.

New Brawler: Doug (Mythic)

  • Attack: Snack attack
    • Damages nearby enemies and heals nearby allies. The closer either is, the bigger the effect. Healing is 50% effective
  • Super: Second serving
    • Doug buffs himself or an ally, allowing them to revive with 50% after a short delay if they are defeated within 2 seconds
  • Gadget: Double sausage
    • The next Snack Attack only does healing, but doubles the amount
  • Gadget: Extra mustard
    • The next Snack Attack only does damage, but doubles the amount
  • Star Power: Fast food
    • Resurrected allies gain 30% movement speed for 3 seconds
  • Star Power: Self service
    • Snack Attack now also heals Doug, but at 20% effectiveness

Doug will be available to buy from the Shop in early August.

New Skins

Season: ENCHANTED WOODS

  • Haunted House 8-Bit (149 Gems / 5,000 Bling)
  • Wood Spirit Chester (79 Gems / 2,750 Bling)
  • Stone Troll Lou (149 Gems / 5,000 Bling) | Power League Skin
  • Dark Fairy Janet (149 Gems / 5,000 Bling)

The Enchanted Woods Skins will be released in early July after the Enchanted Woods season starts. Mini-Theme: Summer of Pirates!

  • Megalodon (199 Gems)
  • Sunken Chest Griff (149 Gems / 5,000 Bling)
  • Kraken Surge (149 Gems / 5,000 Bling) | Supercell MAKE Skin (Design by Steamfish)
  • Cursed Pirate Bibi (149 Gems / 5,000 Bling)

The Summer of Pirates mini-theme and Skins will arrive in the middle of August. Redux

  • Phoenix Crow (299 Gems) | including new VO
  • Dark Tide Carl (39 Gems / 1,500 Bling) | Chroma (Captain Carl pre-requisite)
  • Stara (29 Gems / 1,000 Bling) | formerly called “Iris Tara”
  • Smuggler Penny (Unavailable)

These Skin remodels will be available on update release. The Deep Sea Skins are coming back!

  • Postal Brock
  • Pharaotis
  • Sharktooth Colt

These Skins will become available in the middle of July.

Other

  • Unicorn Bonnie (29 Gems / 1,000 Bling) | Available in the Shop in the middle of August
  • Footbonnie (29 Gems / 1,000 Bling) | Available in the Shop in the middle of August (during the Women’s World Cup celebration)
  • Draco Doug (29 Gems / 1,000 Bling) | Available in early August when Doug is released
  • Poison Cap Cordelius (29 Gems / 1,000 Bling) | Available in early July when Cordelius is released
  • Spore-Mind Cordelius (149 Gems / 5,000 Bling) | Available in the Brawl Pass as the tier 70 Reward

Gears

New Gear: Super Turret (Mythic)

  • Increases the healing of Pam's turret by 20%
  • Available for Pam

Cosmetic Items

Pins

  • Cordelius Pin
  • Spore-Mind Cordelius Pin
  • Doug Pin
  • El Brown
  • Smuggler Penny, Saloon 8-Bit, Jet Ski Jacky, Wizard Byron, Director Buzz
  • Mushroom Danger, Haunted House 8-Bit, Stone Troll Lou, Dark Fairy Janet, Wood Spirit Chester
  • Phoenix Crow
  • Skull Relic Pin, Pirate Chest Pin, 2x Hook Pins, Megalodon, Kraken Surge, Cursed Pirate Bibi, Sunken Chest Griff
  • Red Card, Yellow Card, Vuvuzela, Whistle
  • 4x Velocirapids Pins
  • 2x Esports Team Pins
  • Grassroots Esports Pin
  • Creator Crown Pin

New Sprays

  • Cordelius Spray
  • Doug Spray
  • Megalodon, Kraken Surge, Cursed Pirate Bibi, Sunken Chest Griff
  • Toxic Mushroom, Haunted House 8-Bit, Stone Troll Lou, Dark Fairy Janet, Wood Spirit Chester
  • Phoenix Crow, Phoenix Fire
  • 4 Velocirapids Floaties Sprays
  • 10 Esports Team Sprays, 2x Esports Viewership Sprays

Profile Icons

  • Enchanted Woods, Enchanted Mushroom, Haunted House 8-Bit, Stone Troll Lou, Dark Fairy Janet, Wood Spirit Chester
  • Phoenix Crow, Phoenix Fire
  • Summer of Pirates, Megalodon, Kraken Surge, Cursed Pirate Bibi, Sunken Chest Griff
  • Golden Brawl Ball
  • Velocirapids

Balance changes

A recurrent problem with Star Powers and Gadgets is that usually, one of them sucks. Our goal with these changes is to make both interesting enough that they could be used in different builds or strategies! Also some needed buffs to Maisie and deserving nerfs to Hank.

Buffs

  • Maisie
    • Increase basic projectile speed
    • Reverse dash gadget direction
    • SP - Pinpoint precision - 10% → 20% damage bonus
  • Ash
    • SP - Mad as heck - 30 → 40 % reload speed
    • Gadget - Rotten banana - 40% lost health 40% rage → 25% lost health 40% rage
  • Belle
    • SP - Grounded - Stop reload for 3 → 5 seconds
  • Gray
    • SP - Fake injury - damage reduction at full hp 25 → 50%
  • Dynamike
    • Gadget - Fidget spinner - Damage 1200 → 2000
  • Mortis
    • Gadget - Combo Spinner - Damage 1300 → 1500
  • Rico
    • Gadget - Multiball Launcher - 320 → 800 dmg
  • Lola
    • SP - Sealed with a kiss - Healing 100 → 150
  • Fang
    • Gadget - Corn-fu - Damage 500 → 750
  • Sandy
    • Gadget - Sleep Stimulator - Delay 2s→1.5s
  • Spike
    • SP - Fertilize - Healing - 800 → 1000
    • Gadget - Popping pincushion - Damage - 520 → 800
  • Emz
    • Gadget - Acid spray - Damage penalty - 20% → 10%
  • Bibi
    • Gadget - Extra sticky - Slow duration - 2 → 3s
  • Gus
    • Gadget - Soul switcher - self-damage - 15 → 5%
  • Squeak
    • SP - Chain Reaction - Damage - 10 → 20%
  • Carl
    • Gadget - Heat ejector - Damage - 1200 → 2000
  • Bea
    • Gadget - Rattled hive - Max Damage - 600 → 1000
  • Amber
    • Gadget - Dancing flames - Damage - 500 → 1000
  • Buster
    • Gadget - Utility Belt - Healing - 500 → 750
  • Mandy
    • SP - Hard Candy - Damage reduction - 20 → 30%
  • Bonnie
    • Gadget - Crash Test - Damage - 300 → 1000

Gray

  • SP - Fake Injury - Damage negation - 25% to 50%

Nerfs

  • Hank
    • SP - It's gonna blow! - 20% → 10% move speed
    • You now see Hank in the bushes when he is charging his basic

Maps, Game Modes & Rotation Changes

General

  • Temporary Mode: Payload is back with some highly requested changes!
    • You can now shoot and walk through the cart
  • Indestructible Walls are now destroyed in Overtime (so not so indestructible anymore)!
  • New Special Event: Mastery Madness (+50% Mastery gained)

Power League Season Reset

Given your feedback and the reduction of rewards, we've decided to change the Power League seasonal reset once again. We will no longer have a full rank reset between Bronze I and Gold III; players will return to the midpoint of the given ranks. Reset ranks will increase from that moment on, and, for example, players in Mythic II to Masters will reset to Mythic I.

Community Slot

You voted in-game, and the results are:

  • Takedown = 41% (Winner)
  • Wipeout = 24% (Winner)
  • Duels = 18%
  • Volley Brawl = 16%

A word on Wipeout

We've received quite a bit of community feedback about Wipeout and Bounty being veeeeeeeeeery similar to each other, with smaller differences in rules but essentially similar goals. So we've decided to put it to the test: which of the two game modes is more popular in the day-to-day lives of our players? Both modes will run on the same days (with a short time off-set of each other due to technical reasons) and we'll run the same maps in both modes every day. Depending on the outcome of this, we will consider which of the two modes will be part of the permanent rotation with Knockout moving forward.

Bounty

  • Added
    • Infinite Doom (New, previously used in Wipeout)
    • Slayer's Paradise (New, previously used in Wipeout)
  • Removed
    • Excel
    • Temple Ruins
  • Brawl Ball
    • Added
      • Center Stage
      • Pinball Dreams
    • Removed
      • Extra Bouncy
      • Make it Bounce
  • Gem Grab
    • Added
      • Undermine
      • Deathcap Trap
    • Removed
      • Acute Angle
      • Solid Center
  • Heist
    • No changes!
  • Hot Zone
    • No changes!
  • Knockout
    • No changes!
  • Showdown
    • Added
      • Cavern Churn
      • Island Invasion
    • Removed
      • Hard Limits
      • Skull Creek
  • Takedown
    • Added
      • Fractions (New)
      • Roundabout (New)
      • Ring of Death (New)
      • Poison Fields (New)
  • Wipeout
    • Added
      • Infinite Doom
      • Slayer's Paradise
      • Hideout
      • Canal Grande
      • Dry Season
      • Layer Cake
      • Shooting Star
      • Snake Prairie
  • Payload
    • Added
      • Shiver Me Timbers (New)
      • Walk the Plank (New)
      • Davy Jones' Locker (New)
      • Blimey! (New)
  • Ranked (Power League/Club League)
    • Bounty
      • Shooting Star
      • Canal Grande
      • Infinite Doom
    • Brawl Ball
      • Field Goal
      • Pinhole Punt
      • Pinball Dreams
    • Gem Grab
      • Hard Rock Mine
      • Crystal Arcade
      • Double Swoosh
    • Heist
      • Kaboom Canyon
      • Safe Zone
      • Pit Stop
    • Hot Zone
      • Ring of Fire
      • Dueling Beetles
      • Open Zone
    • Knockout
      • Goldarm Gulch
      • Flaring Phoenix
      • Belle's Rock

Map Environment ChangesAdded:

  • Enchanted Forest (New)
  • Velocirapids
  • Brawl Ball Arena
  • Darryl's Ship

Removed:

  • Stunt Show + Stunt Show Showdown
  • Arcade + Arcade Showdown
  • Deep Sea

New: Daily Starr Drops

Boxes are not back! But the excitement is!

Get random Starr Drop rewards just for winning matches!

  • Open Starr Drops the 1st, the 4th, and the 8th win of the day! A total of 3 Starr Drops per day!
  • Rewards will include Coins, Power Points, Credits, Bling, Token Doublers, Brawlers, Pins, Sprays, Profile Icons, Star Powers, Gadgets, and even Skins!
  • Gems, Chroma Credits, 199 and 299 Gem Skins, and Gears (all rarities) won’t be included
  • Additionally, you can also collect a new set of Starr Pins exclusively from Starr Drops
  • Unlocks at 50 Trophies (automatically, not from Trophy Road)

In order to make the Starr Drop exciting in high-rarity drops, we needed to rebalance our reward economy. This means we had to reallocate some of the rewards from Power League, Club League, and Brawl Pass into Starr Drops.On top of reallocating the rewards, we also increased the amount of rewards you receive by roughly 20%.You now earn more rewards overall if you keep playing the same number of matches as before.

Changes: Power League Reward

Half of the rewards from Power League will be moved into the daily Starr Drops.

  • Bling reward for all Tiers reduced by 50%

Changes: Club League Reward

Half of the rewards from Club League will be moved into the daily Starr Drops.

  • Club Coins reward from all Tiers reduced by 50%
    • This affects both League & Quest weeks

Changes: Brawl Pass Reward

Partial rewards from Brawl Pass will be moved into the daily Starr Drops.

  • Credits Tiers on the free track will be reduced from 95 to 70
  • Bonus Rewards at the end of Battle Pass will be reduced (the difference multiplied by 50 Tiers will be moved into the daily Starr Drops)
    • Coins from 145 to 50
    • Power Points from 42 to 20
    • Credits from 25 to 5

Changes to Quests

  • Removed the following types of Quests from the game:
    • Social: Play in a team
    • Game Mode:
      • Heal “X” Health
      • Gem Grab: Carry gems for “X” seconds
      • Bounty: Finish “X” or more matches with 4 or more Stars
      • Brawl Ball: Pass the ball “X” times
      • Knockout: Stay undefeated for “X” rounds
  • New Quest types:
    • Multi Brawler Win Quests (Give players a choice between 3 Brawlers)
      • These will replace some of the weekly Tuesday and Thursday Single Brawler Quests with these
      • One of the 3 Brawlers will be a low trophy Brawler you own
    • Multi Game Mode Quests (Give players a choice between 2 game modes)
      • These will replace some of the weekly Tuesday and Thursday generated Single Game Mode Quests with these
      • It should always give you one game mode that is active
    • Rerolling a Multi Quest should give you another Multi Quest of the same type
  • The quest menu will now be accessible through the main home UI (located next to Battle Pass)
    • The Starr Road button will be moved next to the Brawler's button
    • Daily Play Tokens progress will be moved into the Quest menu
  • Brawl Pass Exclusive Quests will now track progress, even if Brawl Pass is not purchased
    • To collect the rewards of the Brawl Pass Exclusive Quests you still need to purchase the Brawl Pass

New: Welcome Back Rewards!

Depending on the players' Trophies, after being away from the game for a long period of time, when coming back, these players will receive rewards and a unique experience to help them catch up on the missed time.

The rewards they receive are based on a percentage of the progress they would have made if they were playing actively.Also, for active players, we’ll release a unique 7-day Calendar available for everyone who has been playing actively. The calendar will be available for a limited time after this update.

New: Starr Drop Launch 7-Day Calendar Event

A 7-Day Login Calendar will be available for players over 125 Trophies and who have been active in the game (re-engaged players will see the new Welcome Back experience)

Bug Fixes

  • Minor bug fixes and improvements

Other

  • Performance Improvements on some low-end devices
  • Added support for foldable devices
External link →
10 months ago - /u/Brawlstars - Direct link

https://preview.redd.it/byxiuji7ci8b1.jpg?width=3000&format=pjpg&auto=webp&s=ebf680643323d5eb6389fa582156c0e0476456f8

The #EnchantedWoods update will be live right after the maintenance!

New Brawler: Cordelius (Chromatic)

  • Trait: Proximity super
    • Cordelius charges his super by being close to enemy brawlers
  • Attack: Mushrooms
    • Cordelius fires 2 mushrooms with his gardening tool in a short range in front of him
  • Super: This is my domain
    • Cordelius fires a shadow mushroom that passes through walls and on hit transfers himself and the target into the shadow realm for 8 seconds or until Cordelius or the target dies. Cordelius gains 20% movement speed and 30% reload speed inside the realm
  • Gadget: Replanting
    • Cordelius quickly scales a piece of terrain
  • Gadget: Poison Mushroom
    • Cordelius next basic attack also silences for 1,5 seconds
  • Star Power: Comboshrooms
    • If Cordelius hits the second mushrooms projectile on the same target as the first, the second deals 30% increased damage
  • Star Power: Mushroom Kingdom
    • When Cordelius enters the shadow realm, he spawns 3 mushrooms that heal allies and damage enemies for 1090 health on pickup

Cordelius will be released as part of the Brawl Pass rewards (tier 30) during the Enchanted Woods season.

New Brawler: Doug (Mythic)

  • Attack: Snack attack
    • Damages nearby enemies and heals nearby allies. The closer either is, the bigger the effect. Healing is 50% effective
  • Super: Second serving
    • Doug buffs himself or an ally, allowing them to revive with 50% after a short delay if they are defeated within 2 seconds
  • Gadget: Double sausage
    • The next Snack Attack only does healing, but doubles the amount
  • Gadget: Extra mustard
    • The next Snack Attack only does damage, but doubles the amount
  • Star Power: Fast food
    • Resurrected allies gain 30% movement speed for 3 seconds
  • Star Power: Self service
    • Snack Attack now also heals Doug, but at 20% effectiveness

Doug will be available to buy from the Shop in early August.

New Skins

Season: ENCHANTED WOODS

  • Haunted House 8-Bit (149 Gems / 5,000 Bling)
  • Wood Spirit Chester (79 Gems / 2,750 Bling)
  • Stone Troll Lou (149 Gems / 5,000 Bling) | Power League Skin
  • Dark Fairy Janet (149 Gems / 5,000 Bling)

The Enchanted Woods Skins will be released in early July after the Enchanted Woods season starts. Mini-Theme: Summer of Pirates!

  • Megalodon (199 Gems)
  • Sunken Chest Griff (149 Gems / 5,000 Bling)
  • Kraken Surge (149 Gems / 5,000 Bling) | Supercell MAKE Skin (Design by Steamfish)
  • Cursed Pirate Bibi (149 Gems / 5,000 Bling)

The Summer of Pirates mini-theme and Skins will arrive in the middle of August. Redux

  • Phoenix Crow (299 Gems) | including new VO
  • Dark Tide Carl (39 Gems / 1,500 Bling) | Chroma (Captain Carl pre-requisite)
  • Stara (29 Gems / 1,000 Bling) | formerly called “Iris Tara”
  • Smuggler Penny (Unavailable)

These Skin remodels will be available on update release. The Deep Sea Skins are coming back!

  • Postal Brock
  • Pharaotis
  • Sharktooth Colt

These Skins will become available in the middle of July.

Other

  • Unicorn Bonnie (29 Gems / 1,000 Bling) | Available in the Shop in the middle of August
  • Footbonnie (29 Gems / 1,000 Bling) | Available in the Shop in the middle of August (during the Women’s World Cup celebration)
  • Draco Doug (29 Gems / 1,000 Bling) | Available in early August when Doug is released
  • Poison Cap Cordelius (29 Gems / 1,000 Bling) | Available in early July when Cordelius is released
  • Spore-Mind Cordelius (149 Gems / 5,000 Bling) | Available in the Brawl Pass as the tier 70 Reward

Gears

New Gear: Super Turret (Mythic)

  • Increases the healing of Pam's turret by 20%
  • Available for Pam

Cosmetic Items

Pins

  • Cordelius Pin
  • Spore-Mind Cordelius Pin
  • Doug Pin
  • El Brown
  • Smuggler Penny, Saloon 8-Bit, Jet Ski Jacky, Wizard Byron, Director Buzz
  • Mushroom Danger, Haunted House 8-Bit, Stone Troll Lou, Dark Fairy Janet, Wood Spirit Chester
  • Phoenix Crow
  • Skull Relic Pin, Pirate Chest Pin, 2x Hook Pins, Megalodon, Kraken Surge, Cursed Pirate Bibi, Sunken Chest Griff
  • Red Card, Yellow Card, Vuvuzela, Whistle
  • 4x Velocirapids Pins
  • 2x Esports Team Pins
  • Grassroots Esports Pin
  • Creator Crown Pin

New Sprays

  • Cordelius Spray
  • Doug Spray
  • Megalodon, Kraken Surge, Cursed Pirate Bibi, Sunken Chest Griff
  • Toxic Mushroom, Haunted House 8-Bit, Stone Troll Lou, Dark Fairy Janet, Wood Spirit Chester
  • Phoenix Crow, Phoenix Fire
  • 4 Velocirapids Floaties Sprays
  • 10 Esports Team Sprays, 2x Esports Viewership Sprays

Profile Icons

  • Enchanted Woods, Enchanted Mushroom, Haunted House 8-Bit, Stone Troll Lou, Dark Fairy Janet, Wood Spirit Chester
  • Phoenix Crow, Phoenix Fire
  • Summer of Pirates, Megalodon, Kraken Surge, Cursed Pirate Bibi, Sunken Chest Griff
  • Golden Brawl Ball
  • Velocirapids

Balance changes

A recurrent problem with Star Powers and Gadgets is that usually, one of them sucks. Our goal with these changes is to make both interesting enough that they could be used in different builds or strategies! Also some needed buffs to Maisie and deserving nerfs to Hank.

Buffs

  • Maisie
    • Increase basic projectile speed
    • Reverse dash gadget direction
    • SP - Pinpoint precision - 10% → 20% damage bonus
  • Ash
    • SP - Mad as heck - 30 → 40 % reload speed
    • Gadget - Rotten banana - 40% lost health 40% rage → 25% lost health 40% rage
  • Belle
    • SP - Grounded - Stop reload for 3 → 5 seconds
  • Gray
    • SP - Fake injury - damage reduction at full hp 25 → 50%
  • Dynamike
    • Gadget - Fidget spinner - Damage 1200 → 2000
  • Mortis
    • Gadget - Combo Spinner - Damage 1300 → 1500
  • Rico
    • Gadget - Multiball Launcher - 320 → 800 dmg
  • Lola
    • SP - Sealed with a kiss - Healing 100 → 150
  • Fang
    • Gadget - Corn-fu - Damage 500 → 750
  • Sandy
    • Gadget - Sleep Stimulator - Delay 2s→1.5s
  • Spike
    • SP - Fertilize - Healing - 800 → 1000
    • Gadget - Popping pincushion - Damage - 520 → 800
  • Emz
    • Gadget - Acid spray - Damage penalty - 20% → 10%
  • Bibi
    • Gadget - Extra sticky - Slow duration - 2 → 3s
  • Gus
    • Gadget - Soul switcher - self-damage - 15 → 5%
  • Squeak
    • SP - Chain Reaction - Damage - 10 → 20%
  • Carl
    • Gadget - Heat ejector - Damage - 1200 → 2000
  • Bea
    • Gadget - Rattled hive - Max Damage - 600 → 1000
  • Amber
    • Gadget - Dancing flames - Damage - 500 → 1000
  • Buster
    • Gadget - Utility Belt - Healing - 500 → 750
  • Mandy
    • SP - Hard Candy - Damage reduction - 20 → 30%
  • Bonnie
    • Gadget - Crash Test - Damage - 300 → 1000

Gray

  • SP - Fake Injury - Damage negation - 25% to 50%

Nerfs

  • Hank
    • SP - It's gonna blow! - 20% → 10% move speed
    • You now see Hank in the bushes when he is charging his basic

Maps, Game Modes & Rotation Changes

General

  • Temporary Mode: Payload is back with some highly requested changes!
    • You can now shoot and walk through the cart
  • Indestructible Walls are now destroyed in Overtime (so not so indestructible anymore)!
  • New Special Event: Mastery Madness (+50% Mastery gained)

Power League Season Reset

Given your feedback and the reduction of rewards, we've decided to change the Power League seasonal reset once again. We will no longer have a full rank reset between Bronze I and Gold III; players will return to the midpoint of the given ranks. Reset ranks will increase from that moment on, and, for example, players in Mythic II to Masters will reset to Mythic I.

Community Slot

You voted in-game, and the results are:

  • Takedown = 41% (Winner)
  • Wipeout = 24% (Winner)
  • Duels = 18%
  • Volley Brawl = 16%

A word on Wipeout

We've received quite a bit of community feedback about Wipeout and Bounty being veeeeeeeeeery similar to each other, with smaller differences in rules but essentially similar goals. So we've decided to put it to the test: which of the two game modes is more popular in the day-to-day lives of our players? Both modes will run on the same days (with a short time off-set of each other due to technical reasons) and we'll run the same maps in both modes every day. Depending on the outcome of this, we will consider which of the two modes will be part of the permanent rotation with Knockout moving forward.

Bounty

  • Added
    • Infinite Doom (New, previously used in Wipeout)
    • Slayer's Paradise (New, previously used in Wipeout)
  • Removed
    • Excel
    • Temple Ruins
  • Brawl Ball
    • Added
      • Center Stage
      • Pinball Dreams
    • Removed
      • Extra Bouncy
      • Make it Bounce
  • Gem Grab
    • Added
      • Undermine
      • Deathcap Trap
    • Removed
      • Acute Angle
      • Solid Center
  • Heist
    • No changes!
  • Hot Zone
    • No changes!
  • Knockout
    • No changes!
  • Showdown
    • Added
      • Cavern Churn
      • Island Invasion
    • Removed
      • Hard Limits
      • Skull Creek
  • Takedown
    • Added
      • Fractions (New)
      • Roundabout (New)
      • Ring of Death (New)
      • Poison Fields (New)
  • Wipeout
    • Added
      • Infinite Doom
      • Slayer's Paradise
      • Hideout
      • Canal Grande
      • Dry Season
      • Layer Cake
      • Shooting Star
      • Snake Prairie
  • Payload
    • Added
      • Shiver Me Timbers (New)
      • Walk the Plank (New)
      • Davy Jones' Locker (New)
      • Blimey! (New)
  • Ranked (Power League/Club League)
    • Bounty
      • Shooting Star
      • Canal Grande
      • Infinite Doom
    • Brawl Ball
      • Field Goal
      • Pinhole Punt
      • Pinball Dreams
    • Gem Grab
      • Hard Rock Mine
      • Crystal Arcade
      • Double Swoosh
    • Heist
      • Kaboom Canyon
      • Safe Zone
      • Pit Stop
    • Hot Zone
      • Ring of Fire
      • Dueling Beetles
      • Open Zone
    • Knockout
      • Goldarm Gulch
      • Flaring Phoenix
      • Belle's Rock

Map Environment ChangesAdded:

  • Enchanted Forest (New)
  • Velocirapids
  • Brawl Ball Arena
  • Darryl's Ship

Removed:

  • Stunt Show + Stunt Show Showdown
  • Arcade + Arcade Showdown
  • Deep Sea

New: Daily Starr Drops

Boxes are not back! But the excitement is!

Get random Starr Drop rewards just for winning matches!

  • Open Starr Drops the 1st, the 4th, and the 8th win of the day! A total of 3 Starr Drops per day!
  • Rewards will include Coins, Power Points, Credits, Bling, Token Doublers, Brawlers, Pins, Sprays, Profile Icons, Star Powers, Gadgets, and even Skins!
  • Gems, Chroma Credits, 199 and 299 Gem Skins, and Gears (all rarities) won’t be included
  • Additionally, you can also collect a new set of Starr Pins exclusively from Starr Drops
  • Unlocks at 50 Trophies (automatically, not from Trophy Road)

In order to make the Starr Drop exciting in high-rarity drops, we needed to rebalance our reward economy. This means we had to reallocate some of the rewards from Power League, Club League, and Brawl Pass into Starr Drops.On top of reallocating the rewards, we also increased the amount of rewards you receive by roughly 20%.You now earn more rewards overall if you keep playing the same number of matches as before.

Changes: Power League Reward

Half of the rewards from Power League will be moved into the daily Starr Drops.

  • Bling reward for all Tiers reduced by 50%

Changes: Club League Reward

Half of the rewards from Club League will be moved into the daily Starr Drops.

  • Club Coins reward from all Tiers reduced by 50%
    • This affects both League & Quest weeks

Changes: Brawl Pass Reward

Partial rewards from Brawl Pass will be moved into the daily Starr Drops.

  • Credits Tiers on the free track will be reduced from 95 to 70
  • Bonus Rewards at the end of Battle Pass will be reduced (the difference multiplied by 50 Tiers will be moved into the daily Starr Drops)
    • Coins from 145 to 50
    • Power Points from 42 to 20
    • Credits from 25 to 5

Changes to Quests

  • Removed the following types of Quests from the game:
    • Social: Play in a team
    • Game Mode:
      • Heal “X” Health
      • Gem Grab: Carry gems for “X” seconds
      • Bounty: Finish “X” or more matches with 4 or more Stars
      • Brawl Ball: Pass the ball “X” times
      • Knockout: Stay undefeated for “X” rounds
  • New Quest types:
    • Multi Brawler Win Quests (Give players a choice between 3 Brawlers)
      • These will replace some of the weekly Tuesday and Thursday Single Brawler Quests with these
      • One of the 3 Brawlers will be a low trophy Brawler you own
    • Multi Game Mode Quests (Give players a choice between 2 game modes)
      • These will replace some of the weekly Tuesday and Thursday generated Single Game Mode Quests with these
      • It should always give you one game mode that is active
    • Rerolling a Multi Quest should give you another Multi Quest of the same type
  • The quest menu will now be accessible through the main home UI (located next to Battle Pass)
    • The Starr Road button will be moved next to the Brawler's button
    • Daily Play Tokens progress will be moved into the Quest menu
  • Brawl Pass Exclusive Quests will now track progress, even if Brawl Pass is not purchased
    • To collect the rewards of the Brawl Pass Exclusive Quests you still need to purchase the Brawl Pass

New: Welcome Back Rewards!

Depending on the players' Trophies, after being away from the game for a long period of time, when coming back, these players will receive rewards and a unique experience to help them catch up on the missed time.

The rewards they receive are based on a percentage of the progress they would have made if they were playing actively.Also, for active players, we’ll release a unique 7-day Calendar available for everyone who has been playing actively. The calendar will be available for a limited time after this update.

New: Starr Drop Launch 7-Day Calendar Event

A 7-Day Login Calendar will be available for players over 125 Trophies and who have been active in the game (re-engaged players will see the new Welcome Back experience)

Bug Fixes

  • Minor bug fixes and improvements

Other

  • Performance Improvements on some low-end devices
  • Added support for foldable devices
External link →
10 months ago - /u/Brawlstars - Direct link

We're aware of a bug where Showdown wins are not counting for Starr Drops and the team is looking into a fix for this!

Wins are still working fine for all the other modes!

10 months ago - /u/Brawlstars - Direct link

We're aware of a bug where Showdown wins are not counting for Starr Drops and the team is looking into it 🙏
This is still working fine for all the other modes!