over 3 years ago - /u/COD_Mobile_Official - Direct link

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Greetings Call of Duty: Mobile Community! We are back today with news about how the public test build has been going, new modes launching this week, a variety of Holiday themed events and content drops, and your usual flurry of feedback and bug reports. For you folks that love Hardcore, you have some brand-new modes to try today!

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First things first! Today, we’d like to give a moment of a silence to mourn for the players who picked Cordis Die faction in Fight For Humanity. You may be losing the fight, but hopefully you are grabbing a variety of rewards along the way! Keep up the fight and show those on Atlas that there is still time to even up the score.

There are seven more days to go in this event and today’s task involves the newest modes, Hardcore Hardpoint and Headquarters. The Hardcore variants of these well-known and well-liked modes make it so that precision is more important than ever, thanks to a serious increase in damage to all weapons. Just a few well-placed shots is all you need. Try the Hardcore Hold Playlist and see if you are up for the challenge of Hardcore.

We know many of you have had questions or inquiries about this over the last week, so we’ll start this community post with some updates about the public test build. Let’s jump into the usual event calendar first though!

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Here is a quick look at all of the new events starting today and others launch soon:

  • 02/05 – 02/19 ~ Fight For Humanity event
  • 02/08 – 02/14 ~ Grind Baby, Grind! (MP)
  • 02/10 ~ Two New Seasonal Challenges
  • 02/10 – 02/16 ~ Russian Nuketown 24/7 (MP)
  • 02/11 – 02/18 ~ Year of the Ox Event
  • 02/12 – 02/18 ~ BR Warfare
  • 02/12 – 02/18 ~ Hardcore Hold (MP)
  • 02/12 – 02/25 ~ Valentine Redux Draw
  • 02/15 – 02/21 ~ Gun Game Moshpit (MP)

*All Dates UTC

Just your weekly reminder that we have different Battle Royale modes dropping throughout many weeks of this season and this week we have Battle Royale Warfare coming up! That chaotic and action-packed mode has just launched, and the newest mode - BR Blitz will be back next week.

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February Public Test Build #1
Thank you all of the passionate interest in this first public test build of February! Yes, we said first 😉. There may be more later in the month after this one ends, but we still do not have a specific end date on this first version and whether or not we launch a second one depends on how this first one goes. As of yesterday the public test build is officially full! You have filled up all 40,000 registration slots on both platforms and at the moment we do not plan to open up more for this first test.

There have also been a variety of questions and concerns about this build so far, which we will answer below, but just a general reminder that everything in the public test build is subject to change. This content, whether it is something significant like a map or something less obvious like text on an item, may end up releasing in any future update. We are looking at you, Overkill Perk (hopefully this still releases someday).

As it is a test, it may also be buggy, have half finished features, or placeholders. Some of this may be intentional, but first let’s speak about what is not intentional – movement changes. The following changes are bugs that will be addressed, and are not intentional changes:

  • Sliding being interrupted while aiming and the speed of sliding reduced while aiming
  • Sliding aim animation bug
  • Speed is reduced once ADS instead of being reduced after ADS completes

However, for intentional changes we are testing some changes related to the ability to drop shot. That’s the ability to immediately go prone and fire at an enemy. If you aren’t familiar, this a long-standing tactic in many FPS titles that allows players to quickly change their hitbox by dropping to the ground and giving them the advantage on an approaching enemy.

Lastly, not everything in this test was available right at the start and more pieces of content will be rolling throughout the testing period. You may see more modes, items, perks, or general pieces of content drop in later. Keep an eye out and please report issues in-game there or through the survey.

Gunzo – Clown Coded
We’d just like to say thank you for all of the positive feedback around Gunzo – Clown Coded and the ICR-1 – Forced Laughter. Both of these designs were unique, not only because they were perfectly creepy, but also because they were full of intricate and delightful details. Details like the unnerving way the hair on ICR-1 variant moves or the way Gunzo’s voice actor, Jason Spisak, perfectly captured this newest version of the insane clown.

We’ve seen the comments and the love, and we appreciate that you all enjoy these little details. The love for Gunzo has led us to make a video just to highlight him a bit more. Unfortunately, the draw he was featured in, the Social Disruptor Draw, is no longer active on the store, but we are sure he’ll be back sometime in the future and we’d like to share all the same.

https://reddit.com/link/lip2k3/video/cyxpsowl15h61/player

Seasonal Challenges
One more week, one more community update, and one more release of two new seasonal challenges! This time around we have one challenge for MP and one for BP, and with them comes your chance to grab the epic blueprint the GKS – Kistune. Also, for everyone asking about the SKS that is still coming and will be releasing next week on 2.19 (UTC) in the BR Buff event.

Run & Gun
This six-part seasonal challenge is all about using different SMGs in Battle Royale and Multiplayer. Some require just a basic use of a specific setup in a match, while others may require you to get kills or win matches with certain perks equipped. It is all focused on fast and quick setups, and if you manage it you’ll be able to snag the following rewards:

  • (Uncommon) Medic – Warp
  • (Uncommon) .50 GS– Warp
  • (Uncommon) KN-44 - Warp
  • (Rare) Backpack – Cosmic Wave
  • (Epic) GKS – Kitsune

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Master Operator
This four-part seasonal challenge is relatively simple with one clear goal - use Operator Skills and specific ones. This is the easiest to tackle challenge of the two new ones this week and while it doesn’t have an epic weapon blueprint to give out, it does reward you with plenty of Battle Pass XP (17K in total) and the following items:

  • (Rare) Spray - Ouroborous
  • (Rare) Avatar – Robot Buddy
  • (Rare) M16 – Trance

Valentine’s Day
This year for Valentine’s Day we’ve decided to celebrate this joyful and generosity-focused holiday by releasing two new content drops while also using it an excuse to give out gifts to our community. One the content side, we have the Sweet Valentine Crate and the Valentine Redux Draw.

With the Sweet Valentine Crate we’ve decided that anime is perfectly appropriate for the holiday and for Battle Royale. You can now roll into BR in style with a bright pink tank that will make your enemies stare in awe as you load a shell, aim your sights, and send them crawling back to the lobby screen! This same style is available for a variety of other BR vehicles. Check it out in-game now.

https://reddit.com/link/lip2k3/video/gotd1dal25h61/player

Next up, we have the Valentine Redux Draw! If you were around last year, like many of you dedicated folks in the community, you’ll recognize the two main items in this one: the legendary S36 – Phobos and Battery – Valentine. This draw comes with a variety of other items as well, most of which are based around the Valentine series of camos, and it will be available until February 25th (UTC). Find it in-game now through the store or lucky draw icon on the top left of the lobby.

https://reddit.com/link/lip2k3/video/mt2yjz7m25h61/player

Lastly, for those of you looking for something free dropping this holiday you’ll have to head to our global social media channels or participating content creators. On the day after Valentine’s Day, February 15th, we’ll be starting this event and offering gifts from the previous two content drops to whoever wins! Check back then and best of luck to everyone who participates.

Lunar New Year
Just like Valentine’s Day, this is the second time we’ve tackled this holiday for COD: Mobile and this time around we have both a content drop & a featured event available. The content drop, the Lunar New Year crate, primarily offers the epic blueprint AK47 - Year of Ox. There are a variety of other items, like the Quartz series of camos available in this crate, and it is all live now in the store.

From the event side, we have the Year Of The Ox event. This event tasks you with getting kills through MP matches and in particular by playing Hardpoint, TDM, Frontline, Domination, and S&D. It has plenty of variety for tasks and the only rewards you can earn on this one are those Lunar New Year Crates. This event is only available for six more days, so make sure to grab those crates now.

Carnival
Last but not least, we have a small celebratory bundle available for Brazil’s Carnival. This vivacious and exciting festival runs from February 12th to February 17th in Brazil, and while we know it may be hard to celebrate in person this year, you can get in the mood with Outrider, the ASM10, Avatar – Masquerade, and Calling Card – Samba School. Check out that bundle in-game now!

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We also have a special treat for our players in Brazil for Carnival, a unique Call of Duty: Mobile music video with none other than the fantastic singer and songwriter Jojo Maronttinni! Take a look at the Que Tiro Foi Esse Remix and happy Carnival: https://youtu.be/QLOTgeO_EHY

Feedback
Thanks to the over 800 comments last week in the community update and the large number of feedback & bug reports posted there. We’ll have some direct responses to those today. Just a reminder, but please check previous community updates for other frequency asked questions because they often come up right after we address them in an update (like when is Ghost’s voice is coming to CODM). However, there are still a few topics we’d like to discuss this week!

  • Do Not Disturb or Hidden Feature – One low-key but commonly requested feature is something that will allow players to either be displayed as hidden or block invites for a certain amount of time. We have conveyed this request to the team before and unfortunately it isn’t something that is currently slated for the next update, but it is still being considered and will hopefully be something we can add relatively soon. Thanks for all of the concise requests for this one.

  • China Version Content – As many of you have seen, some content that is currently released in the China version is being tested in the public test build for our Global and Garena versions. We can’t often directly comment on when X feature from that build is coming (or even if it is coming) since that is all up to our dev teams to discuss, test, and decide first. There may be content in Global or in the China version that is essentially being tested to see if it performs well there first, like all new features or pieces of content, and then if it does perform well it may be considered for release in other versions.

  • Cheater Reports – Last week, we talked a bit about how cheater reports tend to increase around season releases and then usually die off again a week or two into the season. However, our CODM Security & Enforcement team has shared that they’ve also been battling new cheats and ways people are trying to exploit the game. As a result, they’ve been updating our anti-cheat tools more than normal recently and we are monitoring to make sure there are no misfires here. All that means on your end though, is please keep reporting players and sharing information about cheats & exploits that you see others abusing. It is always appreciated!

  • Prestige or Additional Levels – We’ve seen this request popping up more often now that many players have hit that lvl 150 cap. Our teams are considering various options for adding additional progression to the game, in the past we considered Gunsmith’s addition as a way to add progression even though it wasn’t tied to the main profile level system, but we don’t have any information on additional systems or options being added in the near future. We’ll be sure to bring that up as soon as there is news.

  • Next Ranked Series – Lastly, a simple one! The next ranked series will be releasing alongside Season 2 in March. More on that later as we get closer to the release.

Bug Reports
In the last week we’ve primarily been going through and reporting up a variety of smaller bugs, which are important but not experienced by the majority of the playerbase. For bigger issues, like Black Screen and BR related bugs, please check the previous community update for our comments on that. We still have plenty coming on both of those fronts in relation to fixes and improvements.

  • Peacekeeper MK2 - Artifact Death Effect Issue – We have been aware of an issue with the death effect of this mythic weapon causing sound related issues and unfortunately we have not been able to deploy a fix for it yet. This may be a surprisingly complicated issue that cannot be patched through a normal hotfix, but we are still checking on the status of that one to see exactly when it will be fixed.

  • Cluster Smoke Grenade in BR Intermittently Working – This issue is unfortunately one that has been troublesome to reproduce with it rarely happening during tests. However, we have seen it continually brought up in community channels and are looking through recent posts for new information that may help us identify what is causing this to occasionally malfunction. If you always experience this issue please reach out so we can share that info with our teams.

  • ADS Issues with certain weapons in BR – We’ve been investigating various weapons experiencing problems when trying to use ADS (Aim Down Sights). Some of these we have replicated and our teams are planning to fix them, but since these seem to only be happening on very specific weapon setups or blueprints we still worry they may be some we have not seen. If you are seeing this one, please also report it up so we can make sure we’ve captured all of these. Thanks to the folks who originally reported this with clear videos and examples.

  • Eject Bug in BR – This issue has been a long-term one that we’ve been trying to identify and fix for quite some time, but we’ve never been able to reproduce it consistently even after a hundred attempts. Like the previous two bugs addressed here, if you’ve experienced this bug and have any information about how it occurs please reach out to us or our Player Support teams to share that.

  • Desync – Lastly, we’ve seen some improvements on this front thanks to server optimizations and for some regions entirely new servers. However, this is a long-term battle where we are constantly monitoring servers, ping, and connection to see what regions are lacking, where we can make improvements, and who may be running into this issue the most as a result of server related issues. We’ll keep doing what we can to improve this for all of our players around the world, but please make sure that you are playing on a stable and strong network (not Wifi) to minimize the possibility of this type of issue occurring.

Support Options
Lastly, thank you to everyone who have been reporting various issues since Season 1 released and please do keep using our support channels on top of community areas to repot issues. In the off-chance you haven’t seen this information in every single one of our community updates 😉, here are our main support channels:

Final Notes
As this week comes to a close our teams look towards the future of Call of Duty: Mobile throughout 2021. As you may know, the ambitious approach of one season nearly every single month has been a monumental challenge and while we may not always hit that goal our teams are still working nearly non-stop to make CODM one of the best FPS games out there!

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There is so much on the way and so much to be planned for, whether that is brand-new seasons, exciting new opportunities, competitive gaming and tournaments, region based events, in-game events and so many other different ways we’d like to keep showing the world why this title is still a truly AAA gaming experience on mobile. The future is promising!

This game is truly global now as we are available in the majority of the world through various versions, and the commitment to growing & supporting the game is just as strong as it was last year. We aren’t going to let up and we can’t wait to share our plans, new content, and excitement with you all!

We leave you on that hopeful note and to all of those celebrating various holidays around the world this week – be safe and enjoy! We’ll see you next time.
-The Call of Duty: Mobile Team

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