over 4 years ago - LordofCake - Direct link

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

The 4/23 Snaptest will have 0 imports.

General:

Reduced disconnects from the server.


NPCs will now choose a lunge ability that will get them all the way to you, rather than always purposefully undershooting and missing you.


Fixed an issue where the F to Release Crow prompt was not appearing correctly.


Buffs from Food consumables should now persist through zoning


Fixed an issue with Embarri combat animations.


Fixed issues with players not being removed from stealth at the correct times.


Fixed an issue with Naiad Thralls dropping the wrong soul gem.


Trailblazer buff should now correctly reflect whether or not it is active.


Stronghold and outpost guards should now all drop gold when killed.


Fixed an issue where you could not loot Hunger pack pig corpses.

Campaign:

The construction costs of several buildings have increased.


Reduced the number of caravan pigs that can be tamed by a single player to 3 and increased the range in which they break leash.


The Mobile Banking buff only allows the creation of one Mobile Bank before the buff is removed.


Mobile Banks can no longer be stacked on each other.


Adjusted the time required to capture a Fort based on the number of people in the Capture Circle.


The Well of Eternity Ultra Refreshing! buff should only be granted to the Parcel owning team.


The Weapon Crafting Supply vendor will no longer face the wall of the temple.

Crafting:

Updated the XP value on Satyr Artifacts to reflect their rarity.

Eternal Kingdom:

Castle Defense Wall-Ramp Bridge should now appear correctly when you place it.


FIxed an issue where sacrifice braziers discriminated by faction.

UI:

Updated the Mobile Banking tooltip description.


Fixed an issue where Barrier was showing incorrectly.


SVR meters should no longer appear negative.


Fixed issues with crafted vessel information appearing correctly in lobby and character creation.


Map siege location tooltips have been updated to better reflect their capture points and faction.


Fixed a bug where the warning message on deleting a vessel in the lobby was not appearing.


Improved the Retaliate prompt response.

Class Powers:
Assassin:

Updated the duration of regular poison and disease to be 10 seconds and nature to be 8 seconds. This occurs on the poison procs and from the refreshes that can occur from Diffusion and Spirit Dart.

Duelist:

Feeling lucky buff (granted by the Slayer passive) will no longer trigger from harvesting weak spot hits.

Frostweaver:

The Icecaller Cool Aid buff should now persist through zoning.


Polished power FX.

over 4 years ago - LordofCake - Direct link

This post includes the notes from both patches on 4/23/20