about 5 years ago - /u/Supercell_Drew - Direct link

Hey everyone!

There is a lot of discussion around the new Trophy Road rewards and rightly so. Myself and Seth made a comment during TV Royale – “the rewards are roughly 2x larger” so we wanted to clear up what we meant by that.

First off, your concerns are valid. When we said “more rewards”, you aren’t crazy for thinking you would get more of the same rewards.

While there are more rewards in total, they take a different form than before and that can make it feel like we took something away.

The ‘2x rewards’ comment came from our game economy spreadsheets that convert all the rewards into a neutral 'Gem value'. The new rewards are pretty large when converted into this neutral value, but you are correct to notice that it’s not directly doubling the Rares and Epics you used to receive.

Our goal with the 4k+ rewards was to more heavily emphasize Gold to enable & encourage upgrades – after all, you’ll want to upgrade your cards to push further on the Trophy Road. A lot of the rewards have been converted from heavy stacks of Rares and Epics into much more Gold and Trade Tokens to allow you to upgrade the cards you want.

Here’s an example of the rewards for a player who goes from 4000 - 5225 Trophies in a League Season before and after the changes:

OLD NEW
6000 Gold 14,300 Gold
120 Commons 455 Commons
150 Rares 115 Rares
30 Epics 5 Epics
1 Legendary 1 Legendary
1 x Common, Rare, Epic, Legendary Trade Token
72 hours of 2x Chest Speed Up Boost*

*(the full effect of this will be felt upon a Season reset - multiple stacked boosts are only awarded when hitting a new Arena and weren't part of the Trophy Road release)

As you can see, you get more than 2x as much Gold and nearly 4x as many Commons.

We realise that many players relied on the Season Draft chest to provide a much needed burst of Epics, and therefore found the drop in Epics to be concerning. However, as you advance higher in Trophy Road, the extra Magical and Legendary King’s Chest provide more Epics than the old chest.

But many players are concerned that’s too high for them to push.

While the Gem value is higher than the old Draft Chest, we think it’s fair to critique the lack of Epics. We basically converted the Epics to much more Gold, Commons, and Trade Tokens, but not every player wants or needs those resources. For some players, they would rather have 20 Epics than 10,000 Gold, so we understand your frustration.

What we expect from the new system is that players will be hitting these higher Trophies, and this is also why we designed the rewards this way (and why we introduced Trophy Gates). We want players to progress further in Trophies than they have before. If people are to gain hundreds more Trophies than before, it’s likely they would accumulate more rewards than before.

Obviously, the April Update has only been out for almost 3 days and players may not be feeling these changes right away. By the end of the month, we will have a better idea of where players will end up and can adjust the rewards accordingly. The Trophy Road rewards from 4000+ are not locked in stone forever – it’s something that we hope to update and change regularly in the future with your feedback and our internal data.

If we end up being wrong, and players do not end up climbing or progressing in the Trophy Road as much as we think they will, then of course we will dig into our data and change them to give you the best ladder experience.

We also wanted to point out that after the Season reset, you will be able to collect the new Season rewards from 4000+ to your new reset Trophy level. You don't need to drop down to 4000 Trophies to collect every reward from 4000+.

Again, thanks to everyone for your feedback, we understand and agree with the concerns.

Drew, Seth, & the Clash Royale Team

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