almost 3 years ago - /u/ - Direct link
The Airports expansion releases today and with it patch 1.14.0-f4. If you don’t use mods, then enjoy the new content and check out the patch notes below!

Patch notes

However, if you do play modded, note that a major patch like this is likely to require mods to update. This guides you through how to handle it to ensure your city is safe.

If you play with a lot of mods
  • Check the list of broken mods below
  • Don’t overwrite - save your city as a new savegame
  • Wait for mods to update - or help see what mods need an update.
  • Play unmodded while you wait using the -noWorkshop launch option

Will I be able to continue my existing city? Most likely yes, but it might be a few days depending on what mods you use. Some mods are required for a save to load correctly, and if they need an update, you will have to wait for them before loading your city.

Will ‘insert mod’ be updated? Most likely yes! Our awesome modding community is working hard to find issues and update mods, but it’s important to remember, they do this as a hobby so it may take a little while.

Which mods are broken? I will update this list regularly, but for the most up-to-date information on which mods are broken, check out the community-maintained spreadsheet:
https://docs.google.com/spreadsheets/d/1mVFkj_7ij4FLzKs2QJaONNmb9Z-SRqUeG6xFGqEX1ew/edit#gid=141983953
(Steam blocks the link, so just copy and paste it into your browser)


Not broken, but has some issues

Which mods do I absolutely need to load my city? This is not a complete list, but can hopefully give you some idea of what mods to keep an eye on before loading your city.

Network mods
These include any mods that add networks. Anything in the Roads category on Steam is not counted, only those in the Mod category.
  • Network Extensions 2
  • More Train Tracks
  • Metro Overhaul Mod
  • One Way Train Tracks
  • Extra Train Station Tracks

Major mods
Mods that have a large impact on how the game works are generally needed for your city to work as it should. These include, but are not limited to:
  • 81 tiles
  • Traffic Manager: President Edition
  • Realistic Population and Consumption (or other mods that affect population numbers)
  • Ploppable RICO / Plop the Growables

How do I play unmodded temporarily? While you can’t play your modded city, why not check out the new content without mods? You can easily do this by adding the -noWorkshop launch option to Steam. To do this right-click on the game in your Library, select Properties, and type in -noWorkshop (exactly like that) in the box at the bottom, and close the window to apply. This disables all workshop content.

Just make sure to start a new city and save it as a new file, so you don’t overwrite your existing city.

Which mods have been updated? For the most up-to-date information on which mods are broken, check out the community-maintained spreadsheet:
https://docs.google.com/spreadsheets/d/1mVFkj_7ij4FLzKs2QJaONNmb9Z-SRqUeG6xFGqEX1ew/edit#gid=141983953
(Steam blocks the link, so just copy and paste it into your browser)

almost 3 years ago - CO_Avanya - Direct link
Originally posted by Meesmoth: What causes Ultimate Eyecandy to break in this update? iirc it only modifies lighting/weather settings which was never changed in this update.

I can't comment on what causes it to break, but there are reports of it no longer being able to change time of day.
almost 3 years ago - CO_Avanya - Direct link
Originally posted by sara.apruzzese: Yes, I disabled all mods as suggested, but the problem is going on. This is the error message:

Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details"

Now I try to disable all the items that I downloaded...

Is this on a new map or a city that uses mods?