1 minute ago, UnderGrowth said:Thanks for all these responses, this is super helpful.
There are other responses to questions in our Official Discord too.
1 minute ago, UnderGrowth said:Thanks for all these responses, this is super helpful.
There are other responses to questions in our Official Discord too.
1 hour ago, UnderGrowth said:I have minor concerns on the number of zones, but hard guild caps being tested, this is a little more understandable. These look to be far more interesting approach to Dreg's campaigns overall. It almost feels like you have taken some note's from how Path of Exile run's it's league's, and applied it to a shorter time frame format.
To come back to the guild caps aspects, and to pre-empt the inevitable crying of the larger guilds, would you occupy the notion of running more than one of these at a time, to lessen the potential of people "missing out". also what kind of time zones are we looking at, are we going to have to suffer with just East Coast NA and EU timers only?
Overall I like this concept far more for dregs, And keeping shadows around for the other zergy experience in a FvF format.
We only planed 2 regions for s...
Read more31 minutes ago, UnderGrowth said:This is important. Alliance system definitely has to be disabled for this. Or capped to the same 12 total players.
Yes, there are alliances. Alliance has 12 simultaneous cap
25 minutes ago, UnderGrowth said:I have minor concerns on the number of zones, but hard guild caps being tested, this is a little more understandable. These look to be far more interesting approach to Dreg's campaigns overall. It almost feels like you have taken some note's from how Path of Exile run's it's league's, and applied it to a shorter time frame format.
To come back to the guild caps aspects, and to pre-empt the inevitable crying of the larger guilds, would you occupy the notion of running more than one of these at a time, to lessen the potential of people "missing out". also what kind of time zones are we looking at, are we going to have to suffer with just East Coast NA and EU timers only?
Overall I like this concept far more for dregs, And keeping shadows around for the other zergy experience in a FvF format.
As the population grows, w...
Read moreHowdy, everyone! Thomas Blixtev Blair here, and I’m here to chat with y’all today about some of the upcoming Campaign Changes coming in the next milestone 7.700. Click here to read more...
The Live server will be entering maintenance at 9:45 AM CST / 3:45 PM CET for an update. Estimated downtime approximately 45 minutes
6 hours ago, redfactor4 said:
Capability to crit for Burning Damage over Time debuffs is inconsistent, some Fire Damage (Burning) DoTs are able to crit while others cannot. For example: Feel the Burn and Burning DoT from "Explosive Traps" are unable to crit, while Arkon's Fury Burning DoT is able to crit.Edit: Incorrect. Initial application of Arkon's Fury can crit, but the DoT also cannot. Seems Burning DoT abilities consistently are unable to crit.
The Burning DoTs not criting is intended. Bleed and Damnation DoTs can crit, but they are exceptions to the default behavior.
The Live server will be entering maintenance at 9:40 AM CST / 3:40PM CET. Estimated downtime approximately 30 minutes
Please share any feedback you may have from your time playing the game on the most recent patch. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to Bug Reports and don't forget the ...
Read moreUpdate 7.600.0
If you have a client crash, please contact [email protected].
To report any issues or bugs, please go here: Live Server Bug Reports and ...
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Please share any feedback you may have from your time playing the game on the most recent patch. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to Bug Reports and don't forget the ...
Read moreIf you have a client crash, please contact [email protected].
To report any issues or bugs, please go here: TEST Bug Reports and ...
Read moreThe Live server will be entering maintenance at 9:40 AM CST / 4:40PM CET. Estimated downtime approximately 30 minutes
Dregs Daphne Campaign Schedule (6 player groups)
The Dregs Daphne Campaign Starts: Monday, February 28th, 4 PM CST (11 PM CET)
The Dregs Daphne Campaign Ends: Sunday, April 3, 11 PM CDT (Monday, April 4, 6 AM CEST)
This Dregs Campaign supports the siege schedules for US East, US West, EU, and Australia Regions!
Imports & Win Conditions for those Fighting for Victory!
Win Conditions & Conquest Points