Hey drew, so I'll write down here too some very important thinghs I think got worse with this update.
Edit: I'll add this on top. I commented in a more disruptive way the past 2 days. I don't want to ruin your mood, I hope it didn't happen. So I'll copy paste a comment I already copied a couple times, I should have polished it from bad words and "aggressiveness".
1) Gaining trophies is way slower than before, you only get 20 trophies at most per week, and every 5 week you get 100, assuming you always win. Before, you could get 100 every 2 days. So, in 10 weeks, in CW1 you could get 3500 trophies (100 every 2 days = 700 in 2 weeks = 3500 in 10 weeks), while in CW2 you can only get 360 (20×4+100 is 5 weeks, assuming the fifht is coliseum, I still didn't understand, so by 10 weeks you get up to 360). That is ~90% less, so 10 TIMES slower.
2) You have no trophy wins. This right here is pretty much the most important. In CW1 you would get a trophy for each win in war day. This has some big consequences: a 3rd place would GIVE you trophies, as it was -25, but an active clan would definitely have at least 40 players, and getting 25 victories was not that big of a deal. Even if you didn't get to 25 wins, you would still lose much less than 25 trophies, and this is true for any other place, also for the best places. So, I actually have to correct the previous point, and, assuming a clan that reaches 25 wins on average, will get 125 trophies from a #1 place. That means we do not get 3500 war trophies each 10 weeks, but 4735, and 360 is only 7,6%, that is MORE THAN 13 TIMES slower. Let's not forget this is only true in a positive way: growing was easier, going down was more difficult.
3) No trophy wins = negative net gain. So, now if you place 3rd you will lose trophies no matter what, so 3 out of 5 clans each week will lose trophies, this is bad, isn't it. As of now during river race you have in order from 1st to 5th: +20, +10, -5, -10, -20, in Coliseum: +100, +50, -25, -50, -100. This also means that if you always win in races, but come 5th in coliseum, you actually lose 20 trophies. For just one loss. Before each war was equal, a win is a win, a loss is a loss. Let's not forget that you get matched with at least equally skilled clan in the long run, as you get matched with clans that have similar results. So always winning is not an option usually. And a 3rd place is BAD, not even a net.
4) Countless clans got resetted from 2999 or so to 1500 trophies. This also applies to other leagues, but let's take this example first, as it is the one that hits the most. So, a clan that pretty much had legendary league in check, and could probably manage to get a 1st place there in 14 days, is now doomed to be in gold league for, at the very least 43 WEEKS (180 trophies in 5 weeks, 180×8=1440, add up 20+20+20 and here we go, 5×8+3=43). Those are 301 days, or 10 MONTHS. This is very dishearthening. And this is assuming winning every single war for 10 months, it is ridiculous, especially with the new system. Before, there were clan with 10k trophies that had a safe spot and could get 1st place easily (at least once every 14 days), and grab the full rewards. Now, they are likely to get 3rd place or worse, fall
down in gold, and be there for who knows how much time.
5) So the conclusion is: vast majority of the community, so the ones that actually need resources (gold and cards), will definitely not get more rewards. And because these rewards got concentrated in wars, you are also losing on the previous ones you could get freely by playing quests.
6) Quests. One thing that is being completely ignored, is that you could skip quests and pretty much only do them when they gave out some solid gold or nice amounts of gems (like 25 gems, so a lot). That was A MASSIVE income value. But, there is more. Since trophy road, you are removing "chests rewards" and been replacing them with something else, claiming the new system to be better. It never was. One, because math doesn't check out, two, because EVERY CHEST has a % to give you a legendary. Getting a legendary is a BIG DEAL, because its value is insane in the game (literally, 20k gold if you have it maxed, or you know, one of the rarest thing to get and upgrade anyway, and you can save 40k not buying in the shop). Furhtermore the more legendaries are added, the higher the chances are to get them from EVERY chest. This is the ultimate reason why, when you removed the free chests, it was bad. Replacing seasonal chest with trophy road is bad (it had better value anyway, especially for an average player who needed much less of a grind toget better prizes), and now removing quests is another HUGE hit to the odds of getting a legendary out of a chest. Because, you simply open so many less chests than before. Those odds adds up to a very big number of lost legendaries in the long term (and well, progression in clash royale is a VERY LONG term, actually much more than 10 YEARS, and this is even paying for pass royale).
7) As a side note, the bug preventing a player to claim a free card stack in the shop is causing him/her to lose a valuable amount of gold. The only work around is to use a trade token, take the card, and cancel the trade. But to be honest, I think most of the actual community will not even know this, as reddit is not the biggest chunk of it, and even here so many people doesn't know about it. I myself didn't think about it until I saw it, fortunately before losing any gold from it. But realistically there are hundreds of thousands people losing big gold amounts. That adds for a huge gold loss in the community overall. Also, the button swap, costed so many gems to so many people. I know clan mates and friend that took it wrong 3+ times, losing 36+ gems (to the lucky ones that got silver chests wrong), but an unlucky guy I know lost 140 gems gemming a legendary chest. I doubt he is the only one. I doubt there is no one else that clicked the wrong button more than once losing valuable gems.
I think point 1 to 5 are the most important, as I don't think quests are coming back, even tho I'd say that we really need to add new ways of progression instead of just changing them. Also, "chests rewards" are far better imo, considering the legendary odds always there, and increasing with each new legendary released. Anyway, I explained what I think are some of the most critical issues here. I think war trophy gain/loss should be much faster, and change the gain/loss balance (talking about the 3rd place not being a net, and that we have no more "win trophies" to mitigate losses and boost wins). Also, as I just understood today, we face the same clans for the whole 5 weeks, and I think this is awful. I thought that "during the whole river race" meant for a week, given a river race lasts a week only. It's awful especially given the point 1-5, meaning many clans, that previously could do very well in CW1 are going to go down and down. I saw dozens of clans at 10-30k trophies that had 15 to 30 active players, they could do well and stay in legendary. And during 2 weeks, they could always get a 1st place eventually. Right now it is very different as explained above.
I play since game launch and bought each and every pass royale (never spent anything before), and I'll admit it, I only did it because progression is really, really slow. I'd never buy it if this wasn't the case. But maybe I'd have spent some in cosmetics if I could actually play the game to its fullest, which I am still not able to do, as after all this time, and dedication, and way over the average result I have, I am still at only 59% gold progression to max. I would like to feel free in ladder, to experiment new decks, try out each aspect of the meta, and also invent some of mine. Instead, I'm growing old, and losing interest. I feel attached mostly for my clanmates and the actual time and resources spent than the actual game. I want it to feel good again, and I want it since 2 years. Not being able to play every card and decks really is an handicap, I could be so much of a better player, I could hit 7k seasons ago perhaps, while rn I could only see it close, and then lose and lose and lose till I fell down to 6600 again. And not getting higher is also slowing progression once again. This, is the most frustrating aspect of the entire game, and is not related to the update.
I don't know if you or anyone else will actually read it, or think about it, but I wish. If you did, thanks for reading through here.