https://preview.redd.it/mjvttak3yvpe1.png?width=1080&format=png&auto=webp&s=81d9e5cf476255593bf5789b1bbedf88bd2175aa

Greetings Call of Duty: Mobile community!

We are thrilled to announce that our next season of Call of Duty: Mobile season coming next week! Call of Duty: Mobile Season 03: Cyber Mirage releases on March 26th at 5 pm (PT) and is filled with huge new features like Wildcards (including Overkill), new weapons and scorestreaks, a new Battle Pass, a Mythic weapon, and a wide variety of smaller improvements and updates to the game that we are excited to bring to you all. 

Season 3 Cyber Mirage Trailer

Before we jump into all of those changes, here is the usual calendar of what is releasing at the end of Season 2 and into the first half of Season 3. Please note that some of these dates may change as we adjust playlists and events: 

  • 3/27 - All Season | Battle Royale Wildcard Mode 
  • 3/27 - 4/16 | Battle Royale Krai Playlist 
  • 3/27 - 4/23 | Ling Cage In-Game Event 
  • 3/29 - 4/27 | Automated Rage Mythic Drop 
  • 4/1 - 4/7 | Ground War: Breach MP Playlist 
  • 4/1 - 4/7 | Dropkick MP Playlist 
  • 4/1 - 4/14 | Wasteland Draw 
  • 4/3 - 4/30 | Easter Event 
  • 4/4 - 4/17 | Destiny Reborn Draw 
  • 4/8 - 4/14 | Chaos Control MP Playlist 
  • 4/8 - 4/14 | Enhanced Warrior MP Playlist 
  • 4/11 - 5/10 | Eternal Honor Mythic Drop (Mythic MG42) 
  • 4/15 - 4/21 | 3v3 Gunfight MP Mode 
  • 4/15 - 4/21 | Surprise Skill MP Playlist 
  • 4/17 - 5/1 | Battle Royale Alcatraz Playlist 

*All Dates UTC

GAME UPDATES & IMPROVEMENTS

We wanted to start this update in an unusual way with coverage of the many changes and improvements coming this season, many of which you all have been asking about frequently. We’ll dive into some of these today and others next week when we share the patch notes, but here is a quick look at many of the main updates in Season 3: 

  • 2025 Elite Mission begins with new rewards 
  • First Ranked Season of 2025 begins with new rewards 
  • A new Multiplayer lobby has been added based on Atlas Training Grounds 
  • Player Level has been increased to 400, with new cosmetic rewards to claim 
  • Warm-Up Match option added to Ranked for any player Grand Master or above 
    • This allows you to join a practice match while waiting for matchmaking 
  • Daily First Win Protection for Ranked 
  • Projectile/grenade collision optimizations so you can no longer hit teammates 
  • Multiplayer Marking system to allow for visual markers and call-outs in-game 
  • Many UI optimizations, Graphical Settings, and changes to Settings 

Well that was a lot! But we hope there is a little bit of something in there for everyone, whether you’ve been dying to see a new MP lobby, were looking for some changes to Ranked, or are just tired of your teammates being mad at you for hitting them in the back with grenades. 

SEASON 3 BATTLE PASS

This season also comes with a sandstorm themed Battle Pass filled with weapons, operators, and the new M1 Garand, unlocked at Tier 21 in the free side of the Battle Pass. This new, but also classic, Marksman Rifle is a semi-auto weapon with that legendary PING! sound that any FPS player who has played any World War II game is intimately familiar with. 

New S3 Marksman Rifle - M1 Garand

There is also the Molotov c*cktail - Liquid Flame at Tier 14 for the free side of the BP. Of course, this Battle Pass isn’t just all about weapons and it is filled with new operators on top of calling cards, charms, and Secret Caches. For operators, you can snag Farah - Sandstorm at Tier 1, Wade - Mecha Mesozoic at Tier 12, Maxis - Sand at Tier 30, and Knight - Junker Solder at Tier 50. 

Season 3 Battle Pass Operators

NEW FEATURE - WILDCARDS

Overkill is back! Many of you long-term members of this community have undoubtedly noticed that Overkill, a long sought after perk, was lying in wait in-game but inaccessible - until now. As a part of the new Wildcard system, which is live at launch with four Wildcards, you’ll be able to live your dreams of making loadouts with two primary weapons. 

This system that comes over from the Call of Duty: Black Ops series adds more strategic depth to Multiplayer by allowing you to better create your ideal build. We plan to keep adding to this system with more Wildcards and at S3 launch we’ll have four Wildcards that do the following: 

  • Overkill - Players can carry two primary weapons, in place of a secondary. 
  • Bomber - Players can replace a tactical item with a non-duplicate lethal item. 
  • Tactical Shift - Players can replace a lethal item with a non-duplicate tactical item. 
  • Perk Greed: Red - Players gain an extra slot to equip a non-duplicate red Perk. 

The First Four Wildcards

You’ll unlock your first Wildcard just by following the in-game after updating the game and once Season 3 is live, while the others three have to be acquired.

Additionally, we’ll have a Limited Time Battle Royale Wildcard mode live at launch that will allow you to experiment with many Wildcards in BR. There are three different tiers of Wildcards in this mode, with over a dozen available, and you can equip up to three at once. They’ll be found just through regular looting of crates and should allow you to create some unique builds. 

NEW & RETURNING MYTHIC WEAPONS

A lot of Mythic content coming your way in the first half of the season with the return of regularly requesting MG42 - The Campaign via the Eternal Honor Mythic Drop (April 11th) and of course a brand-new Mythic coming via the Automated Rage Mythic Drop.

This is the Mythic Tundra - Pulsar Chamber we shared a few glimpse at earlier this week and it comes alongside the digitally inspired Foxtrot - Echo Frame. We’ll have some breakdowns of the weapon effects and more coming next week, but for now here is a first look at both that weapon and operator. 

Mythic Tundra and Foxtrot - Echo Frame

NEW SCORETREAK - R.A.P.S
If you’ve ever used the Shock RC and wanted something similar but with explosive capabilities, then the R.A.P.S is going to be your new go-to Scorestreak. This chases down your enemies with devastating efficiency and like other deployables it can be destroyed if you spot it in time. Try it out yourself and grab this new Scorestreak from the Seasonal Store! 

New Scorestreak - R.A.P.S

BALANCE ADJUSTMENTS

Full patch notes will be posted in the next Community Update, but we wanted to share a glimpse at some of the balance changes coming to Season 3. 

Buffs

  • FFAR 1
  • ICR-1 
  • KRIG 6
  • CR-56 AMAX 
  • Maddox
  • Type 25 
  • MX-9
  • MK2 
  • SP-R 208 
  • Kilo Bolt-Action 
  • Control Field (Operator Skill) 
  • Guardian (Scorestreak) 
  • Serpentine (Perk) 
  • Unit Support (Perk) 
  • Firepower Support (Perk)

Nerfs

  • Flamenaut (Operator Skill) 

Adjustments 

  • PDW-57 
  • M21 EBR 
  • FR .556 

SUPPORT OPTIONS

Even though the season is winding down, please continue reporting any issues you may see in-game. We appreciate everyone who takes the time to report these bugs in our community spaces. Our teams are regularly monitoring those, so shout out to everyone who reports issues (big or small) to help make the game better for everyone.

Outside of community channels, which are not great options for individual bugs just affecting you, our two main two official support options are below:

  • In-game support chat
  • Player Support Website: Contact Us

Lastly, we just want to call out that we have seen all of your Secret Cache feedback and we have a variety of changes and improvements coming in the near future. We can’t specify exactly what is being changed just yet, not until we get closer to that patch or update with the first of those changes, but we have a lot that we can’t wait to share.

That’s all for this Community Update! We will see you next week for our launch post where we will go into the balance changes, other new releases this season, Ling Cage, some sneak peaks of future updates, and more from Season 3 - Cyber Mirage. 

-The Call of Duty: Mobile Team

External link →

https://preview.redd.it/mjvttak3yvpe1.png?width=1080&format=png&auto=webp&s=81d9e5cf476255593bf5789b1bbedf88bd2175aa

Greetings Call of Duty: Mobile community!

We are thrilled to announce that our next season of Call of Duty: Mobile season coming next week! Call of Duty: Mobile Season 03: Cyber Mirage releases on March 26th at 5 pm (PT) and is filled with huge new features like Wildcards (including Overkill), new weapons and scorestreaks, a new Battle Pass, a Mythic weapon, and a wide variety of smaller improvements and updates to the game that we are excited to bring to you all. 

Season 3 Cyber Mirage Trailer

Before we jump into all of those changes, here is the usual calendar of what is releasing at the end of Season 2 and into the first half of Season 3. Please note that some of these dates may change as we adjust playlists and events: 

  • 3/27 - All Season | Battle Royale Wildcard Mode 
  • 3/27 - 4/16 | Battle Royale Krai Playlist 
  • 3/27 - 4/23 | Ling Cage In-Game Event 
  • 3/29 - 4/27 | Automated Rage Mythic Drop 
  • 4/1 - 4/7 | Ground War: Breach MP Playlist 
  • 4/1 - 4/7 | Dropkick MP Playlist 
  • 4/1 - 4/14 | Wasteland Draw 
  • 4/3 - 4/30 | Easter Event 
  • 4/4 - 4/17 | Destiny Reborn Draw 
  • 4/8 - 4/14 | Chaos Control MP Playlist 
  • 4/8 - 4/14 | Enhanced Warrior MP Playlist 
  • 4/11 - 5/10 | Eternal Honor Mythic Drop (Mythic MG42) 
  • 4/15 - 4/21 | 3v3 Gunfight MP Mode 
  • 4/15 - 4/21 | Surprise Skill MP Playlist 
  • 4/17 - 5/1 | Battle Royale Alcatraz Playlist 

*All Dates UTC

GAME UPDATES & IMPROVEMENTS

We wanted to start this update in an unusual way with coverage of the many changes and improvements coming this season, many of which you all have been asking about frequently. We’ll dive into some of these today and others next week when we share the patch notes, but here is a quick look at many of the main updates in Season 3: 

  • 2025 Elite Mission begins with new rewards 
  • First Ranked Season of 2025 begins with new rewards 
  • A new Multiplayer lobby has been added based on Atlas Training Grounds 
  • Player Level has been increased to 400, with new cosmetic rewards to claim 
  • Warm-Up Match option added to Ranked for any player Grand Master or above 
    • This allows you to join a practice match while waiting for matchmaking 
  • Daily First Win Protection for Ranked 
  • Projectile/grenade collision optimizations so you can no longer hit teammates 
  • Multiplayer Marking system to allow for visual markers and call-outs in-game 
  • Many UI optimizations, Graphical Settings, and changes to Settings 

Well that was a lot! But we hope there is a little bit of something in there for everyone, whether you’ve been dying to see a new MP lobby, were looking for some changes to Ranked, or are just tired of your teammates being mad at you for hitting them in the back with grenades. 

SEASON 3 BATTLE PASS

This season also comes with a sandstorm themed Battle Pass filled with weapons, operators, and the new M1 Garand, unlocked at Tier 21 in the free side of the Battle Pass. This new, but also classic, Marksman Rifle is a semi-auto weapon with that legendary PING! sound that any FPS player who has played any World War II game is intimately familiar with. 

New S3 Marksman Rifle - M1 Garand

There is also the Molotov c*cktail - Liquid Flame at Tier 14 for the free side of the BP. Of course, this Battle Pass isn’t just all about weapons and it is filled with new operators on top of calling cards, charms, and Secret Caches. For operators, you can snag Farah - Sandstorm at Tier 1, Wade - Mecha Mesozoic at Tier 12, Maxis - Sand at Tier 30, and Knight - Junker Solder at Tier 50. 

Season 3 Battle Pass Operators

NEW FEATURE - WILDCARDS

Overkill is back! Many of you long-term members of this community have undoubtedly noticed that Overkill, a long sought after perk, was lying in wait in-game but inaccessible - until now. As a part of the new Wildcard system, which is live at launch with four Wildcards, you’ll be able to live your dreams of making loadouts with two primary weapons. 

This system that comes over from the Call of Duty: Black Ops series adds more strategic depth to Multiplayer by allowing you to better create your ideal build. We plan to keep adding to this system with more Wildcards and at S3 launch we’ll have four Wildcards that do the following: 

  • Overkill - Players can carry two primary weapons, in place of a secondary. 
  • Bomber - Players can replace a tactical item with a non-duplicate lethal item. 
  • Tactical Shift - Players can replace a lethal item with a non-duplicate tactical item. 
  • Perk Greed: Red - Players gain an extra slot to equip a non-duplicate red Perk. 

The First Four Wildcards

You’ll unlock your first Wildcard just by following the in-game after updating the game and once Season 3 is live, while the others three have to be acquired.

Additionally, we’ll have a Limited Time Battle Royale Wildcard mode live at launch that will allow you to experiment with many Wildcards in BR. There are three different tiers of Wildcards in this mode, with over a dozen available, and you can equip up to three at once. They’ll be found just through regular looting of crates and should allow you to create some unique builds. 

NEW & RETURNING MYTHIC WEAPONS

A lot of Mythic content coming your way in the first half of the season with the return of regularly requesting MG42 - The Campaign via the Eternal Honor Mythic Drop (April 11th) and of course a brand-new Mythic coming via the Automated Rage Mythic Drop.

This is the Mythic Tundra - Pulsar Chamber we shared a few glimpse at earlier this week and it comes alongside the digitally inspired Foxtrot - Echo Frame. We’ll have some breakdowns of the weapon effects and more coming next week, but for now here is a first look at both that weapon and operator. 

Mythic Tundra and Foxtrot - Echo Frame

NEW SCORETREAK - R.A.P.S
If you’ve ever used the Shock RC and wanted something similar but with explosive capabilities, then the R.A.P.S is going to be your new go-to Scorestreak. This chases down your enemies with devastating efficiency and like other deployables it can be destroyed if you spot it in time. Try it out yourself and grab this new Scorestreak from the Seasonal Store! 

New Scorestreak - R.A.P.S

BALANCE ADJUSTMENTS

Full patch notes will be posted in the next Community Update, but we wanted to share a glimpse at some of the balance changes coming to Season 3. 

Buffs

  • FFAR 1
  • ICR-1 
  • KRIG 6
  • CR-56 AMAX 
  • Maddox
  • Type 25 
  • MX-9
  • MK2 
  • SP-R 208 
  • Kilo Bolt-Action 
  • Control Field (Operator Skill) 
  • Guardian (Scorestreak) 
  • Serpentine (Perk) 
  • Unit Support (Perk) 
  • Firepower Support (Perk)

Nerfs

  • Flamenaut (Operator Skill) 

Adjustments 

  • PDW-57 
  • M21 EBR 
  • FR .556 

SUPPORT OPTIONS

Even though the season is winding down, please continue reporting any issues you may see in-game. We appreciate everyone who takes the time to report these bugs in our community spaces. Our teams are regularly monitoring those, so shout out to everyone who reports issues (big or small) to help make the game better for everyone.

Outside of community channels, which are not great options for individual bugs just affecting you, our two main two official support options are below:

  • In-game support chat
  • Player Support Website: Contact Us

Lastly, we just want to call out that we have seen all of your Secret Cache feedback and we have a variety of changes and improvements coming in the near future. We can’t specify exactly what is being changed just yet, not until we get closer to that patch or update with the first of those changes, but we have a lot that we can’t wait to share.

That’s all for this Community Update! We will see you next week for our launch post where we will go into the balance changes, other new releases this season, Ling Cage, some sneak peaks of future updates, and more from Season 3 - Cyber Mirage. 

-The Call of Duty: Mobile Team

External link →

Originally posted by CartoonistAgile4584

When’s the Global update?

For the actual update on the store? Should be coming soon (likely tomorrow or beginning of next week), but we'll check on timing. Either way, like normal it will be several days before the season release.

Originally posted by lololuser456778

Even though the season is winding down, please continue reporting any issues you may see in-game. We appreciate everyone who takes the time to report these bugs in our community spaces.

noticed a little bug here, I don't see the uss9 nerf, can someone explain?

Haha, huge bug for sure. Clearly the correct approach to SMGs is to buff everything, but for the latest buffs you can see we are trying to lift up ARs a bit in general to help them be competitive. The general approach more often is to balance via competitive buffing then to nerf everything. We'll see how that shakes out over this season though and what we end up adjusting for S4.

Originally posted by GlitteringDentist820

I want to remove the helmet from the head of the legendary character Sofia. Please review this matter.

Hey there, sorry but no news on any planned changes to that.

Originally posted by Revolutionary-Play79

I heard you guys might be releasing a legendary chicom.

If that's true, than my campaign might of worked.

Originally posted by Not_A_Genki

Is the Lycoris Recoil collab coming to global server? Even though it’s a Japanese IP

Heya, no we are afraid not. We don't have any news on that coming to the global version.

Originally posted by lololuser456778

just to be sure, even after maxing it out?

(excuse my lack of info on this topic, I couldn't find anything online and a few weeks back I got to ask another player here on reddit and they said the opposite of what you say, that after getting rhe maxed out version you cannot get back to the basic one)

Heya, just confirming what Jaime said and that you should be able to equip the base version or maxed out version (or just parts of those upgrades) depending on what it is.

Originally posted by AC130_Wraith

A new MP Lobby background? Oh man, I can finally sleep! No sarcasm. It’s something I’ve been wanting for so long. Simple little changes like that can add new life into the game!

Haha, we were waiting for someone to chime in on that since we've seen that requested here for ages. We are glad to finally be able to share about that change.

Originally posted by fake_flamingo

Regarding the secret cache adjustments, does near future mean this upcoming season? or some point in S4 and beyond?

Hopefully before or on S4 release. We'll have to update timing as we get closer since there are a lot of changes and improvements being considered across multiple updates.

Originally posted by We_need_a_teleportal

Please stop exclude global fanbase out from the collaboration contents, the Lycoris recoil lucky draw for specific. It's not fair for us to get treated differently like this. Plus Codm will get even more profits since more players purchase those contents.

We've been working on addressing that feedback a lot over the past six months with numerous collaborations brought over to the global version even though they might be based in South East Asia. For instance, this season we are bringing in the Ling Cage event + store offer from that collab.

Originally posted by COD_Mobile_Official

For the actual update on the store? Should be coming soon (likely tomorrow or beginning of next week), but we'll check on timing. Either way, like normal it will be several days before the season release.

This should be coming on Monday (3/24). Of course timing depends on platform and your region, but that's our current ETA.

Originally posted by LeEmperorNeo

Question: Are we getting any new to Zombie or Undead Siege? Because they feel very dry and dead for a long time

Nothing at the moment and we know those are pretty common asks, so we'll be sure to shout it out from every possible channel if we have any updates for either of those coming.

Originally posted by Cyclonies

When will Regional Pricing arrive, when will the Secret Cache end, or which weapon character will be added after AK117?

Hey, no news on regional pricing, but for Secret Caches there isn't a specific "end" yet for anything currently in there. It's all still too new and our team is checking on data around while planning improvements first, so once we get a lot of these first updates out there we'll start to be able to define times and when new content will be dropping.

Originally posted by Maggot614

Once the baton gets acquired from the caches. It’s over whelming getting everything but shards for mythic ak117 or legendary amax. FIX IT. it takes forever to get 400 shards for mythic ak117 as it is. But the fact u push tier points and camo crates after acquiring baton is crazy. It’s 95% crates or tiers points that pop out once baron is acquired. Seriously. Fix it.

Tier points = tokens? Also, like we mentioned at the end of this one we have a bunch of Secret Cache improvements in progress and hopefully starting to releasing right a round S4. Several should help with exactly what you are talking about.

Originally posted by marvgotti

What about match making, any fixes to that in season 3?

Heya, what's your issue specifically? Like for pubs? Ranked? Balance? Connection issues?

Originally posted by marvgotti

My main issue is with ranked matchmaking. The SBMM doesn't seem to account for play style - I constantly get matched with players who ignore objectives in Domination and Hardpoint and play those modes in ranked matches like they're TDM or Frontline. This makes objective-based games frustrating since half my team isn't even trying to play the actual mode.

I'd like to see matchmaking that considers how players interact with objectives, not just their skill level. Maybe track captures, defends, and objective time as part of the matchmaking criteria? Or reduce points for players who ignore objectives in those modes in ranked games?

I know there's an overhaul coming, but my primary concern is being matched with people who have similar playing styles and actually play the game mode as intended. 5v5 with friends helps avoid this issue, but finding enough players isn't always possible.

We don't have a good response to appropriately reply to your thoughtful feedback, but we just wanted to say thank you for all of that and for taking the time.

Originally posted by Hour-True

What’s other mythic are you bringing back? You always rerelease 2 mythics every season.

This season we have the new Mythic Tundra and the returning Mythic MG42, so two weapons!

Originally posted by sirenmyt

When is the possibility of siren mythic re run?

Certainly possible, but no specific news we can hint at for that yet. We have been consistently cycling all of the Mythics back around though, so we have no doubt Siren will return as well.