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Last updated 5th of June 10:53
Patch day means some mods are likely to break, meaning your city won't load/work like it usually does. But don't worry, most mods update pretty quickly or can safely be removed, so you are unlikely to lose your city.
Just don't panic and if you do open your save, don't save over the file - save as a new file instead just to be safe.
If you don't use any mods from the workshop or have been through patches before you likely know the drill and this post won't really be useful for you. It's intended to help players who aren't used to mods and patches through the update as smoothly as possible. If this is still all new to you and you have questions feel free to ask and I’ll answer them as best as I can.
If you play with a lot of mods
Which mods are broken
Not broken, but has some issues
Has been updated - working again
Obsolute - no longer needed
Mod Compatibility Checker You can use this mod to check for mod incompatibilities. Make sure to read the description!
https://steamcommunity.com/sharedfiles/filedetails/?id=2034713132
Will I be able to continue my old city? Most likely yes, but it might be a few days depending on what mods you use. I'll help you figure out when you can safely start your city again.
Will ‘insert mod’ be updated? Most likely yes - a lot of our awesome modders are working hard to get everything up and running again. But some mods will need larger fixes and as modders only have their free time, we might wait a while for some of them. Now is a great time to tell them how much we appreciate their work!
And if there are already several comments mentioning the mod is broken, you don't need to comment. The modder knows and will update when they can.
Which mods do I absolutely need to load my city? I don't have a complete list, but generally mods that add a network like Network Extensions 2, More Train Tracks, Metro Overhaul Mod, One Way Train Tracks and Extra Train Station Tracks are needed to load a city once you have used the networks they add in your city. If any of these are broken you'll have to wait for them to be fixed to load your city again. 81 tiles is another mod you'll need to wait for to be updated if you have used it.
Then there are mods like Traffic Manager: President Edition, any mod that changes population numbers (like Realistic Population and Consumption), Ploppable RICO and Plop the Growables, which you can load your city without, but it's not a good idea as your city will be chaotic at best and fall apart at worst.
A good way to determine how much you need a mod is to think of what it does. If it makes some big changes to how things work in game, removing it will cause problems. If it's something that makes things more convenient for you but doesn't really change how things function once in your city, it isn't a big deal to get rid of.
What about Metro Overhaul Mod The creators of MOM have confirmed that the mod will be updated to work with Sunset Harbor. If you use this mod in your city, you will still need it after the update. If you would like to remove the mod at any time, then follow the instruction in the mod's description. If you'd like to know what's happening with the mod in the future, check out this message from BadPeanut: https://twitter.com/CS_badpeanut/status/1240746577456771073
Still having issues? You might have mods that broke before this patch - maybe last patch or long before that. I recommend checking out this list of broken and abandoned mods[docs.google.com] to get rid of any old ones you still have. It's a constant work in progress, so it may not be a complete list, but it's a great place to start. See the tab at the bottom on how to use.
Having errors? Many errors are very generic and don't give much clue as to the problem. Please don't post long errors in comments. Instead just describe when the error happens (what you were doing at the time it appeared) and include your log file. This guide explains where to find it and suggests different places you can upload it to, since you can't attach a file here.
https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log
Patch day means some mods are likely to break, meaning your city won't load/work like it usually does. But don't worry, most mods update pretty quickly or can safely be removed, so you are unlikely to lose your city.
Just don't panic and if you do open your save, don't save over the file - save as a new file instead just to be safe.
If you don't use any mods from the workshop or have been through patches before you likely know the drill and this post won't really be useful for you. It's intended to help players who aren't used to mods and patches through the update as smoothly as possible. If this is still all new to you and you have questions feel free to ask and I’ll answer them as best as I can.
If you play with a lot of mods
- Don’t open your city or cities yet, but wait until most major mods are updated, so nothing breaks.
- Keep an eye on this post and its links so you know which mods are updated.
- Disable all mods and start a new city (make sure not to save over your other city!) if you want to check out the new features. This can easily be done by adding the launch option “-noWorkshop” (without the quotation marks)
- Even if you have broken mods you might still be able to load your city, but depending on the mods things might be messy. If you do load without those mods, make sure to save as a new file just in case!
Which mods are broken
- Dropouts - error, broken, remove or use replacement: Dropouts Sunset Fix
- Fine Road Anarchy - old mod, no longer updated. Use replacement: Fine Road Anarchy 2
- Fine Road Tool - old mod, no longer updated. Use replacement: Fine Road Tool 2
- Toggleable Whiteness - tours are invisible
- Traffic Manager: President Edition (STABLE) - old mod, no longer updated, use replacement: TM:PE V11 STABLE
- Transport Line Rendering Fix - broken, no longer needed, remove
Not broken, but has some issues
- Advanced Vehicle Options (AVO) - works, but has no options for the new DLC. Updated replacement: Advanced Vehicle Options (Sunset Harbor)
- Building Panel Already Exists Icons Fix - Displays service buildings as can only be build once like unique buildings, just a UI issue, buildings can be placed several times just fine. Obsolete! Issue has been fixed, so you can just remove the mod.
- Customize it - works, but missing settings for new DLC features, use Custimize It Extended
- Extended Building Information - works, but shows nothing for the new DLC buildings
- Sub-Buildings Tabs Tabs positions are off on some of the new transport hubs.
- Tree LOD Fix - error popup on launch for some people
Has been updated - working again
- 81 tiles
- Advanced Vehicle Options (Sunset Harbor)
- Customize It Extended
- Environment Changer
- Extended Game Options
- Extra Train Station Tracks (ETST)
- Favorite Cims
- Fine Road Anarchy 2
- Improved Public Transport 2
- Loading Screen Mod
- Loading Screen Mod Test
- Metro Overhaul Mod
- More Asset Tags
- More Network Stuff
- More Vehicles
- Network Extensions 2
- Quay Anarchy
- Real Time
- Rebalanced Industries
- Service Vehicle Selector 2
- Stops and Stations
- Ticket Price Customizer
- TM:PE V11 STABLE
- TM:PE v11.1.2 LABS
- Train Converter - no longer requires Metro Overhaul Mod
- Transport Lines Manager 13.2
Obsolute - no longer needed
- Building Panel Already Exists Icons Fix - Issue has been fixed, so you can just remove the mod.
- Pause on Load - has been added to the game
- Transport Line Rendering Fix - no longer needed
Mod Compatibility Checker You can use this mod to check for mod incompatibilities. Make sure to read the description!
https://steamcommunity.com/sharedfiles/filedetails/?id=2034713132
Will I be able to continue my old city? Most likely yes, but it might be a few days depending on what mods you use. I'll help you figure out when you can safely start your city again.
Will ‘insert mod’ be updated? Most likely yes - a lot of our awesome modders are working hard to get everything up and running again. But some mods will need larger fixes and as modders only have their free time, we might wait a while for some of them. Now is a great time to tell them how much we appreciate their work!
And if there are already several comments mentioning the mod is broken, you don't need to comment. The modder knows and will update when they can.
Which mods do I absolutely need to load my city? I don't have a complete list, but generally mods that add a network like Network Extensions 2, More Train Tracks, Metro Overhaul Mod, One Way Train Tracks and Extra Train Station Tracks are needed to load a city once you have used the networks they add in your city. If any of these are broken you'll have to wait for them to be fixed to load your city again. 81 tiles is another mod you'll need to wait for to be updated if you have used it.
Then there are mods like Traffic Manager: President Edition, any mod that changes population numbers (like Realistic Population and Consumption), Ploppable RICO and Plop the Growables, which you can load your city without, but it's not a good idea as your city will be chaotic at best and fall apart at worst.
A good way to determine how much you need a mod is to think of what it does. If it makes some big changes to how things work in game, removing it will cause problems. If it's something that makes things more convenient for you but doesn't really change how things function once in your city, it isn't a big deal to get rid of.
What about Metro Overhaul Mod The creators of MOM have confirmed that the mod will be updated to work with Sunset Harbor. If you use this mod in your city, you will still need it after the update. If you would like to remove the mod at any time, then follow the instruction in the mod's description. If you'd like to know what's happening with the mod in the future, check out this message from BadPeanut: https://twitter.com/CS_badpeanut/status/1240746577456771073
Still having issues? You might have mods that broke before this patch - maybe last patch or long before that. I recommend checking out this list of broken and abandoned mods[docs.google.com] to get rid of any old ones you still have. It's a constant work in progress, so it may not be a complete list, but it's a great place to start. See the tab at the bottom on how to use.
Having errors? Many errors are very generic and don't give much clue as to the problem. Please don't post long errors in comments. Instead just describe when the error happens (what you were doing at the time it appeared) and include your log file. This guide explains where to find it and suggests different places you can upload it to, since you can't attach a file here.
https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log