over 4 years ago - Avanya - Direct link
The Loading Screen Mod tells you the number of assets, while Steam tells you the number of subscriptions. One subscription can contain multiple assets, which is why you're seeing a difference. Not all subscriptions containing more than one asset are labelled as packs either, but the descriptions usually explain what you're getting. :)
over 4 years ago - Avanya - Direct link
Originally posted by Aris_K: Dear all,
of course it is known, that one subscription can contain many different assets (e.g. Construction Equipment props pack contains 26 assets). But I noticed something weird, which actually proves, that LSM doesn't count all assets. I did three different tests on my machine.

During the first test, I loaded CS with only mods on. LSM showed 40 assets (mostly Ploppable Asphalt +, NEXT2 etc.). Reading through the LSM Report afterwards, I copied the asset list in an excel sheet. The count of Assets was correct, at 40.

Test two was bigger, I loaded up about 150 Workshop-Subscriptions and fired up CS. Afterwards, reading through the LSM Report and comparing the lists (again in Excel), I noticed the first weird part. Custom Assets Loaded was at 707. That's OK, but the copied Asset List in Excel showed 624 Assets. 83 Assets more? From where?

Test three was insane... I didn't count how many subscriptions I had, but I fired up CS again. Custom Assets Loaded where 8234 (!!). It took about 20 minutes to load, the game was of course slightly unplayable, but I did not intend to play with that many assets but to count them. Reading through the Report and copying the Asset Browser, I dint count 8234 Assets, but 7167.

So, 1067 Assets less, than actually loaded. It really got me confused. The LSM-Report and Browser show only the subscribed Assets and not the Vanilla-ones... I don't have any clue, what is happening.

Does anybody have an Idea, what is going on? What am I missing?

Thanks and Cheers!
Aris

Since both counts are done by the Loading Screen Mod, I suggest asking in the comments of the mod. Thale would know why one is higher than the other, or in case of it being a bug, would be able to fix it. :)