over 3 years
ago -
CO_Avanya
-
Direct link
For decals you wouldn't make the diffuse texture transparent, but you add another texture called alpha, which is a greyscale texture that tells the game what should be transparent. Black is fully transparent, white is completely solid.
Here are a few links related to asset creation and specifically decals:
https://skylines.paradoxwikis.com/Asset_Editor#Modeling
https://cslmodding.info/shader/decal/
Here are a few links related to asset creation and specifically decals:
https://skylines.paradoxwikis.com/Asset_Editor#Modeling
https://cslmodding.info/shader/decal/