over 3 years ago - Avanya - Direct link
Always disable mods you don't absolutely need in the editor. Most mods weren't designed to be used in the editor and try to do all sorts of things, which aren't possible there. So they cause a bunch of different issues. :)
over 3 years ago - Avanya - Direct link
Originally posted by kmaModifier:
Originally posted by Avanya: Always disable mods you don't absolutely need in the editor. Most mods weren't designed to be used in the editor and try to do all sorts of things, which aren't possible there. So they cause a bunch of different issues. :)

I do not wish to hijack the thread but as long as you mentioned it here I go any way.

Seems like a lot of trouble... Activate mods for game...Deactivate for editor...Reactivate for...... O Well you get what I'm talking about? are there a way to have two lists of activated mods? or a way to mark mods for say Full time, Games Only, Editor Compatible, Occasional Only

The easiest and most reliable way I have found is to set up different Steam accounts. With Family Sharing only one account needs to own the game, so it just requires additional email adresses. Then you have different sets of subscriptions for the different needs. I have one for building my cities and another for asset creation, which just the props, trees and mods I need for that.





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