January Public Test Builds
Another build is here today and this time around we may have several more dropping throughout the month as we lead up to the next release. These tests are all more technical in nature and will have smaller participation caps than usual. With that said, they are first come, first served, and we are grateful for any assistance with testing any of these builds.
-
Begins today on January 11th (PT)
- Test end date not specified
- Available for Android devices only
- Download Size: 2 gigabytes, Wifi connection is highly recommended
- For the first version of this test the limit will be around 5000 players
- Downloadable via APK here: https://bit.ly/2LhNuhc
- Content suited for ages 16+
- All information and player data collected during this test will be deleted
This test is a bit of odd one since unlike the others you all helped with last month, this one is primarily testing functionality with various core aspects of how the game works, like some updates to the login process. Sure, this might seem minor but we are pushing this test out because these updates can have a massive impact. For instance, say the Call of Duty login option breaks as a result of this update and now suddenly millions of players cannot login.
Hopefully, that conveys why it is so important we test this now and why we also greatly appreciate anyone who takes the time to go through this process. In addition to that, we also have a new mode in this test, Attack of the Undead 20, which is an amped version of that well known mode.
Some general tips for downloading this rather large file:
- Do your best to make sure you on a secure uninterrupted connection so that the whole package is downloaded without any issues
- Try to turn off or stop your device from going into any kind of rest mode
- If you are running into issues download the file, try using a different browser
- Make sure you have 5-6 gigabytes of data free on your device
This file and build is independent of the main build, you do not need to remove or do anything with your main CODM application. It will install as another application that is executed separately.
Lastly, for all of you iOS players out there you’ll be happy to know we are looking into some options around adding that to the mix for future tests. No promises yet, but we are working on it! Thank you to everyone who takes the time to assist us with this test and if you have any questions or inquiries feel free to reach out and ask!
External link →