What up, Reddit! How's life?
This week we've been thinking/talking about (and working on some of) the following...
- The length of a Season / should they be themed / how much story can CR hold
- A new game mode: "Mega Deck" ðĪŠ
- Should 2v2 have Trophies?
- What does "casual" look like for CR and should it always be 2v2?
- Also, we've recently had a couple of new team members join and they're brimming with new card/game mode ideas for us to chop through!
- A troop with a pulling/hook mechanic (think Gene's Super from Brawl Stars - low-key plug). Side note: We were playing around with a pull/hook type of character back in late 2017! This troop also had a trap that you may have seen...ð However, in the end this troop became the Hunter and we dropped the hook + trap mechanics from him. Buuut, now we're talking again about the hook!
- Seth wrote another design post about 3M + Mortar balance - check it out and let us know what you think!
Note: The above is a mixture of things we've been thinking/talking about, mostly this, and some stuff we've been working on/playtesting--so not all of it is/will come to the game--but we'd like to let you in on a bit more of what we go through in any given week nonetheless! Just please don't hold us to all of the above...ð
We're still aiming to go live with the next client update in early April, but before then we'll have another balance update for you on March 4th ð
Thanks for reading, have a good weekend and see you in the Arena!
The Clash Royale Team
External link â