about 5 years
ago -
/u/Ryan_Supercell
-
Direct link
Balance Changes will be activated shortly!
Colt
- Increased Main Attack damage from 300 to 320 per bullet
- Increased Super damage from 300 to 320 per bullet
Dynamike
- Increased Main Attack damage from 760 to 800 per dynamite
El Primo
- Increased Health from 5800 to 6000
EMZ
- Increased Health from 3600 to 3800
- Hype healing per enemy hit increased from 300 to 400
Frank
- Increased Health from 6100 to 6400
Leon
- Increased Main Attack damage from 103 to 178 at maximum range
Pam
- Increased Health from 4500 to 4800
Poco
- Increased Health from 3800 to 4000
Spike
- Increased Main Attack damage from 480 to 520 per spike
Tick
- Increased Main Attack damage from 640 to 680 per mine
8-BIT
- 8-BIT no longer has invulnerability bubble after respawning with Extra Life
Bea
- Honey Coat now triggers only once per match
- Invulnerability shield duration after Honey Coat triggers has been increased from 0.6 to 1.0 seconds
Carl
- Protective Pirouette damage reduction decreased from 40% to 30%
Darryl
- Steel Hoops shield duration decreased from 2.5 to 0.9 seconds
Mr. P
- Main Attack range decreased by 12.5%