almost 3 years
ago -
Call of Duty: Mobile
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Transcript (by Youtube)
0s | [Music] |
---|---|
5s | i will do this beat |
7s | all right |
9s | i think we're live |
10s | hopefully i'm gonna wait a sec before i |
12s | start talking to reading chat just be |
13s | sure |
17s | yes we are good okay cool |
18s | [Music] |
21s | i always have to be sure because |
24s | as some of you know it's not a hawk |
25s | sunstream without a technical difficulty |
27s | even if it's on the official play god |
28s | mobile channel |
31s | call of duty mobile channel i said play |
33s | card mobile because i just made a tweet |
34s | about it and that's their hat |
38s | right sick i think we're good to go |
40s | welcome welcome everyone |
44s | so |
44s | today's a stream on the official cod |
46s | mobile channel what we're going to be |
48s | doing is playing a little bit of cod |
49s | mobile to start the stream probably some |
52s | ranked s d or some ground wars something |
54s | like that not entirely sure we'll see |
56s | maybe what you guys want to what you |
57s | guys want to see uh and then about 10 to |
59s | 15 minutes into the stream we're going |
61s | to be revealing the first ever developer |
63s | ask me anything or developer ama um |
66s | which i actually haven't even seen yet i |
68s | do have the the footage and the actual |
70s | ama but i am waiting to like you know |
72s | watch it to |
74s | i'm waiting to watch it so i can see it |
76s | alongside you guys for the first time |
78s | and then after that you know kind of |
79s | react to it uh get my own personal |
80s | thoughts on it and then ask you guys you |
82s | know what you guys thought of it as well |
83s | so |
84s | yeah uh before we get into the ama |
86s | though obviously i want to get a little |
88s | bit of gameplay in and then after the |
90s | ama will also be playing for a little |
91s | while as well uh but yeah i think maybe |
94s | we'll we'll start with an sd just |
95s | because |
96s | i i've been enjoying sd the most inside |
98s | of ranked and it also gives us a good |
100s | amount of time to like prep before we |
102s | get into the ama kind of kind of get a |
104s | warm up if you will |
106s | and i think inside of it as well i was |
108s | thinking about doing shotgunning just |
109s | because i like shotgunning |
112s | but |
112s | now that i'm thinking about it |
115s | i feel like i'm gonna get bodied doing |
117s | that like i enjoy shotguning a lot but |
118s | inside of snd it's typically not the |
120s | move we could do like respawn |
122s | shotgunning that's always fun |
125s | now let's do here here let's do let's do |
127s | something kind of off meta |
129s | so we're gonna go ahead and do number |
130s | three we'll do my skin and then for the |
133s | weapon we'll do |
135s | something kind of off meta that works |
137s | decently |
140s | i saw the icr this thing got buffed kind |
141s | of recently and i haven't used it since |
143s | the buff |
144s | should be a pretty solid s d gun too |
146s | just because the the recoil is so low on |
148s | this thing you can beam people off |
149s | headies as long as you're accurate |
154s | uh for the build we'll do the ykm |
156s | integral |
157s | uh definitely don't need no stock i |
158s | don't need that much mobility |
160s | we'll do steady stock |
162s | granulated 40 round extended owc laser |
165s | that's gonna give us |
167s | minus four percent ads time uh we are |
170s | losing some strafe speed which i think |
171s | we're losing on the |
173s | integral no definitely not that |
175s | granulated yeah |
176s | that's minus four percent |
179s | where's the other 12 |
183s | oh yeah steady stock yeah yeah yeah of |
185s | course |
186s | um |
188s | let's do the light stock then because |
189s | surfing is pretty important inside s d |
193s | i will call that good |
195s | uh and then obviously since it's s d |
197s | we'll do dead silence |
201s | uh |
202s | quick fix |
205s | [Music] |
208s | i'm gonna play kinda aggressive so i'm |
210s | down to do quick fix but if we're being |
212s | smart we'd do toughness |
215s | ah we'll do we'll do quick fix we'll do |
216s | quick fix |
220s | uh not gonna do lightweight though |
226s | probably do |
228s | let's do skulker max drape speed |
233s | uh again a reminder for anyone that's |
234s | joining the stream right now there is |
235s | gonna be a developer ama that's coming |
237s | up in about 10 to 15 minutes that'll be |
239s | playing for you guys um i won't be |
241s | reacting live to it because i want you |
242s | guys to be able to see the whole thing |
243s | without you know my face cam covering it |
245s | uh but afterwards you know i'll kind of |
247s | get my reaction to it because it will be |
248s | my first time seeing it as well as you |
250s | know your guys's first time uh and then |
253s | you know we can all kind of react to it |
254s | and see what we think about it |
255s | afterwards uh but for now we're just |
257s | kind of you know getting the stream a |
258s | little bit warmed up with some gameplay |
262s | uh for the build though i think we're |
263s | good i don't really care about the |
265s | secondary too much molotov trophy should |
267s | be fine uh score 6 uav shock rc uh |
270s | advanced obviously advanced doesn't |
271s | matter uh uav shock rc should work |
274s | and yeah i think we're think we're good |
275s | to go so i'm gonna go ahead and start |
277s | with a ranked snd |
278s | [Music] |
281s | by the way the music that we're playing |
282s | in the background if you guys were |
283s | curious uh it's just a call of duty |
286s | mobile lo-fi |
287s | what you guys can find obviously on the |
288s | official cod mobile channel |
291s | and for anyone asking what a developer |
292s | ama is a ama is ask me anything so |
295s | essentially it's um |
297s | the developers were asked a bunch of |
299s | questions and gave answers and then |
300s | there's a video of that and i'll be |
302s | showing you guys the video so you can |
303s | see you know the answers to all your |
305s | guys's burning questions |
314s | all right let's get into it |
317s | though cause i am parched |
326s | yo what up d-dad |
330s | call of duty mobile said there is a |
332s | response in the ama about zombies ooh |
335s | ooh |
336s | interesting |
338s | i'm actually really excited to see it |
339s | again i haven't seen it yet i just left |
340s | it like |
341s | to to watch with you guys so curious to |
344s | see you know what what the i'm sure |
346s | there's going to be a question about you |
346s | know again zombies uh persistence |
349s | probably will come up even though we we |
351s | kind of already know what's going on |
352s | with that if you guys have been paying |
353s | like a lot of attention to |
356s | the different changes that will be |
357s | coming up but i'm not gonna you know |
359s | talk about that too much since should be |
360s | answered in the amen |
362s | what else could be what else can we talk |
364s | about in the ama what are some questions |
367s | you guys have if you want to drop it in |
368s | chat obviously i can't answer them but |
369s | i'd be curious to see you know what your |
371s | guys's questions are |
374s | what are some guesses you guys have for |
375s | some of the questions that'll pop up in |
376s | the ama rather |
378s | actually have a couple questions already |
380s | popping up |
382s | a lot of people asking about tournament |
383s | mode |
384s | i honestly have no questions about it i |
386s | pretty much understand it so i'm |
388s | curious to see uh if there's anything |
389s | inside the ama |
392s | all right anyway getting into snd |
394s | we are rocking the icr so |
397s | not a super good uh aggressive weapon |
400s | we could use it aggressively as long as |
401s | we have good movement but |
406s | enemy contact |
409s | let me get warmed up here my name is |
410s | trash |
412s | all right there's one |
416s | game one dude |
417s | gotta get warmed up here |
419s | nice dude we bodied them i chose s b |
423s | because i thought it'd be a good like |
424s | amount of time like a you know eight |
426s | minute game and then we could get into |
427s | the ama |
428s | but |
429s | this actually might go really fast who |
431s | might have to play |
435s | the two |
438s | dude my my aim was chalked on that guy |
442s | my sense feels super high |
446s | i'm gonna get a little bit more |
447s | aggressive because |
449s | my accuracy at range right now is not it |
452s | nice |
452s | [Music] |
454s | it wasn't that good on that guy but it |
455s | was better |
457s | the enemy has the ball |
459s | gonna fight this guy |
462s | nice take his ride tech |
465s | he dropped the bomb right there |
467s | i just camped this |
469s | guy below |
471s | i'm here in the enemy right |
473s | oh yeah they got him one left |
477s | we're running through them right now |
482s | okay yeah we might have to play two |
484s | games before getting into the uh the ama |
486s | or ask me anything rather sorry |
489s | will adrenaline adrenaline shots ever |
491s | returned to battle royale that's a good |
492s | question i don't think that one will be |
494s | answered it seems like it's a little bit |
495s | more of an obscure question but hey you |
496s | never know it might |
498s | actually what's the length of the ama |
499s | i'll go ahead and let you guys know that |
500s | real quick |
503s | um |
504s | hey guys |
506s | you didn't hear that |
507s | bobby is not in it |
509s | it's a 10 minute ama if you guys are |
510s | curious which is really long actually |
512s | for a friend ask me anything |
515s | assuming the uh the answers aren't like |
517s | you know super long that's a |
520s | pretty good amount of questions |
523s | called |
525s | actually let me mute my phone |
528s | all right one guy left dude we're gonna |
531s | we're gonna win this uh beat these guys |
533s | in like |
533s | two minutes |
535s | these lobbies are going so quick for |
536s | these rounds |
540s | last guys over here you push up |
544s | oh dude finish the mission why does my |
547s | sense feel so high right now |
550s | oh dude okay i was just talking smack |
552s | against these guys and they're going to |
552s | beat us |
554s | lol |
555s | i'm gonna kill |
556s | i feel like this guy probably got like |
558s | changing mag cover me all of three i'm |
560s | not sure if that's uh yeah i feel like |
562s | he just got all three this round i don't |
564s | know if we've died a single time before |
566s | this enemy he could potentially have |
567s | four kills not quite the ace assuming he |
569s | got you know the free this round which i |
571s | think he did |
572s | enemy contact believing |
575s | got a head shot 30 seconds |
577s | we're on defense bro you could just run |
579s | the bomb somewhere else |
581s | he's going to take the gunfight |
582s | obviously but |
583s | nice okay cool |
586s | the 5.0 is still possible |
589s | the wipe is still possible |
598s | to get more accurate here with the icr |
600s | miami's been booty cheeks |
603s | yes i did say booty cheeks on the |
605s | official cod mobile channel |
610s | let's get a slight peak here |
611s | there's one there's two |
614s | enemies |
617s | let me get aggressive here |
619s | about to get pinched |
622s | enemy contact |
625s | never get a shot off |
626s | i got shot |
627s | changing mag 3v4 here |
631s | bomb is not down |
636s | all right |
637s | i'm sure where the sniper went i assume |
639s | we just backed off damn |
641s | yeah one guy left |
643s | we're definitely playing two snds before |
644s | we uh before we play the video |
651s | where's this guy |
654s | he's hiding oh he made he up top |
656s | cover |
657s | i'm gonna assume so unless my teammate's |
659s | just shooting at nothing |
662s | nice |
663s | nice work |
665s | yeah this might be a record pace for an |
666s | smd if that one round wasn't as like |
670s | wasn't as a |
672s | contested by that one guy or just if the |
675s | round wasn't as long as what i'm trying |
676s | to say |
677s | then this would have been a super fast |
679s | game |
680s | depending on how this round goes |
681s | obviously but i think we could |
684s | wipe them kind of quick |
688s | i'm gonna assume there's not a sniper |
689s | here but could be wrong we'll see |
694s | sniper |
697s | someone's i gotta sneak up behind me |
715s | oh did we just get collated |
718s | wait i'm so confused what just happened |
721s | dude my teammate was on my right and he |
723s | was on the |
724s | i'm so confused what just happened |
727s | chad did we get collated or was because |
729s | there was one guy left |
731s | yeah we had to have |
734s | i want to go back and look at that i i |
736s | didn't register what just happened at |
737s | all |
744s | dude there's so many people here |
751s | we got the bomb |
753s | see that plug off that point and then |
755s | i'm gonna rotate around |
761s | wow |
761s | these guys just flipped a switch |
765s | i have to flip a switch myself here |
767s | enemy inside sniper i'm dead |
784s | and then |
785s | thumpered |
786s | they do not come back destroy the |
789s | objective i kind of want them to just so |
791s | cause it'd be kind of funny if i was |
793s | talking all this smack saying it's about |
794s | to be the fastest game ever and then we |
796s | lose |
796s | but |
798s | let's try to make sure that doesn't |
800s | happen even though it would be kind of |
801s | funny |
803s | there's a guy over here |
806s | i need to be playing with my teammates |
809s | i kind of forgot this is s d enemy |
811s | contact |
812s | all right that could have been bad |
817s | they hit a mac 10 out of icr close range |
819s | and i won that sheesh |
821s | three to three i'm gonna rotate to my |
822s | teammates though |
824s | reloading all the way around here |
829s | somebody clipped that nobody clipped |
830s | that nobody clipped that |
832s | dog it's insane |
834s | i was not prepared for that guy get down |
837s | nice |
838s | mag 10 beautiful |
841s | that smells like the mac tennis looks |
842s | pretty cold on the icr |
843s | i know crazy |
850s | he's under attack need backup i'm |
852s | attacking bomb has been planted |
860s | they did not come back |
862s | that would have been embarrassing |
865s | what's the best lo-fi remix actually |
867s | hold on what one do i put on here |
868s | inside |
877s | season one new order this one's cool |
880s | it's kind of like a |
881s | cyberpunk aesthetic kind of |
885s | awesome |
886s | so yeah that that was a lot quicker than |
888s | i uh expected |
890s | well actually no that was no never mind |
892s | it's 5 16. yeah it's pretty good |
895s | because we want i wanted to you know |
897s | play the uh the ama or ask me anything |
899s | around the 15 minute mark so yeah we're |
901s | 16 minutes into the stream |
902s | i say we get into it so again for |
904s | anybody curious |
906s | uh call of duty mobile did do a ama if |
909s | you don't know what an ama is it's |
910s | basically ask me anything so there's |
912s | going to be a bunch of questions that |
913s | they were asked and then obviously their |
915s | answers as well so i think without |
918s | further ado we just we go ahead and hop |
919s | into that so again i'll be seeing it for |
921s | the first time but i won't be on camera |
923s | to experience it with you guys but i |
925s | will be here behind the camera but i |
927s | didn't want to you know put my face cam |
929s | and cover anything just so you guys can |
930s | get the full experience but uh |
932s | yep |
933s | also season three is our favorite remix |
935s | from the lo-fi video okay |
936s | when we're when we're done watching this |
938s | video uh and we get back into gameplay i |
940s | definitely will check out the season |
941s | three one but yeah without further ado |
943s | let's go ahead and check out the first |
945s | ever very first ever todd mobile ask me |
948s | anything or ama let's get into it |
951s | hey guys bobby plays here today we had |
953s | fans submit some of their most burning |
955s | questions about call of duty mobile |
957s | let's go ahead and hop into it |
963s | question you guys asked was will you |
964s | remove persistence let's see what they |
966s | had to say we're not removing |
968s | persistence just yet but we are making |
970s | some pretty significant changes to it |
971s | very soon for starters while you'll |
973s | still be able to keep your scorestreak |
975s | progression after death you'll now need |
977s | to choose three specific score streaks |
979s | to apply persistence to |
981s | all score streaks will be placed into |
983s | one of three different scoring pockets |
985s | low medium and high |
987s | the uav would be an example of a low |
989s | cost score streak and the chopper gunner |
992s | would be an example of a high cost score |
993s | streak |
994s | we're also changing persistence from |
996s | being a red category perk to a blue |
999s | category perk |
1000s | next up will there ever be more major |
1002s | tournaments in cod mobile outside of |
1004s | just one per year |
1005s | so for right now we're focusing a bit |
1007s | more on some one-off tournaments an |
1009s | event similar to our battle royale |
1011s | world's invitational or throwback |
1013s | throwdown from last year to go along |
1015s | with of course our world championship |
1017s | programming for this year so keep an eye |
1019s | out for that stuff it's going to be |
1020s | awesome next thing you asked was what |
1022s | are some updates and features that cod |
1023s | mobile content creators can look forward |
1025s | to in the future i like this one |
1038s | thing you asked was what's the hardest |
1040s | thing about designing a new character in |
1042s | cod mobile i think the hard part with |
1044s | designing a new operator is just |
1046s | this character needs to live and have a |
1048s | lifespan in the game you need to be able |
1049s | to have |
1050s | more skins for this character going |
1052s | forward we want a strong narrative and |
1053s | they have to fit in the broader scope of |
1055s | all the operators that we have right so |
1057s | we have an existing kind of long time |
1060s | fan favorite with um |
1063s | gunzo gunzo's |
1065s | got plethora of skins he's a he's one of |
1067s | my favorite character designs and |
1070s | operators in the game super fun to work |
1072s | with but we can't have just like a |
1073s | multitude of clown type characters right |
1076s | so we think about |
1077s | how does this character fit into the |
1079s | what is their hook what is interesting |
1080s | about them in particular we write a |
1082s | narrative about them right you think |
1084s | about the story and you know who they |
1086s | are |
1087s | get details about their personality |
1089s | um what faction are they aligned with |
1091s | and how can they fit in with the |
1092s | narrative that we're trying to tell can |
1094s | we write them into the comic narrative |
1096s | that we're trying to tell how can we you |
1098s | know tell a story that a grander story |
1100s | for this character's evolution for like |
1102s | example like templar as far as the |
1104s | easiest part about designing |
1106s | new operators i would say there really |
1109s | isn't an easy part about it i think the |
1111s | easiest part is once we've watched the |
1112s | operator be honest and we can see the |
1114s | fans reaction to it and |
1116s | it's just amazing to see how |
1119s | um you know what fans do and |
1121s | their their |
1123s | reaction to something that that we spend |
1125s | so many times so much time and |
1127s | and thought and effort putting put into |
1129s | it you know over the span of like eight |
1131s | months and we watch this content and |
1133s | it's out in the wild we get to see |
1136s | everyone's reaction to it and that's |
1137s | just that's probably the easiest part of |
1139s | the job is just seeing how it how it |
1141s | performs and how |
1143s | how people react to it the positive |
1145s | reactions is great |
1146s | next you guys ask what's your favorite |
1148s | operator in the game favorite operator |
1150s | in the game i'm gonna go with spectre my |
1152s | favorite operator is helen park's glam |
1154s | skin uh she's been my favorite operator |
1157s | since she came out in black ops cold war |
1159s | and i was super excited when we finally |
1160s | added her to goddamn i like all of our |
1163s | unique to call of duty mobile operators |
1165s | the best but my favorite of these has to |
1167s | be ether my favorite operator is dukedoc |
1171s | snoop dizzle reporting for duty |
1174s | next up you guys asked what's your |
1176s | approach when it comes to balance |
1177s | changes for different guns and perks in |
1179s | the game and with the new signature |
1180s | attachments what's the thought process |
1182s | behind adding them and can we look |
1184s | forward to more in the future seasons |
1186s | when evaluating the strengths of a gun |
1188s | we not only look at the peak rate and |
1190s | the graduation but also have more |
1192s | detailed data such as |
1194s | telescope rates |
1196s | kelly ratio at different distances |
1198s | to assist us in making |
1200s | decisions in all aspects so when doing |
1203s | the analysis we will look at the |
1205s | performance of the gown in each mode |
1207s | which is of course challenge we may |
1210s | strengthen some very wisconsin points |
1212s | which leads to this can be too powerful |
1215s | in search and destroy and frontline mode |
1217s | for vr players call of duty mobile has |
1219s | really taken their game up to stage two |
1221s | over the past year what are some big |
1222s | changes that we can look forward to in |
1224s | the next year for call of duty mobile br |
1227s | what we hear the most from our br |
1229s | players when we talk to them about what |
1230s | they'd like to see |
1232s | is more variety in the gameplay that |
1234s | takes place on the map |
1235s | and so what we're doing is looking to |
1237s | pair our new br content with |
1241s | major holidays or our battle pass season |
1244s | themes hi goddamn demp team i have two |
1246s | questions that relate to zombies first |
1249s | question is will we get round based |
1250s | zombies maps like we had a few seasons |
1252s | ago with shino numa and secondly would |
1254s | it be possible to add takio's voice i |
1257s | know tom kane was forced into an early |
1259s | retirement but would he be okay with |
1261s | synthesizing his voice for use in the |
1263s | game it feels off having dempsey |
1265s | richtofen and nikolai but not having |
1267s | takeo thanks i know we have a lot of |
1269s | hardcore zombies fans out there |
1272s | we are looking at bringing the classic |
1275s | version of zombies uh back to our game |
1277s | the version that's uh currently live in |
1279s | the version in china um it's not quite |
1282s | as simple as just flipping a switch it |
1283s | is a lot more complex than that but it |
1284s | is something that we're looking at |
1286s | as far as takeo's voice |
1289s | we don't have any plans right now to |
1290s | bring those characters back into the |
1292s | game but that is a really interesting |
1293s | idea about synthesizing his voice |
1295s | guns and weapons are always getting |
1297s | buffed in nerf how do you guys decide |
1299s | how much a weapon needs to get buffed or |
1301s | nerfed or even whether it needs to |
1302s | happen at all the core goal of our gun |
1305s | banners is to have more guns on the |
1307s | field |
1308s | so you can see that while we continue to |
1310s | design new guns we are also continuing |
1313s | to pass otherwise |
1314s | and the number of enhancements are |
1316s | gradually increasing |
1318s | we want a player to use their favorite |
1320s | weapons without getting frustrated by |
1323s | the gaps between guns |
1325s | since our goal is to get more weapons on |
1326s | the field pickerage |
1329s | is a key indicator make sense |
1331s | my question is what are the game's |
1333s | future plans to maintain stable |
1335s | competition for call of duty mobile with |
1337s | so many new games entering the |
1339s | competition this year |
1340s | buy and convey my greetings to ghost |
1343s | that's a big question |
1344s | the mobile shooter market grows bigger |
1346s | every year and it's important for us to |
1348s | continue to look at what makes our game |
1350s | fun and fair |
1351s | and i think that means looking at the |
1353s | specific needs of our various player |
1355s | groups within the game that meaning |
1357s | multiplayer battle royale and ranked |
1361s | for multiplayer i think that's going to |
1362s | look like an increased focus on weapon |
1364s | balancing and trying new modes to keep |
1366s | the experience fresh |
1368s | we were really excited to see the early |
1370s | positive reception of ground war and we |
1372s | look forward to improving it even more |
1374s | in the future |
1376s | for battle royale i think that means |
1377s | you'll continue to see new and thematic |
1379s | gameplay that involves the br experience |
1381s | overall sometimes that'll be tied to our |
1384s | battle past season themes and sometimes |
1386s | that'll be tied to major holidays so are |
1389s | you guys considering plans to optimize |
1391s | the game's storage size by maybe |
1393s | adjusting some of the file sizes for |
1395s | different characters and weapons |
1397s | so this is something we are looking to |
1399s | add some new features to try to optimize |
1402s | the content that is on the device to try |
1403s | to you know sort of reduce the size of |
1405s | the footprint |
1407s | but the best thing that you can do here |
1408s | is to look |
1410s | in the download manager |
1412s | because there are lots of tools in there |
1414s | where you can |
1415s | you can delete content that you're not |
1417s | using to reduce the amount of space that |
1420s | the game is taking up on your phone and |
1421s | that's really the best options that we |
1423s | have right now for players to take |
1424s | advantage of what exactly is your guys |
1427s | dev team experience on a day-to-day |
1429s | basis how does the dev team come up with |
1431s | ideas about the game and then make it |
1432s | happen in the game so on a day-to-day |
1434s | basis um i usually start off in the |
1436s | morning i come in and i look |
1438s | at how the game's been performing over |
1440s | the last day |
1441s | and then you know i also like to spend |
1443s | some time during the day going and |
1446s | reading comments from players that i see |
1448s | online uh you know whether it's like on |
1451s | reddit or our reviews to try to get a |
1453s | sense of what it is that our players are |
1455s | looking for and any issues that they're |
1457s | currently having to make sure that we |
1458s | get those uh on our roadmap |
1461s | and then at the end of the day we |
1463s | usually end up having calls with the |
1465s | development team |
1466s | at timmy in china since it'll be the |
1469s | start of their day right at the end of |
1470s | our day to make sure that we're all in |
1472s | sync about what it is we're trying to |
1474s | accomplish further down the road when it |
1476s | comes to due season generally the team |
1479s | will come up with system things first |
1481s | because we're really having a strong |
1483s | thing |
1484s | that can kick up when you see them can |
1486s | bring some new individual elements like |
1489s | our current reticle rate season |
1491s | um the kv drill is very common for which |
1494s | is a little different from what we |
1496s | usually do |
1498s | and also we extend the theme elements to |
1500s | make the gameplay experience to the game |
1504s | once we have some solid game ideas we |
1506s | went from player surveys |
1508s | because we like to hear feedback from |
1510s | players all over the world |
1513s | after we locked the uh the design |
1516s | the engineers will do the magic and make |
1519s | it work in the game |
1520s | we will have many around all play tests |
1524s | with the team make sure everything is |
1525s | working make sure the mode is fun enough |
1528s | to play |
1528s | and more importantly there are no bugs |
1531s | thanks everyone for submitting your |
1532s | questions we're excited to see the |
1533s | future of cod mobile |
1541s | awesome all right let me get the music |
1544s | okay season three first off is what i |
1546s | want to switch to |
1547s | i don't know if i can find that right |
1548s | now here we'll just we'll put the music |
1549s | on |
1552s | oh yeah that was awesome |
1554s | so a couple notes that i was jotting |
1555s | down while i was uh while i was watching |
1557s | some of the things i really liked about |
1558s | it number one the persistence buff or |
1561s | not |
1562s | persistent buff persistence no the |
1564s | persistence nerf that's one thing that i |
1566s | mean as a |
1567s | multiplayer player |
1570s | i've been wanting forever and i'm sure a |
1571s | lot of people have and i think it's |
1572s | really really well executed on so for |
1575s | anyone that is just now joining and |
1576s | maybe you missed the beginning of that |
1578s | ama or ask me anything obviously you can |
1580s | go back in the stream to check it out uh |
1582s | but one of the things that they did talk |
1583s | about was the persistence nerf that will |
1585s | be coming i don't think they talked |
1586s | about exactly when but it is coming um |
1588s | essentially the way that it works is |
1590s | that uh streaks will now be put into |
1593s | three different tiers there's a low |
1594s | medium and high tier so for example a |
1597s | uav is in the low tier um and here let |
1600s | me go pull up a couple different streaks |
1601s | here |
1603s | okay so like uav for example would be in |
1605s | the uh low tier one that would be in the |
1607s | medium tier would be something like a |
1609s | sentry gun or lightning strike i believe |
1610s | i don't have like all the tears in front |
1611s | of me but uh you know based on the |
1613s | streaks that we have here it makes sense |
1614s | that the landing strike would be in the |
1615s | middle and then you'd have a high tier |
1617s | streak like a vtol and essentially with |
1619s | persistence you only get one of each so |
1622s | you can't go ahead and get like you know |
1624s | uh swarm napalm vtol so there's gonna be |
1627s | no more persistence uh users that are |
1629s | gonna be dropping all three in one match |
1631s | it's gonna be one of a low one of a |
1632s | medium and one of a high |
1635s | and then also turn down the music |
1638s | and then the second part of that is that |
1640s | persistence is also going to be changed |
1642s | from a red streak to a blue streak which |
1645s | i think is really really really good |
1647s | because another problem that we had with |
1648s | persistence before was there currently |
1651s | still because it hasn't been actually |
1652s | nerfed is that persistence could be |
1654s | paired with so if i go and put up put on |
1656s | persistence it could be paired with |
1658s | hardline which would would essentially |
1660s | make it so that it's even easier to get |
1662s | to those streaks so like you know a vtol |
1664s | or whatever would be |
1665s | uh 25 easier to get so now you can't |
1668s | actually pair it because persistence |
1670s | will be a blue string you're forced to |
1671s | either choose hardline or persistence so |
1673s | i think that actually is the most |
1675s | underrated part of the nerf because |
1676s | again it's now 25 harder and that in |
1679s | itself is a nerf and a pretty |
1680s | substantial one but again also having it |
1683s | be uh |
1684s | tiered is gonna help a ton as well so |
1687s | really good nerf to persistence i think |
1688s | super well executed on we're obviously |
1690s | gonna have to see how it is when it |
1691s | actually does release inside of the game |
1692s | but again i loved it another thing that |
1694s | i also thought was really cool to see |
1696s | the developers talk about was uh the |
1698s | fact that pick rates uh really like |
1701s | affect the the buffs and nerfs of |
1703s | weapons uh and like the weapon pool |
1705s | which i think is really good because |
1707s | it's really hard to balance a weapon |
1709s | by just looking at you know the stats of |
1711s | it or whatever how good it is based on |
1712s | you know the damage time to kill and all |
1714s | that the community really will be uh the |
1716s | best determining factor of how good a |
1718s | weapon is if a gun is really good it's |
1720s | going to be used a lot if a gun is |
1722s | really bad it's not going to be used a |
1723s | lot so it's good to see you know what |
1725s | the pick rates are what the typical map |
1726s | pool is and the closer we can get to |
1728s | every weapon having the exact same pit |
1730s | pick rate the closer we are to having |
1732s | the most balanced metal we could |
1733s | possibly have so it was cool to see them |
1735s | kind of mention that and then the third |
1736s | thing i thought was really cool that you |
1737s | never really see from developer amas |
1739s | right that i never really see |
1741s | was the fact that there was different |
1742s | developers from like each different uh |
1745s | section of cod mobile uh the developer |
1747s | team so obviously you know there's |
1748s | people working on skins people working |
1750s | on balance people working on future |
1751s | future content coming into the game uh |
1754s | so it's really cool to see people from |
1755s | you know each kind of sector so a lot of |
1758s | other cool stuff in there as well again |
1759s | if you didn't see it i'd recommend going |
1761s | back in the stream and checking it out a |
1763s | lot of other stuff was pertaining to |
1764s | like you know br uh there's some stuff |
1766s | about zombies uh some stuff about |
1768s | tournaments like one of the questions |
1769s | was um is there gonna be more than just |
1771s | one major tournament per year and the |
1773s | developer talked about how we're gonna |
1774s | have a similar system as last year where |
1776s | there's gonna be some smaller |
1777s | tournaments one smaller than you know |
1779s | the world championship but still you |
1781s | know a pretty solid size tournament uh |
1783s | such as like the throwback throwdown |
1784s | that happened last year which i |
1786s | fortunately was a caster for |
1787s | um not fortunately but you know |
1790s | i was i was caster i don't know i don't |
1792s | know if it's fortunately just i you know |
1794s | was given the opportunity um |
1796s | but yeah so that's that's pretty much it |
1798s | uh for my personal thoughts uh you know |
1800s | let me know what uh you guys thought |
1802s | inside of the the chat |
1803s | i'll probably read through that as we're |
1804s | kind of playing the game uh but yeah for |
1806s | the rest of the stream we're just gonna |
1807s | be you know playing some ranked maybe do |
1809s | a little bit of ground war i wanted to |
1810s | do some br but i kind of want to stick |
1812s | with multiplayer at the moment |
1814s | so i think we'll probably hop into |
1816s | another sd i do want to try my icr build |
1818s | again because |
1819s | game one was okay but it was still a |
1821s | warm up i didn't quite get what i wanted |
1824s | we also gotta put our perks back on the |
1825s | what we had before |
1828s | i'm not gonna do school girl though i'm |
1829s | gonna do lightweight just because |
1830s | skulker i feel like i was almost |
1831s | striking too fast |
1835s | obviously dead silence |
1837s | and yeah i think we're good to go |
1841s | and then while we're queuing up too i |
1842s | want to go ahead and see if i can find |
1843s | the uh the season three low five because |
1845s | god mobile said that's the most popular |
1846s | one |
1848s | i don't think there's oh there's |
1850s | timestamps |
1852s | oh but it's not a |
1854s | title based on the season number it's |
1855s | based on the season name |
1857s | let me try to find this real quick |
1858s | [Music] |
1860s | oh tokyo escape |
1862s | oh yeah for sure of course this is the |
1863s | the most popular one |
1869s | the provides |
1872s | yeah this is a super cool one |
1874s | i love this one playing in the |
1875s | background where we loading |
1880s | i agree with jay glad to see the |
1882s | questions answered so well yeah i think |
1883s | they answered them really well sometimes |
1885s | you'll see with some developer ask me |
1886s | any things i can amaze |
1888s | uh one thing you'll see is that answers |
1890s | will be very vague and they won't |
1893s | touch on things it'll just be like |
1894s | you'll hear it and you're like that |
1895s | wasn't even really an answer that's just |
1896s | like the question but like rephrased but |
1898s | i think every single question that they |
1900s | had was um |
1901s | answered to a point where he was like |
1904s | uh a satisfactory answer i guess that |
1906s | actually like went a little bit more in |
1908s | depth into the topic that was uh asked |
1914s | crossfire better than terminal |
1917s | uh i think it depends on the mode uh for |
1918s | smd |
1921s | ah i see them pretty |
1924s | pretty equally to be honest i don't |
1925s | think i prefer one over the other i |
1927s | think i voted terminal not entirely sure |
1929s | for like a mode like hardpoint though |
1931s | 100 crossfire is better |
1933s | i really dislike a terminal for |
1935s | hardpoint |
1937s | does anyone know if hardpoint was uh out |
1940s | when uh terminal first released which i |
1942s | think was modern warfare 2 |
1945s | it's another question i have is it was |
1946s | it modern warfare two or three |
1949s | i'm pretty sure it wasn't before too |
1951s | could be wrong i didn't really play |
1952s | modern warfare i was a black ops player |
1954s | treyarch player |
1956s | did i miss it there yeah yeah but you |
1958s | can go back like 10 15 minutes in the |
1959s | stream and you'll be able to see it |
1971s | i think that was a double headshot not a |
1972s | triple |
1973s | it's close though |
1975s | 36 damage to the head so i might have |
1977s | been a three shot |
1979s | 36 plus 36 is 72 so i'd only need 28 |
1981s | damage so |
1983s | now i think i |
1984s | i either triple headshot or four shot |
1987s | i'm not sure you can uh three shot with |
1988s | two |
1989s | 36 36 72 you need 28 damage i don't |
1992s | think this thing deals 28 damage unless |
1993s | you had a headshot |
1995s | it's been a while though since i've used |
1996s | this thing it might be 28. |
1999s | i'll pay attention next time i have a |
2000s | body shot we'll see |
2004s | i uh did not do that slide correctly |
2008s | two thermites |
2010s | always chill |
2016s | was that 26 or 28 i wasn't really paying |
2018s | attention |
2021s | 28 okay and 30. so yeah definitely this |
2022s | thing can i definitely three shot then |
2026s | i just got the bomb |
2028s | it's the last guy and we're just gonna |
2029s | push him sure my teammate's about to |
2030s | kill him talk is inside contact with the |
2032s | enemy |
2036s | this is like the same as last game bro |
2038s | we're just running through it |
2040s | what that means is we're gonna get to uh |
2042s | four round wins and then they're gonna |
2043s | have two two rounds where they just like |
2046s | absolutely destroy us |
2049s | and then we'll beat them it's gonna be |
2050s | the exact same as before |
2052s | all right once again we're gonna get |
2054s | aggressive here |
2055s | slide around the corner |
2058s | [Music] |
2060s | someone has a sniper i don't really want |
2062s | to peak that again because they're going |
2063s | to be looking |
2064s | i did shoot silence so maybe not |
2069s | i mean a little bit low |
2072s | dog is inside |
2074s | nice playing this head glitch |
2076s | three left |
2078s | contact with the enemy |
2080s | box bro |
2081s | hit your shots dude |
2084s | dang i whiffed on that guy |
2088s | yeah i feel like i'm over aiming right |
2089s | now |
2099s | 2v2 |
2101s | guy does have a heartbeat |
2106s | geeky positions here like will hurt |
2108s | someone below him i'm not sure if that |
2110s | was yeah yeah there's two |
2113s | all right we got bftp |
2115s | i believe he has a sniper and a |
2116s | heartbeat sensor oh he's one |
2118s | other one's on his left i think |
2120s | oh he's going for the flank no way he |
2122s | gets this |
2123s | they have to expect this right yeah |
2125s | oh oh you still got him dude |
2128s | all right 1v1 |
2131s | i can't believe he got him |
2133s | picks up the bk got 33 seconds bomb is |
2136s | down he's got the heartbeat oh he's set |
2138s | up |
2140s | oh he hears him too |
2142s | i'll just ads that oh dude you gotta |
2145s | pre-aim that you just the only way he's |
2147s | gonna be behind you is if he comes up |
2148s | and you'd hear him do that because he |
2150s | heard footsteps so |
2152s | in that situation just ads ahead of you |
2154s | get with a seat like |
2155s | get behind the seat so you're kind of |
2157s | like head glitching it and then just |
2158s | hold that |
2159s | that is a very easy one |
2163s | all right |
2164s | maybe this is gonna be a little bit more |
2165s | competitive than last time |
2172s | do we get aggressive here |
2175s | you may miss a shot |
2178s | sniper |
2180s | nice |
2187s | i try to back up and i was like caught |
2189s | in between like right here |
2192s | luckily got him and i think on the hip |
2193s | fire too |
2194s | got him in contact |
2196s | damn it you guys got him right bomb spot |
2198s | it's good |
2199s | stuff nice work yeah definitely pre-aim |
2201s | and pre-fire that you don't even have to |
2203s | pre-fire necessarily just pre-aim at |
2204s | least |
2207s | so again chad if you don't know what |
2208s | we're talking about with pre-aim or |
2209s | pre-fire i mean it's kind of |
2210s | self-explanatory it's kind of in the |
2212s | name but like pre aim |
2216s | that's the best way i can describe it |
2219s | holy |
2225s | regent |
2232s | nice |
2235s | oh |
2236s | dude i'm whipping |
2239s | all right 2v3 |
2247s | [Music] |
2249s | so this is what he should have done |
2250s | right here |
2251s | even though i think they're rotating so |
2253s | i'm just gonna peek |
2257s | try to get to my teammate here |
2260s | where |
2262s | they got one you dumb chuck them nice |
2266s | open the plane |
2268s | nice |
2269s | i just jumped out get ready for the next |
2272s | round that's a jump scare yeah |
2275s | thumbs can't pre-aim |
2277s | what what do you mean |
2280s | yeah you can you can as long as if |
2281s | you're playing thumbs you have an 80s |
2282s | button you can still pre-aim |
2285s | as long yeah you have an 80s button just |
2287s | just press the edges button it's a |
2288s | little harder but it still still can be |
2290s | done |
2291s | i knew that was going to happen i like |
2293s | peaked to the right and then immediately |
2294s | was like wait this guy on my left and |
2295s | try to like run away |
2297s | yeah and he got me |
2299s | i should have expected the guy on the |
2300s | left |
2302s | i need to start going right side left |
2303s | side is pretty bad to go if you don't |
2304s | have a sniper it's fun to go over there |
2306s | if you have a sniper but i do not |
2311s | kind of want my team to lose just so i |
2312s | don't end on a death like that but |
2314s | you know what i wouldn't mind either way |
2317s | just hop into another one after |
2320s | enemy contact |
2326s | screen went black |
2328s | uh hopefully it didn't if it did that's |
2330s | because my um capture card disconnected |
2332s | occasionally it'll do that |
2334s | if i like bump my wire |
2336s | ah okay |
2338s | we have another opportunity here to |
2340s | clutch up |
2342s | or at least not die in the way that i |
2343s | did |
2345s | bro premium is easy or just build fast |
2347s | 80s movement builds and stay ats |
2349s | uh yeah |
2350s | you know pre-aim is literally just |
2351s | pressing the ads button and looking |
2353s | where people are going to be going to be |
2357s | not a super complicated concept but it's |
2359s | one that uh some people overlook |
2363s | definitely something that can set you up |
2365s | apart from the i'm dead |
2367s | i'm not |
2369s | oh i thought that would make me burn a |
2370s | little longer i guess it's a thermite so |
2372s | i would have been stuck i think it's |
2373s | inside |
2380s | enemy contact oh you got turned on |
2382s | i could have sworn this guy was over |
2384s | here |
2385s | all right only two left |
2387s | do not have a heartbeat sensor so i have |
2389s | no |
2390s | but then no way of telling where they |
2391s | are but |
2392s | i guess that's one way to tell |
2395s | there they are |
2397s | we can still seahawks all right perfect |
2398s | perfect |
2399s | again it's not a hawkson stream without |
2401s | technical difficulties so i always have |
2403s | to |
2404s | stay on my toes stay on my toes |
2409s | bring it back to season three |
2415s | yo cod mobile i it's weird to like call |
2417s | you that but i earlier you said that the |
2419s | season three uh lo-fi beat was the best |
2421s | performing one does that just mean when |
2422s | you go to the youtube the the videos |
2424s | where tension you can like see that that |
2426s | one is played the most |
2428s | all right like |
2430s | how do you know it's the best performing |
2431s | one because you guys uploaded it only |
2432s | like combined right there's no like way |
2434s | to see them individually i don't |
2435s | understand if there's like individual |
2436s | uploads and that one had the most views |
2437s | but if they're all combined i'd assume |
2439s | just looking at like what viewers are |
2442s | staying for |
2443s | i assume this one probably has the |
2444s | highest retention |
2446s | that'd be an interesting graph to look |
2447s | at because typically with the youtube |
2448s | video uh their audience retention graph |
2450s | will start high and go low so people |
2452s | will obviously everyone will watch the |
2454s | start of a video because |
2456s | that's just how it works when you open a |
2457s | video you start at the start and then |
2458s | it'll like taper off and people will |
2460s | start dropping off as they watch the |
2461s | video but with something like this where |
2463s | it's like you know |
2464s | songs and like people skip to what they |
2466s | want to hear it'd be kind of interesting |
2467s | to see if the graph is like you know |
2469s | like going up and down and stuff |
2471s | be curious to see what that looks like |
2472s | if you can give me that screenshot i'd |
2474s | actually love to see that |
2477s | all right let's do something a little |
2479s | bit more creative then we had 16 kills |
2482s | icr is a little a little too plain for |
2484s | my taste a little too basic i kind of |
2486s | want to go shotgun |
2488s | yeah let's do it we're going to do dead |
2489s | silence obviously and then i think |
2491s | everything else should be good |
2494s | yeah we'll do quick fix just because |
2496s | it's going to be helpful because i'm |
2497s | going to be getting in people's faces |
2498s | and you know potentially fighting like |
2500s | three people at once lightweight to get |
2502s | to places first uh hso builds already |
2504s | the way i like it |
2505s | uh renee if i need to pull something out |
2507s | for a little bit longer ranges i |
2508s | probably should do like a crossbow but |
2509s | yeah it's fine |
2511s | and then we'll throw on a shock rc to |
2513s | pair with the uav |
2516s | nade trophy do i want to do trophy or |
2519s | smoke or something |
2522s | let's do concussion actually |
2523s | i never really rocked this but i feel |
2525s | like with a shoddy it should be pretty |
2526s | solid |
2530s | combat axe let's do it |
2532s | just for the memes |
2535s | [Music] |
2537s | we'll check that and see all right cool |
2538s | cool |
2540s | oh we just met personally our team uh |
2542s | said it was our favorite but uh |
2543s | interesting suggestion slash idea or |
2545s | suggestions last question oh gotcha |
2546s | gotcha yeah |
2548s | i do know it it's probably the most |
2550s | popular one among people too like if you |
2552s | had |
2552s | uh if you pulled a hundred people and |
2554s | said what one was your favorite i'm sure |
2555s | this one would come up as you know the |
2557s | highest percentage but again it's hard |
2558s | to gauge what is someone's favorite um |
2562s | without you know like a direct poll or |
2565s | uh individual uploads even with |
2566s | individual uploads like the youtube |
2568s | algorithm could be different for each or |
2569s | something so it's hard to say for sure |
2571s | but a poll would be a pretty good way |
2573s | retention is another |
2575s | the thing that's weird about retention |
2576s | though with this is like when people |
2577s | open the video like i said they're it's |
2578s | 100 at the start and then at the end |
2580s | it's you know going to be way lower so |
2582s | i'm sure you know songs at the start of |
2584s | the video are going to have a lot more |
2585s | preference in the uh audience retention |
2587s | but i'll just be interested to see in |
2588s | the great if the graph is you know going |
2590s | up and down and there's these hills and |
2591s | valleys i'm sure like at the start of a |
2593s | song it's up and a song down |
2595s | all right we're playing aussie end this |
2596s | map's pretty damn big to be running |
2598s | around with the shotty but we are going |
2599s | to try to make it work |
2607s | there's four people left |
2611s | if this guy hops down |
2613s | oh he's going this way |
2615s | teammates low |
2616s | kill him |
2617s | nice |
2628s | didn't think i would i got regen real |
2630s | quick there's only two left no one's |
2632s | over here i don't know where the second |
2633s | is |
2637s | dang this map is not really the move |
2641s | for uh for shotgunning |
2646s | and it's s d |
2647s | we'll rock the shoddy a little bit more |
2648s | but i might have to pivot to something |
2650s | else |
2651s | let's see if shield midden here can |
2652s | clutch up |
2654s | oh that's a tough fight m13 versus uh |
2656s | qq9 |
2658s | that kind of range like you're gonna get |
2659s | bodied every time |
2662s | if you guys want to see the developer |
2663s | ama or ask me anything you can go back |
2665s | uh |
2666s | about 20 minutes ago i think |
2668s | i started it at 5 16 my time and that |
2671s | was 30 minutes ago so yeah go back 30 |
2673s | minutes ago and you'll be able to see |
2674s | the start of it |
2676s | there's uh you know stuff talking about |
2678s | persistence uh brs zombies |
2681s | weapon balancing i |
2683s | flushed the bomb |
2684s | and my embodied me there oh and he did |
2687s | it with that reticle too |
2689s | i'm embarrassed |
2691s | yeah i probably shouldn't have gone |
2692s | there that's a super long lane trying to |
2694s | use a gun that only works within you |
2695s | know five to ten meters |
2697s | uh in a |
2699s | super long alley or lane |
2702s | not to |
2703s | move angel you're getting chased i don't |
2705s | know if you know that enemy contact okay |
2707s | but he's behind you |
2710s | all right i don't know about shotty i i |
2712s | would have been down to do it on a |
2713s | better map not a better map but like a |
2715s | more fitting map |
2717s | but i think we might have to go back to |
2718s | the icr for this one |
2720s | they got snipers too and i know there's |
2722s | a sniper that goes mid at least unless |
2724s | he's gonna you know go somewhere else |
2725s | but he got to kill |
2726s | that round and then they won so i'm |
2728s | assuming he's gonna do it again so |
2730s | i think maybe we just go for an a play |
2742s | do a bomb |
2745s | to be kind of kind of goofy here with my |
2747s | strats |
2748s | reloading |
2750s | enemy contract enemy down |
2753s | reloading got to run through but on the |
2755s | way contact |
2757s | it seems like it's paid off |
2762s | got an outlaw i know that |
2764s | i'll just go bomb plant here |
2771s | one guy left nice i had to move all the |
2773s | way around wait |
2775s | i just did a full circle all right we're |
2777s | just we're going this way |
2778s | i don't know this map well enough |
2781s | all right my teammates killed him |
2783s | i didn't know how to get out of there i |
2784s | thought there was going to be like a |
2785s | door right there and i could just walk |
2786s | through but i think you got to go like |
2788s | all the way to the edge |
2789s | i think the only side door is the uh the |
2792s | one like through mid |
2794s | let's go right side i've been going left |
2796s | every time i'm acquired |
2799s | uh now i'll play with my teammates are |
2800s | going left side |
2802s | we'll try to play around mid |
2811s | enemy |
2812s | hello |
2813s | take his mag 10 bombs down try |
2831s | oh dude i thought he was focusing my uh |
2834s | my teammate |
2836s | oh no he just switched |
2839s | damn i'm surprised he didn't stick with |
2840s | the other guy |
2841s | i mean it was a good decision to switch |
2843s | to me but |
2845s | kind of unfortunate |
2848s | all right this game is going a little |
2849s | different than the past one we gotta |
2850s | step it up |
2852s | what am i doing wrong right now what can |
2853s | i correct |
2855s | i mean considering the weapon that i'm |
2857s | using i gotta play around the strengths |
2858s | of it a little bit better |
2860s | i'm playing it like it's a uh i lost |
2862s | that round but it's not over yet |
2864s | i'm not quite playing it like it's an |
2865s | smg but i'm playing it like it's a more |
2867s | aggressive ar |
2868s | and it's not an aggressive ar it's a |
2870s | very you know uh sit back at them not |
2872s | back in the map but you know sit a |
2873s | little further back on a head glitch |
2874s | type of weapon so i feel like we got to |
2876s | play it like that a little bit more |
2878s | obviously it's a little bit more of a |
2879s | boring play style to watch but if we're |
2882s | trying to win games |
2884s | that's how you do it i'm dead |
2891s | hawks come on |
2894s | pretty lucky i didn't die there to be |
2895s | honest |
2911s | got you |
2922s | that's how you play a gun like this |
2924s | that's one thing i'd say like as a |
2925s | general tip is if you're not doing good |
2928s | think about the weapon that you're using |
2929s | and think about what the best play style |
2931s | would be with that like why or how is |
2933s | that weapon truly played to its best |
2936s | potential |
2937s | and then correct |
2939s | i know it's pretty basic tip but again |
2940s | it's one that people might not actually |
2942s | consider they might think you could just |
2943s | kind of play the same with any weapon |
2944s | but you know weapons have strength and |
2946s | you gotta play to those strengths |
2953s | i hide my laser |
2963s | [Music] |
2969s | i don't want to hear it i was just |
2971s | painting i was betting yep see it was |
2972s | from my teammate that was on purpose |
2974s | made him think he had a shot and then he |
2975s | chased me |
2976s | all part of the plan |
2977s | [Laughter] |
2981s | nice teammates |
2983s | and we're all tied up just like that |
2985s | last round |
2987s | nobody clipped that nobody saw that it |
2988s | didn't happen it wasn't actually it did |
2990s | happen and clipped it because it was on |
2992s | purpose it's 200 iq |
2996s | i'm feeling like my sense is really i |
2997s | might have to lower it a tad bit a few |
2999s | points |
3008s | oh no no no no no |
3011s | i can't believe i got away from that |
3017s | should have expected that i saw his head |
3019s | for a split second |
3020s | i'm gonna rotate today though no point |
3022s | in being here hopefully my teammate has |
3023s | the same plan |
3038s | nice |
3052s | no |
3057s | that's like the worst possible thing |
3058s | that i could be in that situation |
3063s | because he's right in my face i probably |
3064s | should have backed off |
3065s | i should have hit the diffuse while he |
3066s | was fighting the other guy i was kind of |
3068s | torn between you know obviously |
3070s | diffusing and not |
3072s | let's focus though this is a big round |
3073s | here big round |
3075s | this is to tie things up |
3091s | so you can't wallbang that it appears |
3105s | boys we have to have some defense on b |
3108s | enemy |
3112s | no i double headshot him teammates i'm |
3114s | so sorry |
3116s | clutch up |
3117s | how we have everyone on a what kind of |
3119s | defense is that |
3121s | gonna be on bianda |
3124s | dang it man report he's a noob i don't |
3127s | think you can report people for just not |
3129s | being good |
3130s | nice |
3130s | 2v3 |
3134s | report that guy |
3136s | he's |
3137s | noob the bomb has been planted |
3139s | oh my goodness |
3142s | that was uh quit the display get down |
3145s | ooh clutch 1v2 |
3147s | it's possible |
3149s | oh he's getting on the back |
3151s | oh don't peek that no he's he's not |
3153s | pushing you don't have to peek |
3156s | i know i didn't play good but there were |
3157s | some players there that were oh very |
3160s | questionable very questionable |
3164s | nice mvp moment |
3167s | oh dude that's so sad you ran on the |
3169s | maid |
3172s | [Music] |
3174s | all right redemption game |
3177s | i'll keep the shotgun |
3179s | ready if we get a good map but |
3181s | oceana again not a good map or uh china |
3183s | shotgun |
3186s | yeah we underperformed pretty heavily |
3187s | there |
3188s | they were playing so aggressive and had |
3190s | an icr |
3192s | that was what was so tough |
3194s | again i probably should have positioned |
3195s | a little bit more back |
3196s | i play styles a little bit more in their |
3198s | face so it was tough to adapt i mean all |
3200s | in all we didn't do that bad 1.6 katy 8 |
3202s | kills like it wasn't bad but it could |
3204s | have been much better much better for |
3205s | the official goddamn channel |
3209s | all right i'm going to keep the same hso |
3211s | build |
3212s | [Music] |
3213s | again hopefully a better map though for |
3215s | a shoddy |
3216s | [Music] |
3218s | just one more 39 headshot low yeah |
3220s | it is what it is |
3224s | kind of choked and a joke |
3227s | i'm still really bummed about that uh |
3228s | the fight on the bomb dude that one was |
3230s | sad |
3232s | like with the guy with the kimbo fennick |
3234s | like i tried to defuse them like now |
3235s | he's going to push me off that i should |
3237s | have defused when he was fighting i feel |
3238s | like i would have stuck it but again it |
3239s | would have been tight |
3241s | the smarter thing would have been you |
3242s | know |
3243s | fight the guy and do it from a little |
3245s | bit longer of a distance but i feel like |
3247s | i could have stuck the the diffuse tough |
3250s | to say for sure |
3252s | imagine not killing an enemy with 39 |
3253s | damage little |
3255s | see vacant would be a great shotgun map |
3257s | crossfire actually not that bad because |
3259s | you could play in like the um |
3261s | the building be dom building but vacant |
3263s | is so |
3264s | like |
3266s | such a tight map i guess it's all like |
3268s | little corridors and rooms and stuff so |
3271s | again crossfire should be fun |
3273s | got ma four on our team this time which |
3275s | is nice because he was against us last |
3276s | time and he got mvp so this time mvp is |
3280s | on our side |
3281s | i like the song yeah this is the uh |
3284s | this is the spurned and burned one |
3286s | season four |
3289s | that's what a lot too season three and |
3290s | four were really cool |
3292s | [Music] |
3296s | probably some of the best consecutive |
3297s | seasons |
3300s | they were consecutive right season three |
3301s | and four |
3303s | i know it sounds obvious but like |
3304s | obviously there's different like you |
3305s | know there's been multiple season threes |
3307s | and fours um |
3309s | no i think that makes sense because we |
3311s | went into |
3313s | yeah because uh spurned and burned was |
3315s | the second cowboy theme season or |
3317s | western season the first one was uh |
3318s | season six when we got like the uh |
3323s | uh saloon |
3324s | outlaw |
3325s | hortonite |
3327s | 1v1 mode |
3328s | still my favorite season of all time |
3330s | without a doubt |
3333s | [Music] |
3339s | didn't even remember yes season 3 tokyo |
3340s | skate was awesome yeah i liked it a lot |
3343s | yeah overkill would be sick overkill was |
3345s | in the test server at one point |
3347s | eventually we might get it i'm not |
3348s | entirely sure but maybe eventually the |
3350s | thing is it's just that |
3352s | it completely changes the way the game |
3354s | is |
3354s | for the way that the the play of the |
3356s | game works so it's something that has to |
3358s | be really finely |
3359s | [Music] |
3360s | you know adjusted and thought about |
3362s | before it's put into the game |
3363s | we want to you know make sure we don't |
3364s | have a situation where it's uh |
3367s | uh |
3369s | you know like overused and way too op |
3372s | and it takes a while to |
3374s | actually get adjusted so it's better to |
3375s | you know get it right before releasing |
3377s | i'd rather have not have it and then get |
3379s | it when it's properly balanced |
3383s | he said ggs yeah |
3398s | i think there's one up here |
3406s | enemy contact |
3408s | targets in sight i love how you can hit |
3410s | fire this thing and just |
3411s | want that people like that |
3416s | oh another thing too actually |
3417s | persistence was a red perk |
3420s | when it uh you know was in the test |
3421s | server |
3422s | and so you either had to choose between |
3424s | that and persistence obviously but now |
3425s | persistence is a blueprint so that makes |
3426s | it uh |
3428s | oh |
3429s | thank god that guy's reaction speed was |
3430s | so slow contact with the enemy |
3433s | damn how many did we have was that four |
3435s | nice |
3437s | last round but yeah um persistence red |
3439s | perk |
3440s | overkill red perk so you kind of had to |
3442s | choose but now persistence is gonna be a |
3444s | blue perk so |
3445s | imagine someone with overkill and |
3446s | persistence so that's one thing to think |
3448s | about too |
3450s | i'm happy persistence is a blueprint the |
3451s | blue perks have always been pretty like |
3452s | uh you know kind of dead silence or |
3454s | hardline and that's it |
3458s | i think that's a really good uh move to |
3460s | make it a blue perk really solid nerf |
3462s | like when everyone was discussing how it |
3463s | should be nerfed it was more about like |
3464s | a how do we |
3466s | make it you know not perform as well |
3468s | or like how do we you know do stuff but |
3470s | i think what they did was a really |
3471s | creative way that also is very effective |
3473s | at uh you know doing its job of |
3476s | actually nerfing it and making it |
3478s | not it's not as blissed |
3486s | we'll see |
3489s | we think this guy's sitting up here |
3490s | again nope |
3492s | do you have a concussion |
3494s | i haven't used this thing once |
3496s | enemy inside enemy contact |
3499s | the bomb has been planted |
3511s | i don't know what happened there but |
3512s | thank you ma for the uh the defuse |
3515s | four piece nice thank you thank you |
3517s | nice |
3519s | 20 20 x-men theme has been stuck in my |
3520s | head for ages now yeah ages 20 20 |
3523s | christmas damn |
3525s | well not two years since then |
3527s | a couple months away from that obviously |
3528s | but in there |
3532s | chat trust |
3534s | it's happening |
3539s | 39.39 |
3542s | get down |
3543s | i blame you |
3547s | no particular reason other than the fact |
3549s | that earlier you uh |
3551s | you said something about 39 damage |
3553s | contact with enemy |
3554s | targets |
3555s | there's still four people left i'm |
3556s | running around like there's one |
3559s | why did i think it was like almost over |
3562s | because my entire squad is in their |
3563s | spawn right now that's why |
3565s | are they like |
3566s | b-sides |
3567s | they gotta be about to plant b or a |
3568s | sorry |
3581s | enemy contact |
3582s | enemy contact |
3588s | bb3 |
3590s | enemy contact enemy contact |
3592s | enemy contact |
3597s | where's this |
3599s | guy like the other ones over here i'm in |
3601s | a little 1v1 with this guy just wait |
3606s | tip top |
3611s | back up i don't think that'll hit him |
3621s | well he's just chilling up here i can |
3622s | just wait |
3626s | don't |
3629s | i'm just waiting bro |
3632s | i have to plant so if we want to win the |
3634s | round i just sit in the corner and wait |
3635s | three seconds |
3636s | i want the kill though ready |
3643s | i don't know what he was doing bro |
3645s | guarantee i mean kd i guess he's playing |
3647s | for kd didn't want to die |
3650s | i just wasn't paying attention to time |
3651s | not a lot of players really do to be |
3652s | honest |
3655s | nice defend the objective all right |
3657s | what's the move here what's the move |
3658s | i said we just go b |
3660s | so we ah i kind of want to go a can i |
3662s | cross |
3663s | risky cross contact oh we made it |
3668s | enemy goats |
3680s | i don't know where that guy is |
3682s | hey oh |
3683s | how did that not kill him |
3686s | bro |
3687s | how did the trip might not kill that guy |
3688s | [Music] |
3690s | and number one i died in numchuck's not |
3692s | the trip man but still i'm very confused |
3701s | i'm glad to be in the top three |
3704s | oh the pharaoh pharaoh a classic a |
3707s | recoil classic |
3710s | it's in a 1v3 with the pharah what do i |
3712s | do if he if he pulls this off got to be |
3715s | something special |
3722s | this is the the chance for us to get our |
3724s | 5-0 all in the hand we're not getting |
3726s | okay never mind it's lost |
3728s | but it's not over yet |
3730s | dang |
3732s | today |
3733s | what's up |
3738s | all right we're doing decent we're doing |
3739s | decent |
3742s | so we just go ahead |
3744s | i'm sure there's going to be a couple |
3745s | people that come here should be able to |
3746s | get like two kills off the rip |
3748s | it's coming through |
3750s | no dude i had my finger in the wrong |
3752s | spot i wasn't prepared to shoot |
3754s | i'll still get him no worries |
3756s | what if this guy's running circles on me |
3759s | i'm i'm getting numbed |
3762s | have some faith chad have some faith |
3765s | i have my audio cut out can you guys see |
3767s | i just killed a guy |
3769s | dang well go back on the hand cam and |
3771s | you can see what happened i i bumped my |
3772s | wire |
3776s | uh and it's gonna crash |
3779s | rip |
3781s | yeah if i bump my uh my wire it'll like |
3783s | uh go black screen and then crash my |
3785s | game which |
3786s | is pretty unfortunate |
3802s | ah see that is uh |
3804s | not what i wanted |
3808s | connect game |
3810s | i got to get a new wire so that doesn't |
3812s | happen like it's pretty annoying |
3816s | and we still won nice nice work |
3818s | so when that does happen uh i can still |
3820s | play the game it's just i lose all my |
3822s | audio and you guys can't see uh and then |
3824s | when i like reconnect it'll uh crash my |
3826s | game |
3827s | nice no problem with my uh whatever |
3830s | hey who just said nice |
3832s | that was a character but like that |
3833s | almost sounded like like a discord |
3837s | if somebody was like in call me inside |
3840s | bro |
3846s | he's already up top |
3848s | oh man i couldn't hear nothing because |
3849s | uh this like suppressed audio from |
3852s | having |
3852s | low hp |
3854s | gang scuffed around scuffed around |
3857s | i blame the crash |
3858s | throw me off enemy contact |
3861s | target down |
3862s | report afk hawks yeah i'm feeding |
3866s | i'm at right now |
3867s | here we go we're not doing bad we're not |
3869s | doing bad |
3872s | i was pretty good he knows what he's |
3873s | doing |
3874s | he's in a 2v3 |
3876s | there's one's behind him the other two i |
3877s | have no idea where they are |
3879s | i said wtf no camping bro where |
3882s | where are they |
3884s | we're camping just as much as they are |
3886s | we're like mid-map i wouldn't say |
3888s | camping is being mid-map |
3894s | okay i don't know if i can watch this |
3895s | guy |
3896s | this is like kind of painful |
3898s | i'm acquired |
3899s | i'm watching yeah watching ma |
3902s | with the ak-117 vhs a glitch with a red |
3905s | dot |
3906s | 2v1 now actually i just realized |
3908s | target's inside |
3910s | wait target in sight |
3914s | and smart plant |
3916s | i have no idea where i got that target |
3917s | insight call out from |
3923s | all right it's seeming like this is |
3924s | gonna be uh the end of the game so we're |
3926s | gonna be finishing with 10 kills |
3928s | unless somehow they choke |
3931s | it's gonna be a pretty tough uh |
3934s | pretty tough joke but |
3936s | yeah okay |
3939s | here we go |
3941s | so what it seems like is we either kind |
3942s | of like stomp the lobby |
3945s | or we get stomped |
3949s | because when we lost that game it wasn't |
3950s | close right it was like we kind of got |
3952s | molly lops |
3955s | let's go |
3956s | easy kills |
3959s | all right i think it might be time for |
3960s | some uh some respawn |
3962s | because i want to use the shotgun and s |
3964s | d shotgunning is like it's okay but |
3967s | not nearly as fun as uh running around |
3968s | in a response with one |
3969s | [Music] |
3973s | yeah this is a banger beat i like this |
3975s | one a lot actually probably my favorite |
3978s | yeah the season three one's really good |
3980s | but |
3981s | i don't know why i just i really like |
3982s | the vibes of like the uh the cowboy one |
3985s | and whatever that instrument is i think |
3986s | a violin |
3988s | i don't know actually i don't really |
3989s | know much about instruments |
3992s | nice ten and two |
3994s | i wish i showed you that deaths so you |
3996s | didn't have to like do the kd math in |
3997s | your head to figure out how many deaths |
3998s | you had but |
3999s | a 5kd you know 10 divided by five pretty |
4001s | easy |
4004s | all right so let's go ahead and copy my |
4006s | number 10 build to number nine and then |
4008s | just change up the uh perks so it's more |
4009s | of a respawn build |
4011s | which pretty much is just going to be |
4013s | hardline instead of dead silence and |
4014s | then |
4016s | i that's literally it |
4018s | start on a trophy as well because we're |
4019s | going to be playing uh objective |
4022s | i mean like i never used a concussion in |
4023s | that game |
4025s | i completely forgot i had one i never |
4027s | used a concussion so it's like not even |
4028s | in my |
4029s | my mind that i have it in my back pocket |
4031s | [Music] |
4033s | the hard point as well just because it |
4034s | fits better with shotgun |
4037s | [Music] |
4040s | what rank am i actually hold on let me |
4042s | check |
4044s | uh grandmaster two okay gotcha |
4047s | almost legendary we're getting there |
4053s | i was just trying to think of my lobby |
4055s | skill set |
4056s | feels like it was a little bit less than |
4058s | grand master |
4059s | [Music] |
4061s | oh crash crash is going to be pretty fun |
4062s | with the shotty |
4064s | [Music] |
4066s | song bumps absolutely |
4068s | [Music] |
4072s | all right |
4073s | so this is going to be our last game by |
4074s | the way |
4075s | and we're going to be hopping off but |
4077s | for anyone curious about the ama if you |
4078s | guys want to go check it out you can do |
4080s | so by going back into the stream about i |
4082s | believe |
4084s | 50 minutes ago |
4087s | no uh |
4088s | an hour 54. |
4090s | yeah if you go back in the stream 54 |
4092s | minutes ago uh you can see the beginning |
4093s | of the developer ask me anything or |
4095s | developer ama uh there's uh questions uh |
4098s | are there answers about persistence uh |
4101s | br uh |
4103s | tournaments uh skins and the way that uh |
4106s | seasons are developed |
4108s | uh |
4109s | what else what else weapon balance if i |
4111s | didn't already mention that |
4114s | where's this guy |
4117s | oh dude i'm so excited for respawn |
4120s | he's running around shotgunning the |
4121s | whole game is gonna be mad fun enemy |
4123s | contact |
4124s | oh dude even if i got a hit marker on |
4126s | that thought i'm beautiful |
4128s | going up |
4132s | dude i like your skin i can't even be |
4134s | mad |
4135s | he's got the skin that i helped design |
4138s | that was like my skin for a while and |
4139s | then i actually got my skin |
4142s | i love that for fun the |
4145s | memes gotta get some hardpoint time |
4148s | better be a good teammate |
4154s | no i probably should 80s that too that |
4156s | wasn't very smart |
4158s | yeah actually not the best map for uh |
4159s | shotgunning i mean to be fair this is |
4161s | probably the worst point to be running |
4162s | around with a shotgun but um |
4165s | like the next one is gonna be really |
4166s | good |
4173s | identifying there's one |
4176s | i don't remember the ads keep forgetting |
4178s | don't really have to with hso but |
4180s | definitely helps |
4187s | on my left i don't know what a why went |
4188s | right |
4192s | no dude oh i got hit with the thermite |
4195s | yeah probably not the smartest pick i |
4196s | was hoping i could like |
4197s | shoot and then slide back |
4201s | it's |
4202s | forget the breach here start with the |
4203s | tomahawk kill |
4206s | unforged back off go to the heady |
4210s | target's inside enemy |
4213s | nice |
4214s | you guys are sitting in the corner i |
4215s | gotta remedy him |
4216s | [Laughter] |
4218s | oh my god he's sitting there lining up |
4221s | that shot |
4222s | i can't really do a lot about that |
4225s | oh |
4226s | these ranges man i gotta be ads'ing but |
4230s | i do not like these ranges we're getting |
4231s | stuck at uh with |
4233s | contact with enemy nice |
4235s | that's what i have to be doing right |
4236s | there eds |
4239s | spawning my right right |
4252s | is |
4261s | i should have tucked away in the corner |
4262s | i didn't think you'd have an angle on me |
4263s | there heads up enemy uav |
4266s | oh dude i could have killed that guy |
4268s | 100. |
4271s | nice gotta play the proper ranges here |
4274s | i'm trying to use this thing at way too |
4276s | far of a range |
4277s | all boils down to positioning |
4281s | set yourself up for success |
4284s | oh i killed that guy |
4287s | no |
4288s | idia said yes eddie said yes press the |
4290s | edius button press the ads button |
4295s | oh that's a teammate i don't know why i |
4297s | thought that was an enemy |
4305s | no there's a guy up there |
4307s | was he there the whole time and i just |
4309s | didn't like pay attention |
4313s | disconnects |
4326s | nice |
4327s | i think my movement is what's actually |
4329s | really killing my shotgun skills right |
4330s | now |
4332s | bro what are you doing |
4336s | sitting up there man |
4341s | okay it's standing still |
4345s | i don't have any way to get them |
4345s | reloading |
4347s | let's go talk is inside talk is inside |
4350s | oh |
4351s | i can't |
4352s | contact with enemy |
4355s | i'll blow up the car that'll be the |
4356s | straw i'll just blow it up from here |
4361s | and i have at least some kind of range |
4368s | too close |
4370s | no damn |
4372s | misplayed that i gotta be like slide |
4374s | cancelling and stuff |
4375s | better nice |
4381s | all right now we pop off trust |
4384s | i do better with an advanced uh |
4386s | i counter you maybe not in advance sorry |
4388s | i performed better surprisingly |
4391s | [Music] |
4395s | nope okay whatever i said was complete |
4396s | lie i'm trash should have shotgun that |
4399s | guy i can't use renee for my life for |
4400s | the life of me |
4403s | that's teammates |
4405s | 39 bro |
4407s | nothing but 39's this stream nothing |
4412s | they're just barely winning right now |
4414s | they're really focused on obj |
4418s | i'm so sad why am i so bad with this |
4421s | thing right now |
4422s | it's one of those guns where you have to |
4424s | be playing at your best for this thing |
4425s | to work properly |
4427s | there's no cushion |
4429s | you can see you you have to one shot |
4431s | otherwise you're dead |
4432s | there's just no option |
4434s | eight seconds if we just got a player |
4436s | next |
4438s | they're getting constant counters |
4445s | all right this is my spot |
4450s | heads up enemy uav spotted |
4453s | there where are they spawning me coming |
4455s | around here |
4458s | nice getting that guy off that was |
4459s | pretty huge |
4463s | i'm very dead |
4465s | no rip |
4467s | trying to play obj oh they got an |
4468s | airstrike down too |
4470s | that's not a persistence they're saying |
4471s | is it it'll be very sad if it is |
4475s | not too sad though because we know it's |
4476s | getting nerfed |
4479s | yeah yeah dude running around with the |
4480s | shotty is just not i was hoping i'd have |
4482s | more fun but not on this map |
4487s | it's gonna be in situations where it's |
4488s | they're too far |
4494s | nice |
4508s | what |
4513s | no |
4514s | all right um uh give me something else |
4517s | give me something else to win |
4519s | get on the point we have four seconds |
4521s | we're on the lk24 i don't know if this |
4522s | is a good build but we're gonna use it |
4526s | nice nice nice nice size |
4528s | but the pivot we had to pivot |
4535s | nice we're winning this game |
4536s | we're winning this game we gotta hold |
4538s | this point |
4539s | no dude i looked in my mind we're gonna |
4541s | lose we're gonna lose we're gonna lose |
4542s | because i look at my mini map |
4543s | don't look at oh no no team let's go |
4544s | let's go |
4546s | enemy in sight |
4548s | no we lost oh |
4551s | dude i looked at my mini-map and then |
4552s | the guy peaked |
4555s | oh that is terrible timing |
4558s | i respect though the guy that one was |
4559s | using the skin that i helped design so |
4561s | even when i lose i win |
4563s | dang okay well |
4565s | what i learned from that is that i have |
4566s | forgotten how to use a shotgun |
4571s | honestly though again that was just not |
4573s | not a really good map to be using it |
4576s | oh yeah he deserved the win that was |
4577s | clean |
4582s | all right well |
4583s | gg's kind of choked but uh |
4585s | famous last words i am so excited to use |
4588s | the shotgun this game i am so excited i |
4590s | said and then nope not at all |
4594s | [Music] |
4595s | and he's got that emote okay i like this |
4597s | guy |
4599s | he was lucky yeah i disagree |
4602s | another uav thing he was lucky |
4603s | absolutely he was dead if i was looking |
4605s | at uh him |
4607s | i peeked in my uav for a split second |
4608s | and i looked back and i was dead |
4610s | it was just it was bad timing on my part |
4615s | yeah we kind of got farmed not gonna lie |
4618s | again i'm running around with a shoddy |
4619s | there's only so much i can do |
4621s | but yeah hope you guys enjoyed today's |
4622s | stream again if you want to check out |
4623s | the ask me anything or ama from the |
4625s | developers you can go back to about 15 |
4627s | minutes into the stream which is roughly |
4628s | an hour ago uh check it out and yeah |
4631s | that being said i hope you guys enjoyed |
4632s | and i will see you guys later check out |
4635s | my channel if you'd like as well just |
4636s | talks nest make sure to subscribe to the |
4638s | official call of duty mobile channel and |
4639s | yeah see you guys later thanks for |
4640s | watching |