Original Post — Direct link
28 days ago - /u/TreyarchCM - Direct link

Hello! These two changes are coming at a later date with the in-season content.

Someone in-thread asked why these were not included in the patch notes: Adding them to the patch notes may create wider confusion as to when the changes would go live and set the wrong expectations. We'll make sure to include them and announce their availability closer to release.

28 days ago - /u/TreyarchCM - Direct link

Originally posted by Virgil134

Wait, why is the stash space being increased mid season instead of right now if you guys have already decided on how big the increase should be? It's a simple matter of changing a 10 to a 20, so I'm genuinely confused why you guys decided to wait with that for an entire month.

I'm sure you all are aware how upset the community is for all the new content coming in season, and while I understand that that can't be helped, I really think something as small as increasing the stash space right now would go a long way in making the community feel better.

It's a simple matter of changing a 10 to a 20

Generally speaking, it is never "just that easy" and requires work, stability checks, and real people to verify/test that things will go right.

27 days ago - /u/TreyarchCM - Direct link

Originally posted by Virgil134

I'm not sure I understand why this would apply to the stash size as well. People are already able to increase their stash past 10 through exploits, so if it's already possible in the engine, it shouldn't require that much playtesting, right?

That's a great question from a community standpoint.

Without going into too much detail about our systems, enabling something globally for all players is different from some players going out of their way to expand their stash in ways that are both unstable and have been actioned against in the past. In short, it isn't as easy as making a 1 a 2 or flipping an invisible X2 switch.