about 3 years ago - /u/COD_Mobile_Official - Direct link

https://preview.redd.it/wwyanopbclj71.png?width=800&format=png&auto=webp&s=29dea72e63142a926fb5c68771b2770ac5560d09

Greetings Call of Duty: Mobile Community! It is time to join the Elite of the Elite with a brand-new season full of operators representing different global military forces. Season 7: Elite of the Elite also features two new Multiplayer maps, three new weapons, two new modes, a whole lot of loot to earn! Before we jump into anything, get a glimpse at some of these elite operators in action:

Season 7: Elite of the Elite Trailer

One of the most unique parts of this season, as you heard in that video, is Ozuna! He is an award-winning artist and reggaeton musician who has done a full in-game collaboration with us. You can hear his Call of Duty: Mobile song A la Buena, el Mejor playing in the lobby and in the Battle Royale muscle car throughout the season.

In addition to lending his musical talent, he has his own out on the limited time game mode, Ozuna: Kill Confirmed. This mode is live alongside the Sugar Rush event, which gives you some extra rewards for getting kills and just playing the mode. If you want to don the Merc 5 – Ozuna Operator Skin yourself while playing you can snag the Ozuna’s Bear Beats Crate in the store, live now, and also grab some other unique items, like the epic Calling Card – Osito En Vivo, and the Caramelo camo series.

https://preview.redd.it/8bot5tnwclj71.jpg?width=1920&format=pjpg&auto=webp&s=c08aa97a2ceb340e99b0ae99cac4b3baeb413a72

You’ll be able to check out that content all season long! While we are incredibly honored to have Ozuna collaborating with us this season and don’t mind talking about it constantly, there is still plenty of other content to highlight, discuss, and detail in this community update. Let’s jump in!

https://preview.redd.it/pyliqfx2dlj71.png?width=800&format=png&auto=webp&s=a340614b5666844bebaba817c15801e2ec9cf872

Here is a quick look at all of the newest events and others launching throughout the week:

  • 08/26 ~ Two New Seasonal Challenges
  • 08/26 – 09/09 ~ Ozuna: Kill Confirmed (MP)
  • 08/26 – 09/02 ~ BR Blitz Mode
  • 08/26 – 08/29 ~ Capture and Hold (MP)
  • 08/26 – 08/29 ~ Aniyah Incursion 24/7 (MP)
  • 08/27 – 09/02 ~ Scrapyard 24/7 (MP)
  • 08/28 – 09/10 ~ Odinsong Draw
  • 08/30 – 09/05 ~ Group Combat (MP)
  • 08/30 – 09/05 ~ Fight Against the Clock: Recharged (MP)
  • 08/31 – 09/13 ~ Ignition Point Draw
    • First ever lucky draw focused entirely on Battle Royale items!
  • 09/03 – 09/12 ~ BR Solid Gold Mode
  • 09/03 ~ Cyber Attack Featured Event

*All Dates UTC

There are a great many events, playlists, maps, and modes releasing in the first week and a half of Season 7 and there is still much more coming throughout the season! Take a look at the S7 roadmap to get a glimpse and tune into future community updates for the fine details.

Season 7: Elite of the Elite Roadmap

Battle Pass
The S7 Battle Pass is filled hardened and experienced operators, carefully crafted epic weapon blueprints, and a brand-new weapon & operator skill! Our Free Battle Pass includes the new Hades LMG the protective Operator Skill – Kinetic Armor, and Night Vision series of camos. On the premium side, you have Demir, Charly, the Hades – Shoulder Cannon, and much more. Details below!

Free Battle Pass

  • Scout – Night Vision (tier 1)
  • Cordite – Blue Scratch (tier 4)
  • New Operator Skill – Kinetic Armor (tier 14)
  • New Weapon – Hades (tier 21)
  • Medic – Night Vision (tier 26)
  • DL Q33 – Blue Scratch (tier 31)
  • Charm – Remotely Raging (tier 38)
  • Calling Card – Fire Warriors (tier 46)
  • Razorback – Blue Scratch (tier 50)

Season 7 Battle Pass Video

Premium Pass

  • Demir (tier 1)
  • M4 – Outcast Vengeance (tier 1)
  • Calling Card – Before the Storm (tier 1)
  • Rytec AMR - Revati (tier 10)
  • Charly - Huntress (tier 12)
  • Emote - Gunsmith (tier 15)
  • Baseball Bat - Wolves (tier 25)
  • DR-H – Mother of Pearl (tier 30)
  • Mil-Sim – Balkan Special ATU (tier 35)
  • QXR – Prototype Omega (tier 40)
  • Griggs - Sarge (tier 50)
  • Frame – Elite Slayer (tier 50)
  • Hades – Shoulder Cannon (tier 50)

On top of all of those seaworthy items and operators, there is also the Battle Pass Bundle which comes with the five epic items: Axe – Elite Chopping, Avatar – Odin, Frame – Master Slayer, Calling Card – Form Up, and Parachute – Elite Drop. You can snag all of those items plus a tier boost with that bundle.

https://preview.redd.it/59t1cm50elj71.jpg?width=1947&format=pjpg&auto=webp&s=44926ae8013fe3a6db93309188e34b2a5e5c8459

Scrapyard 2019 – Multiplayer Map
Straight from Call of Duty: Modern Warfare 2019, Scrapyard 2019 replaces the previous version of this map available in Call of Duty: Mobile. This medium sized Multiplayer map is full of destroyed and partially desiccated airplanes littered between warehouses. The map is best suited for mid-range combat but depending on your tactics short-range or long-range have plenty of viable options. Get a look at the map it in the latest flythrough video:

Scrapyard Flythrough Video

While you are playing Scrapyard 2019 there will be some additional options to earn rewards through the Boneyard Blitz event. Through that event you can snag credits, Charm – Griggs, and weapon camos. Scrapyard is available for the modes: Frontline, TDM, Domination, Hardpoint. Check it all out in-game now and live until 9/2 (UTC).

Monastery – Multiplayer Map
Later this season take a break from the grime and grey of the Scrapyard for the serene beauty of Monastery. This map is full of well-kept and well-groomed outdoor areas full of statues, gardens, chokepoints, and flanking opportunities. Head indoors for some close-range combat alongside wine barrels and general storage.

https://preview.redd.it/bysxpgd5elj71.jpg?width=1920&format=pjpg&auto=webp&s=c6f3b5188248b0d2d6f3543e4d88358c11a19569

This map is a bit larger than Scrapyard and similarly has many different opportunities for all ranges of combat depending on your play style, but it is most suited for mid-range combat due to the outdoor areas dominating the map. Monastery will be available in the modes Frontline and Free For All when it launches later this season.

https://preview.redd.it/nsuzkz36elj71.jpg?width=4000&format=pjpg&auto=webp&s=ea33e2c0a1929cfebfd1a357f8d276abd51bee7c

Stage 4 - Call of Duty: Mobile World Championship 2021 Presented by Sony
The regional playoffs (aka Stage 4) have begun and with the first events running last weekend for South Asia and the Middle East! More on the way with many other regions still to come. Here is the schedule:

  • Japan – 8/28 - 8/29
  • Latin America – 8/28 - 8/29
  • North America – 9/4 - 9/5
  • Europe – 9/18 - 9/19

To make sure you don’t miss any of the action be sure to keep an eye on both the Call of Duty: Mobile Esports YouTube channel!) as well as our main Call of Duty: Mobile YouTube channel!)). Tune in on the following dates to watch your favorites teams from your region compete:

Across our social media channels you’ll see announcements, updates, highlights, and more during each event. Some may only be on our regional channels, like our LATAM channel when that specific tournament is going on, so make sure to keep an eye out for all of that excitement. Best of luck to all teams competing this weekend in Japan and Latin America!

New Modes (BR & MP)
This season we have two new modes on top of the Osuna: Kill Confirmed variant! We have one for all of you Battle Royale players – Solid Gold, and then Payout S&D for you Multiplayer fans.

Solid Gold Mode
This new Battle Royale mode is the first to launch of the two and is a new twist on the classic formula that asks the questions, what if every player had the best weapons? Normal rules apply, but the map will be littered with the rarest weapons only. Will you change your play style in BR if you can immediately pick up an excellent weapon? We’ll see once Solid Gold launches on 09/03.

Battle Royale - Solid Gold Mode

Payout S&D Mode
This all-new mode we don’t want to detail completely yet, not until closer to launch, but is strategic, round based, and different than anything else we’ve released in Call of Duty: Mobile. Defeat enemies, destroy targets, and complete objectives to earn currency that will allow you to start each round with better equipment. Tune in later for more details and the release date of this new MP mode!

New Functional Weapons
We are excited to share that three new weapons are on the way this season! These will all be released in different ways and periodically throughout the season, but here is a quick rundown on each.

Hades – New LMG
This new LMG has the highest fire rate of the type and while that means you have some recoil issues to contend with there are ways to alter this weapon into different playstyles outside of the many usual options that come with Gunsmith. Firstly, you can use the special attachment Crossbar to increase hip-fire accuracy at the cost of ADS accuracy.

New Weapon - Hades LMG

Secondly, if you are a bit mad but ambitious you can use the special attachment RTC Barrel Part to further increase the fire rate at the cost of overall accuracy. The Hades is found through the Season 7 Battle Pass, whether you earn the base version at Tier 14 or acquire the Epic blueprint Hades – Shoulder Cannon at Tier 50. You can find that all in-game now.

Crossbow – New Secondary
This silent, but not suppressed, secondary weapon comes equipped with both normal and explosive bolts. As you might expect for a crossbow, it does high damage per shot but with an extremely slow fire rate. You can add some variety to the weapon through Gunsmith and by using different bolts, like the Gas Grenade Bolt that releases smoke. Keep your eyes out for more info in a future community update.

Prizefighters – New Melee
If you’ve ever made a joke about wanting to punch your enemies then now is your time! Prizefighters are boxing gloves releasing later in the season and like all new weapons there will be both a basic functional version, earnable for free through an event, and then an epic version found in the store. Keep an eye out for news about the gloves release date later.

New Operator Skill – Kinetic Armor
The newest Operator Skill coming to Call of Duty: Mobile is all about giving yourself some extra protection in against bullets! Kinetic Armor provides a flat 150 health bonus to the player but only against bullets, allowing you to be a little more brazen and reckless while running into choke points or open streets full of distant enemies.

Operator Skill - Kinetic Armor

However, don’t be too reckless because Kinetic Armor does not protect against headshots, melee, incendiary, or explosive damage. You can acquire this new Operator Skill in the Season 7 Battle Pass and available to anyone who makes it to Tier 14. Jump in-game now, try it out, and share your thoughts in the community!

Seasonal Challenges
We are starting this season with two new seasonal challenges: Best-in-Class and Royale Specialist! To keep it even, we have one challenge for Multiplayer tasks and one for Battle Royale tasks. Reward wise, both events offer up a variety of weapons and camos but the main draw is a massive amount of Battle Pass XP to help get you a head start. Here are the details below!

Best-in-Class
This six-part seasonal challenge is generally focused on using Operator Skills and LMGs in Multiplayer. It is going to be a touch one to complete if you don’t have the Hades or Kinetic Armor from the S7 Battle Pass since there are some tasks tied specifically to those. However, if you can rise to the challenge you’ll earn 14,000 Battle Pass XP and the following rewards:

  • (Uncommon) GKS – Scarab
  • (Rare) Sticker – Fanged Maze
  • (Rare) M4LMG – Colorweave

Royale Specialist
This seven-part seasonal challenge is unsurprisingly, based on the name 😉, focused entirely on Battle Royale! These tasks are meant to show a general aptitude for BR and as such they consist of anything from taking out enemies and grabbing customized weapons to using certain vehicle and entering the top 10. For completing all of these you’ll earn yourself 20,000 Battle Pass XP and the following:

  • (Uncommon) Ninja – Scarab
  • (Uncommon) Defender – Scarab
  • (Uncommon) Type 25 – Moonlight Rime
  • (Rare) ORV – Colorweave
  • (Rare) DL Q33 – Colorweave

Credit Store Update
The start of a new season also means another brand-new credit store update is here! You can find the full list of items below, which are live in-game now, but there will be another credit store update in roughly two weeks from now and with items to snags with your hard-earned credits.

  • Captain – Ghosts (6k credits)
  • (Epic) Charm - Whoopee Cushion (3k credits)
  • AGR 556 – Ghosts (3k credits)
  • Parachute – Suckers (2k Credits)
  • Frag Grenade - Urban Navy (1.5k credits)

S7 Credit Store Update

Upcoming Lucky Draws
There are two lucky draws launching in the first week of Season 7 and they are entirely different types of draws. One is your usual affair featuring a viking warrior instilled with the fury of the Norse god Odin and the other is entirely focused on Battle Royale. Some early info on both below!

Odinsong Draw
This is the first draw coming in Season 7, on 08/28 (UTC), and it features a green and gold Ruin - Odin's Omen as its primary operator reward alongside the legendary AK117 – Aesir! This whole draw is filled with weapons, items, and cosmetics that are all similarly themed around Norse mythology and warriors. A Norse warrior would be nothing without some kind of melee weapon right? So, you can also snag the epic Axe – Skegg as well when this draw launches later this week.

Odinsong Draw

Ignition Point Draw
This is the first-ever lucky draw in Call of Duty: Mobile that is entirely focused on Battle Royale! This draw features the legendary items Helicopter - Direct Fire Support and Wingsuit - Soaring Blaze with a wide variety of epic items to back them up. It also included is the new Operator Blackjack, the infamous black market weapons dealer first introduced in Call of Duty®: Black Ops III.

Ignition Point Draw

This one is for you BR players! We hope you enjoy the high-quality cosmetic options, like that helicopter skin that vastly changes how it looks, and hopefully we’ll see more like it in the future. Catch the Ignition Point Draw launching at the end of the month on 8/31 (UTC)!

Support Options
As per usual with any new season we are paying extra attention to any bugs cropping up, so if you see anything please jump into the community or into the support chat to help us investigate it! Here are the two main support options below:

  • In-game support chat
  • Player Support Website: Contact Us

Extra note here, but if any players in India are still experiencing issues related to disconnecting non-stop please reach back out to our channels to report that it is still occurring after this update. That issue has unfortunately been perplexing with no clear cause and no fixes to attempt as a result. However, since it started with the last update we hope this new update may set things back to normal. Just please let us know if you are still seeing it and we’ll start investigating it again.

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You wanted more weapon balance changes? You got em! Live now and full notes below alongside some extra notes from our weapon designers about why they made those balance changes:

MULTIPLAYER – OPTIMIZATIONS AND ADJUSTMENTS

Fennec

  • Increased Damage Multiplier on abdomen from 1 to 1.05 without any attachment
  • Decreased Damage Range from 15-20-27 to 12-17-24 without any attachment
  • Decreased Damage Multiplier on limbs from 0.9 to 0.8 without any attachment

Developer Comment: Increase the benefit of precision hits, reduce the hand Damage Multiplier, expand the upper and lower limits of the strength of the weapons, and slightly adjust the Damage Range to avoid being too strong in the short and medium range.

Shorty

  • Decreased Damage Range from 3,6,15 to 3,6,10 without any attachment
  • Increased ADS Bullet Spread without any attachment
  • Decreased Damage Range from +25% to +18% when equipped with Marauder Suppressor

Developer Comment: Damage Range and accuracy while ADS are slightly better than other weapons, so we’ve brought them down a bit to balance it out.

Type 25

  • Decreased Hit Flinch from -8% to -20% when equipped with RTC Steady Stock
  • Decreased Horizontal Recoil from -6.4% to -10% when equipped with RTC Steady Stock

Developer Comment: This weapon is more difficult to control during continuous fire, so we slightly reduced the Hit Flinch and Horizontal Recoil of attachments

LK24

  • Increased Damage Multiplier on chest from 1 to 1.1 without any attachment
  • Slightly decreased Horizontal Recoil without any attachment
  • Increased Hip Fire Accuracy without any attachment
  • Decreased ADS Bullet Spread from -6.6% to -9% and Horizontal Recoil from -6.7% to -9% when equipped with MIP Strike Stock
  • Decreased ADS Bullet Spread from +9.6% to +8% when equipped with No Stock
  • Decreased ADS Bullet Spread from +8.4% to +6% when equipped with YKM Light Stock
  • Decreased ADS Bullet Spread from +10% to +8% when equipped with YKM Combat Stock

Developer Comment: Increase the benefit of precision hits, increase the Hip Fire accuracy, and enhance the ability of close-range self-defense.

RUS-79U

  • Increased Damage Multiplier on chest from 1 to 1.1 without any attachment

Developer Comment: Increase the benefit of precision hits to fit the current meta

AS VAL

  • Decreased Movement Speed from -1% to -2% and decreased Reload Speed from 0% to +6% when equipped with Large Extended Mag B

Developer Comment: We’d like to limit the mobility provided by Large Extended Mag B, and differentiate between rapid response and endurance

Holger 26

  • Decreased Movement Speed without any attachment
  • Decreased Damage Range from 16-24-50 to 16-20-50 without any attachment
  • Increased ADS Time from -8% to -5% and decreased Movement Speed from +4% to +3% when equipped with MIP Light Barrel (Short)
  • Increased ADS Time from -12% to -9% when equipped with MIP Light
  • Increased ADS Time from -10% to -7% and decreased Movement Speed from +4% to +3% when equipped with No Stock
  • Increased ADS Time from -15% to -12% when equipped with YKM Combat Stock
  • Decreased ADS Time from -23% to -28% and increased Movement Speed from 0% to +1% when equipped with Holger – 26K Double – Stack Carbine Mag
  • Decreased ADS Time from -25% to -30% and increased Movement Speed from +3% to +5%, increased Reload Speed from -20% to -25% when equipped with Holger – 26C Lightweight Polymer Mag

Developer Comment: LMG attachments are proving to be too versatile. Not only does the weapon have a 100 magazine capacity, but it also has extremely high mobility and suppression capabilities. Transfer the mobility without any attachment to the Ammunition attachments, Strengthen the degree of differentiation of each set of attachments. Slightly adjust the second Damage Range. Avoid excessive advantages of TTK.

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At the end of this massive post we’d just like to say thank you to everyone who shares in the excitement and joy of releasing a brand-new season every single month! The non-stop nature of our season releases means we get to consistently try out new themes across dozens of different elements, whether it is events, new operators, weapons, comics, or even just the store offerings.

Our teams eagerly jump into these elements season after season and eagerly wait to see how you all respond to each of those individual elements. So, for each person out there who shares feedback, whether it is just dropping a fire emoji or writing up a 4-paragraph post about something new – Thank you! We have plenty more to come in the future with our 2nd Anniversary on the horizon, but for now enjoy Season 7: Elite of the Elite and see you next week with more news!

-The Call of Duty: Mobile Team

External link →
about 3 years ago - /u/COD_Mobile_Official - Direct link

https://preview.redd.it/wwyanopbclj71.png?width=800&format=png&auto=webp&s=29dea72e63142a926fb5c68771b2770ac5560d09

Greetings Call of Duty: Mobile Community! It is time to join the Elite of the Elite with a brand-new season full of operators representing different global military forces. Season 7: Elite of the Elite also features two new Multiplayer maps, three new weapons, two new modes, a whole lot of loot to earn! Before we jump into anything, get a glimpse at some of these elite operators in action:

Season 7: Elite of the Elite Trailer

One of the most unique parts of this season, as you heard in that video, is Ozuna! He is an award-winning artist and reggaeton musician who has done a full in-game collaboration with us. You can hear his Call of Duty: Mobile song A la Buena, el Mejor playing in the lobby and in the Battle Royale muscle car throughout the season.

In addition to lending his musical talent, he has his own out on the limited time game mode, Ozuna: Kill Confirmed. This mode is live alongside the Sugar Rush event, which gives you some extra rewards for getting kills and just playing the mode. If you want to don the Merc 5 – Ozuna Operator Skin yourself while playing you can snag the Ozuna’s Bear Beats Crate in the store, live now, and also grab some other unique items, like the epic Calling Card – Osito En Vivo, and the Caramelo camo series.

https://preview.redd.it/8bot5tnwclj71.jpg?width=1920&format=pjpg&auto=webp&s=c08aa97a2ceb340e99b0ae99cac4b3baeb413a72

You’ll be able to check out that content all season long! While we are incredibly honored to have Ozuna collaborating with us this season and don’t mind talking about it constantly, there is still plenty of other content to highlight, discuss, and detail in this community update. Let’s jump in!

https://preview.redd.it/pyliqfx2dlj71.png?width=800&format=png&auto=webp&s=a340614b5666844bebaba817c15801e2ec9cf872

Here is a quick look at all of the newest events and others launching throughout the week:

  • 08/26 ~ Two New Seasonal Challenges
  • 08/26 – 09/09 ~ Ozuna: Kill Confirmed (MP)
  • 08/26 – 09/02 ~ BR Blitz Mode
  • 08/26 – 08/29 ~ Capture and Hold (MP)
  • 08/26 – 08/29 ~ Aniyah Incursion 24/7 (MP)
  • 08/27 – 09/02 ~ Scrapyard 24/7 (MP)
  • 08/28 – 09/10 ~ Odinsong Draw
  • 08/30 – 09/05 ~ Group Combat (MP)
  • 08/30 – 09/05 ~ Fight Against the Clock: Recharged (MP)
  • 08/31 – 09/13 ~ Ignition Point Draw
    • First ever lucky draw focused entirely on Battle Royale items!
  • 09/03 – 09/12 ~ BR Solid Gold Mode
  • 09/03 ~ Cyber Attack Featured Event

*All Dates UTC

There are a great many events, playlists, maps, and modes releasing in the first week and a half of Season 7 and there is still much more coming throughout the season! Take a look at the S7 roadmap to get a glimpse and tune into future community updates for the fine details.

Season 7: Elite of the Elite Roadmap

Battle Pass
The S7 Battle Pass is filled hardened and experienced operators, carefully crafted epic weapon blueprints, and a brand-new weapon & operator skill! Our Free Battle Pass includes the new Hades LMG the protective Operator Skill – Kinetic Armor, and Night Vision series of camos. On the premium side, you have Demir, Charly, the Hades – Shoulder Cannon, and much more. Details below!

Free Battle Pass

  • Scout – Night Vision (tier 1)
  • Cordite – Blue Scratch (tier 4)
  • New Operator Skill – Kinetic Armor (tier 14)
  • New Weapon – Hades (tier 21)
  • Medic – Night Vision (tier 26)
  • DL Q33 – Blue Scratch (tier 31)
  • Charm – Remotely Raging (tier 38)
  • Calling Card – Fire Warriors (tier 46)
  • Razorback – Blue Scratch (tier 50)

Season 7 Battle Pass Video

Premium Pass

  • Demir (tier 1)
  • M4 – Outcast Vengeance (tier 1)
  • Calling Card – Before the Storm (tier 1)
  • Rytec AMR - Revati (tier 10)
  • Charly - Huntress (tier 12)
  • Emote - Gunsmith (tier 15)
  • Baseball Bat - Wolves (tier 25)
  • DR-H – Mother of Pearl (tier 30)
  • Mil-Sim – Balkan Special ATU (tier 35)
  • QXR – Prototype Omega (tier 40)
  • Griggs - Sarge (tier 50)
  • Frame – Elite Slayer (tier 50)
  • Hades – Shoulder Cannon (tier 50)

On top of all of those seaworthy items and operators, there is also the Battle Pass Bundle which comes with the five epic items: Axe – Elite Chopping, Avatar – Odin, Frame – Master Slayer, Calling Card – Form Up, and Parachute – Elite Drop. You can snag all of those items plus a tier boost with that bundle.

https://preview.redd.it/59t1cm50elj71.jpg?width=1947&format=pjpg&auto=webp&s=44926ae8013fe3a6db93309188e34b2a5e5c8459

Scrapyard 2019 – Multiplayer Map
Straight from Call of Duty: Modern Warfare 2019, Scrapyard 2019 replaces the previous version of this map available in Call of Duty: Mobile. This medium sized Multiplayer map is full of destroyed and partially desiccated airplanes littered between warehouses. The map is best suited for mid-range combat but depending on your tactics short-range or long-range have plenty of viable options. Get a look at the map it in the latest flythrough video:

Scrapyard Flythrough Video

While you are playing Scrapyard 2019 there will be some additional options to earn rewards through the Boneyard Blitz event. Through that event you can snag credits, Charm – Griggs, and weapon camos. Scrapyard is available for the modes: Frontline, TDM, Domination, Hardpoint. Check it all out in-game now and live until 9/2 (UTC).

Monastery – Multiplayer Map
Later this season take a break from the grime and grey of the Scrapyard for the serene beauty of Monastery. This map is full of well-kept and well-groomed outdoor areas full of statues, gardens, chokepoints, and flanking opportunities. Head indoors for some close-range combat alongside wine barrels and general storage.

https://preview.redd.it/bysxpgd5elj71.jpg?width=1920&format=pjpg&auto=webp&s=c6f3b5188248b0d2d6f3543e4d88358c11a19569

This map is a bit larger than Scrapyard and similarly has many different opportunities for all ranges of combat depending on your play style, but it is most suited for mid-range combat due to the outdoor areas dominating the map. Monastery will be available in the modes Frontline and Free For All when it launches later this season.

https://preview.redd.it/nsuzkz36elj71.jpg?width=4000&format=pjpg&auto=webp&s=ea33e2c0a1929cfebfd1a357f8d276abd51bee7c

Stage 4 - Call of Duty: Mobile World Championship 2021 Presented by Sony
The regional playoffs (aka Stage 4) have begun and with the first events running last weekend for South Asia and the Middle East! More on the way with many other regions still to come. Here is the schedule:

  • Japan – 8/28 - 8/29
  • Latin America – 8/28 - 8/29
  • North America – 9/4 - 9/5
  • Europe – 9/18 - 9/19

To make sure you don’t miss any of the action be sure to keep an eye on both the Call of Duty: Mobile Esports YouTube channel!) as well as our main Call of Duty: Mobile YouTube channel!)). Tune in on the following dates to watch your favorites teams from your region compete:

Across our social media channels you’ll see announcements, updates, highlights, and more during each event. Some may only be on our regional channels, like our LATAM channel when that specific tournament is going on, so make sure to keep an eye out for all of that excitement. Best of luck to all teams competing this weekend in Japan and Latin America!

New Modes (BR & MP)
This season we have two new modes on top of the Osuna: Kill Confirmed variant! We have one for all of you Battle Royale players – Solid Gold, and then Payout S&D for you Multiplayer fans.

Solid Gold Mode
This new Battle Royale mode is the first to launch of the two and is a new twist on the classic formula that asks the questions, what if every player had the best weapons? Normal rules apply, but the map will be littered with the rarest weapons only. Will you change your play style in BR if you can immediately pick up an excellent weapon? We’ll see once Solid Gold launches on 09/03.

Battle Royale - Solid Gold Mode

Payout S&D Mode
This all-new mode we don’t want to detail completely yet, not until closer to launch, but is strategic, round based, and different than anything else we’ve released in Call of Duty: Mobile. Defeat enemies, destroy targets, and complete objectives to earn currency that will allow you to start each round with better equipment. Tune in later for more details and the release date of this new MP mode!

New Functional Weapons
We are excited to share that three new weapons are on the way this season! These will all be released in different ways and periodically throughout the season, but here is a quick rundown on each.

Hades – New LMG
This new LMG has the highest fire rate of the type and while that means you have some recoil issues to contend with there are ways to alter this weapon into different playstyles outside of the many usual options that come with Gunsmith. Firstly, you can use the special attachment Crossbar to increase hip-fire accuracy at the cost of ADS accuracy.

New Weapon - Hades LMG

Secondly, if you are a bit mad but ambitious you can use the special attachment RTC Barrel Part to further increase the fire rate at the cost of overall accuracy. The Hades is found through the Season 7 Battle Pass, whether you earn the base version at Tier 14 or acquire the Epic blueprint Hades – Shoulder Cannon at Tier 50. You can find that all in-game now.

Crossbow – New Secondary
This silent, but not suppressed, secondary weapon comes equipped with both normal and explosive bolts. As you might expect for a crossbow, it does high damage per shot but with an extremely slow fire rate. You can add some variety to the weapon through Gunsmith and by using different bolts, like the Gas Grenade Bolt that releases smoke. Keep your eyes out for more info in a future community update.

Prizefighters – New Melee
If you’ve ever made a joke about wanting to punch your enemies then now is your time! Prizefighters are boxing gloves releasing later in the season and like all new weapons there will be both a basic functional version, earnable for free through an event, and then an epic version found in the store. Keep an eye out for news about the gloves release date later.

New Operator Skill – Kinetic Armor
The newest Operator Skill coming to Call of Duty: Mobile is all about giving yourself some extra protection in against bullets! Kinetic Armor provides a flat 150 health bonus to the player but only against bullets, allowing you to be a little more brazen and reckless while running into choke points or open streets full of distant enemies.

Operator Skill - Kinetic Armor

However, don’t be too reckless because Kinetic Armor does not protect against headshots, melee, incendiary, or explosive damage. You can acquire this new Operator Skill in the Season 7 Battle Pass and available to anyone who makes it to Tier 14. Jump in-game now, try it out, and share your thoughts in the community!

Seasonal Challenges
We are starting this season with two new seasonal challenges: Best-in-Class and Royale Specialist! To keep it even, we have one challenge for Multiplayer tasks and one for Battle Royale tasks. Reward wise, both events offer up a variety of weapons and camos but the main draw is a massive amount of Battle Pass XP to help get you a head start. Here are the details below!

Best-in-Class
This six-part seasonal challenge is generally focused on using Operator Skills and LMGs in Multiplayer. It is going to be a touch one to complete if you don’t have the Hades or Kinetic Armor from the S7 Battle Pass since there are some tasks tied specifically to those. However, if you can rise to the challenge you’ll earn 14,000 Battle Pass XP and the following rewards:

  • (Uncommon) GKS – Scarab
  • (Rare) Sticker – Fanged Maze
  • (Rare) M4LMG – Colorweave

Royale Specialist
This seven-part seasonal challenge is unsurprisingly, based on the name 😉, focused entirely on Battle Royale! These tasks are meant to show a general aptitude for BR and as such they consist of anything from taking out enemies and grabbing customized weapons to using certain vehicle and entering the top 10. For completing all of these you’ll earn yourself 20,000 Battle Pass XP and the following:

  • (Uncommon) Ninja – Scarab
  • (Uncommon) Defender – Scarab
  • (Uncommon) Type 25 – Moonlight Rime
  • (Rare) ORV – Colorweave
  • (Rare) DL Q33 – Colorweave

Credit Store Update
The start of a new season also means another brand-new credit store update is here! You can find the full list of items below, which are live in-game now, but there will be another credit store update in roughly two weeks from now and with items to snags with your hard-earned credits.

  • Captain – Ghosts (6k credits)
  • (Epic) Charm - Whoopee Cushion (3k credits)
  • AGR 556 – Ghosts (3k credits)
  • Parachute – Suckers (2k Credits)
  • Frag Grenade - Urban Navy (1.5k credits)

S7 Credit Store Update

Upcoming Lucky Draws
There are two lucky draws launching in the first week of Season 7 and they are entirely different types of draws. One is your usual affair featuring a viking warrior instilled with the fury of the Norse god Odin and the other is entirely focused on Battle Royale. Some early info on both below!

Odinsong Draw
This is the first draw coming in Season 7, on 08/28 (UTC), and it features a green and gold Ruin - Odin's Omen as its primary operator reward alongside the legendary AK117 – Aesir! This whole draw is filled with weapons, items, and cosmetics that are all similarly themed around Norse mythology and warriors. A Norse warrior would be nothing without some kind of melee weapon right? So, you can also snag the epic Axe – Skegg as well when this draw launches later this week.

Odinsong Draw

Ignition Point Draw
This is the first-ever lucky draw in Call of Duty: Mobile that is entirely focused on Battle Royale! This draw features the legendary items Helicopter - Direct Fire Support and Wingsuit - Soaring Blaze with a wide variety of epic items to back them up. It also included is the new Operator Blackjack, the infamous black market weapons dealer first introduced in Call of Duty®: Black Ops III.

Ignition Point Draw

This one is for you BR players! We hope you enjoy the high-quality cosmetic options, like that helicopter skin that vastly changes how it looks, and hopefully we’ll see more like it in the future. Catch the Ignition Point Draw launching at the end of the month on 8/31 (UTC)!

Support Options
As per usual with any new season we are paying extra attention to any bugs cropping up, so if you see anything please jump into the community or into the support chat to help us investigate it! Here are the two main support options below:

  • In-game support chat
  • Player Support Website: Contact Us

Extra note here, but if any players in India are still experiencing issues related to disconnecting non-stop please reach back out to our channels to report that it is still occurring after this update. That issue has unfortunately been perplexing with no clear cause and no fixes to attempt as a result. However, since it started with the last update we hope this new update may set things back to normal. Just please let us know if you are still seeing it and we’ll start investigating it again.

https://preview.redd.it/vpmsx4u1flj71.png?width=800&format=png&auto=webp&s=0a7aacfe604f292a73ebd9fbb1e0a60eed91c99d

You wanted more weapon balance changes? You got em! Live now and full notes below alongside some extra notes from our weapon designers about why they made those balance changes:

MULTIPLAYER – OPTIMIZATIONS AND ADJUSTMENTS

Fennec

  • Increased Damage Multiplier on abdomen from 1 to 1.05 without any attachment
  • Decreased Damage Range from 15-20-27 to 12-17-24 without any attachment
  • Decreased Damage Multiplier on limbs from 0.9 to 0.8 without any attachment

Developer Comment: Increase the benefit of precision hits, reduce the hand Damage Multiplier, expand the upper and lower limits of the strength of the weapons, and slightly adjust the Damage Range to avoid being too strong in the short and medium range.

Shorty

  • Decreased Damage Range from 3,6,15 to 3,6,10 without any attachment
  • Increased ADS Bullet Spread without any attachment
  • Decreased Damage Range from +25% to +18% when equipped with Marauder Suppressor

Developer Comment: Damage Range and accuracy while ADS are slightly better than other weapons, so we’ve brought them down a bit to balance it out.

Type 25

  • Decreased Hit Flinch from -8% to -20% when equipped with RTC Steady Stock
  • Decreased Horizontal Recoil from -6.4% to -10% when equipped with RTC Steady Stock

Developer Comment: This weapon is more difficult to control during continuous fire, so we slightly reduced the Hit Flinch and Horizontal Recoil of attachments

LK24

  • Increased Damage Multiplier on chest from 1 to 1.1 without any attachment
  • Slightly decreased Horizontal Recoil without any attachment
  • Increased Hip Fire Accuracy without any attachment
  • Decreased ADS Bullet Spread from -6.6% to -9% and Horizontal Recoil from -6.7% to -9% when equipped with MIP Strike Stock
  • Decreased ADS Bullet Spread from +9.6% to +8% when equipped with No Stock
  • Decreased ADS Bullet Spread from +8.4% to +6% when equipped with YKM Light Stock
  • Decreased ADS Bullet Spread from +10% to +8% when equipped with YKM Combat Stock

Developer Comment: Increase the benefit of precision hits, increase the Hip Fire accuracy, and enhance the ability of close-range self-defense.

RUS-79U

  • Increased Damage Multiplier on chest from 1 to 1.1 without any attachment

Developer Comment: Increase the benefit of precision hits to fit the current meta

AS VAL

  • Decreased Movement Speed from -1% to -2% and decreased Reload Speed from 0% to +6% when equipped with Large Extended Mag B

Developer Comment: We’d like to limit the mobility provided by Large Extended Mag B, and differentiate between rapid response and endurance

Holger 26

  • Decreased Movement Speed without any attachment
  • Decreased Damage Range from 16-24-50 to 16-20-50 without any attachment
  • Increased ADS Time from -8% to -5% and decreased Movement Speed from +4% to +3% when equipped with MIP Light Barrel (Short)
  • Increased ADS Time from -12% to -9% when equipped with MIP Light
  • Increased ADS Time from -10% to -7% and decreased Movement Speed from +4% to +3% when equipped with No Stock
  • Increased ADS Time from -15% to -12% when equipped with YKM Combat Stock
  • Decreased ADS Time from -23% to -28% and increased Movement Speed from 0% to +1% when equipped with Holger – 26K Double – Stack Carbine Mag
  • Decreased ADS Time from -25% to -30% and increased Movement Speed from +3% to +5%, increased Reload Speed from -20% to -25% when equipped with Holger – 26C Lightweight Polymer Mag

Developer Comment: LMG attachments are proving to be too versatile. Not only does the weapon have a 100 magazine capacity, but it also has extremely high mobility and suppression capabilities. Transfer the mobility without any attachment to the Ammunition attachments, Strengthen the degree of differentiation of each set of attachments. Slightly adjust the second Damage Range. Avoid excessive advantages of TTK.

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At the end of this massive post we’d just like to say thank you to everyone who shares in the excitement and joy of releasing a brand-new season every single month! The non-stop nature of our season releases means we get to consistently try out new themes across dozens of different elements, whether it is events, new operators, weapons, comics, or even just the store offerings.

Our teams eagerly jump into these elements season after season and eagerly wait to see how you all respond to each of those individual elements. So, for each person out there who shares feedback, whether it is just dropping a fire emoji or writing up a 4-paragraph post about something new – Thank you! We have plenty more to come in the future with our 2nd Anniversary on the horizon, but for now enjoy Season 7: Elite of the Elite and see you next week with more news!

-The Call of Duty: Mobile Team

External link →
about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by Wesedu12

Hey, do you know when the mythical roulettes can arrive in the "for you" section, since they are putting repeated legendary roulettes

Heya, no plans on that at the moment, but we'll check in with the team and see if there are any plans for that in the near future.

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by No-Alternative2262

Heya Dev's. Please fix the kill effect change in Cordite - Zero G and Renetti - Metal Phantoms iron sight.

Cordite's kill effect where the enemy is supposed to turn violet like it was there since it's release but changed to greyish like something which doesn't fit the kill effect nor the gun. Requesting you to fix the kill effect.

Renetti's ironsight is literally a red tinted box where while adsing it's difficult to see enemy through the sight and asking you to reduce the red tint of the sight for clear vision to aim.

Emote from Mace - the Armorer draw is bugged. The emote has normal dollar notes but as legendary DRH released, the dollar notes turned gold which looks so bad. Fix it please. Although it's an emote but changing after its release is not at all acceptable. People paid for it and it's their right to ask to fix. Hope you get it. Thanks.

Hey there, thank you for all of those reports. We are not familiar with those, did that all just happen after the recent update or has it been that way for all of Season 6?

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by Educational_List1705

Hey devs is there A chance you can add Warzone operators like agent orange and nitko - fire starter in game?

Heya, there is always a chance to add over anyone from Warzone or Cold War! However, we generally can't speak to future releases and we also don't have any information on those specific operator variants. Regardless, it is always possible. We are always releasing new operators every season and that means plenty of opportunities to work with those COD teams to bring them to CODM.

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by Silkworm_Potato

Dear devs are there any plans to add unlock challenges for the other melee weapons like what you did with the sickle? Some of us don’t have a shovel since we either didn’t do the challenge or started playing after it was released, and it’s preventing us from getting Damascus on newer weapons like the Holger and Shorty :(

Heya, we do want to make sure players can get a hold of those but generally through the credit store or events instead of those always on challenges. Sorry to hear that's blocking you from getting Damascus though. That does not sound intended. We'll check into that and see if that is intended behavior.

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by Patient-Candle-7311

It is not possible to get the crystal aether camouflage on the new weapons... do you intend to change that? Guys, the undead siege is wonderful, but you can't forget about it.. You need to bring more content to it, I already got all the rewards and got the crystal aether camo in all weapons.. Bring new rewards to the mode, new ones maps, a new camouflage... and people will never leave zombie mode forgotten.

Heya, no worries there! We have plans for Undead Siege, but that's an interesting example. Might be part of those future plans where we update the mode and update the applicable weapons too, but we can verify with the team and make sure. Thanks for bringing it up.

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by Bronac1234

Heya, we can't make any guarantees or promises of reversal but we are always happy to have it checked to make sure it isn't an error. Could you share your UID or username? We don't see any mention of that there in those threads.

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by MwtPhassistant

Thank you for fixing the reconnecting bug , i can play normally now mp and br with no problems thanks to everyone who is involved in this i love you codm 😍

Thanks great to hear!! Were you one of the players in India that was experiencing that in S6 or a different region?

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by Patient-Candle-7311

Guys, we know season 7 is just starting but I'm already thinking about season 8 because it will be the anniversary season. I know it will be a great season with lots of good things for the players. So I ask: When do you plan to launch the test server? the Chinese version has already announced its test server, I would like to know if the global version will also receive it.

Hey there, yeah we do plan to do a test server currently for Season 8. No hard date we can share out at the moment, but we are discussing options. If it helps, we usually launch those 1-2 weeks after the previous season's launch.

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by ocampoalvarez

Hi, did you guys know Richtofen's voice is bugged? He doesn't talk in game (ie, reloading, cover me, sniper!). The only way to make him talk is by using the voice chat. I hope you guys fixed this because I'm a fan of this character and I waited a whole year for his voice.

Hey, did that just happen with this new update or previously too? Also, which specific Richotfen operator? It could be a bug with just one specific version. Also, thanks for bringing it up.

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by qixle

Is Alcatraz coming back this season? If so, when?

Yes! It will be available mid-September.

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by Heat-Vegetable

Are there any chance that you will replace the old BR isolated map with a new one in the future?

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by No-Alternative2262

Renetti- Metal Phantom's Iron sight change happened since Season 4 and Cordite - Zero G and Mace - The Armorer emote change has been there since S6 release. We have been constantly posting about it. Glad that you got to see it now. Hoping Dev's would fix it. Thank you.

Thanks for the clarification and sorry to hear they have been there for so long with no fixes/acknowledgement on our end. We'll check those out and investigate.

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by Grimsmiley666

….they already said they don’t have any plans to release a new BR map..so that’s a hard no

This is true! At the very least it is true that we said we had more planned for BR in the near future and with implications that we don't just mean gameplay updates/changes.

about 3 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by BonnieB-007

Will more modes like turned, grief, or traditional round-based zombies come in the future? Undead Siege is great, but the gameplay loop gets very boring after you've completed hard mode a few times. It feels more like a story exposition than a replayable mode imo

No plans for a different type of zombies mode at the moment. However, like we said we do plan to do more for Undead Siege!