about 5 years ago - Azure - Direct link


Remember Sam Bur and his Green Cities Tutorial videos? He's back with an all new tutorial on how to manage the pollution in your city! He explains the various types, tips on how to combat them, and suggests a couple optional mods

https://www.youtube.com/watch?v=K7eToC5RpoA
Subscribe for more Tutorials by clicking here: https://pdxint.at/Subscribe

Follow Sam Bur HERE!



⚙️Suggested Mods⚙️

🏙️Suggested Assets🏙️

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Ground pollution is caused mainly by industry, while the farming and forestry industry specializations don't cause ground pollution at all. Some of the Farm Area and Forestry Area buildings from the Industries DLC do create some pollution. It is also caused by other polluting buildings, such as fossil-fuel power stations and incinerators. Pollution will affect the ground immediately underneath the polluting buildings, as well a small surrounding area. Even if the source of the pollution is removed, it will take some time for the ground to return to an unpolluted state. If non-polluting buildings have uncollected garbage for a long time, they will also pollute the ground.

Virtually all buildings produce sewage. Assuming you have have a decent water grid, this sewage causes no issues for any given building, and it instead is transported through the same pipes through which water is brought into the city. Having pipes containing both clean and contaminated water has no negative effect. The pipes should lead to an outflow where the polluted sewage is drained into a body of water. Water drain pipes are the simplest option for this drainage.

Water downstream of these outflows will be discolored, indicating its polluted nature. Water pollution and its sources are also viewable in the same info view as for ground pollution. A poorly-positioned pumping station can pump polluted water back into the water supply network, which will make cims sick city-wide. It, therefore, is very important to place drainage pipes downstream of the pump stations.

Traffic, industry, commercial zones, and various buildings (such as power plants and unique buildings) cause noise pollution. When placing a building that produces noise, a circle appears showing the area which will be affected by it. On roads, a general rule is "the heavier the traffic, the heavier the noise". Each type of vehicle has a noise pollution rating, so the amount of traffic noise is dependent not only on how much traffic is present on the road, but also on what types of vehicles are present. Large trucks will typically create more noise, while electric cars tend to be fairly quiet. Policies to encourage electric cars or restrict large vehicles can help reduce traffic noise. Biofuel buses have a lower noise rating than standard buses.





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