The yellow dot on the minimap tells me there's a mighty artifact somewhere in these ruins. Finding these artifacts will be your main objective! http://pbs.twimg.com/media/D-jDjy5XUAE4EKj.jpg
Here's a short clip demonstrating the "Travel History" feature of the world map. On the lower left you can navigate to all previously visited lands. E.g. after a multiplayer session with your friend in a different land, you can easily return to your current "questing land". http://pbs.twimg.com/ext_tw_video_thumb/1170814392683958273/pu/img/whMnG0P4hoU4feAU.jpg
While I want you to find out most things by yourselves, here are some not-so-obvious tips:
F1 shows the controls of your character.
F2,F3 resize the GUI.
In multiplayer, you can fly to your friends for free via the flight master.
Some more tips:
- You can zoom the camera with CTRL+mousewheel
- Find enemies/quests of your gear level: white < green < blue < purple < yellow
- You can level up by finding artifacts, but you need good gear (weapons, armor) first
- Talk to NPCs
New patch coming tomorrow morning, fixing:
- campfire/crafting station crash
- mage float glitch
- non-removable markers in oceans
Other:
- wall-jump costs stamina now
- mini-map scalable separately from HUD
- new characters will spawn near villages
Tomorrow's patch (part 1)
- Lands don't change anymore within dungeons
- Objects can't be used through walls
- You can no longer roll through doors after /sit
- Dropped artifacts can be looted by all players
- Known lore is no longer zero after selecting character
Tomorrow's patch (part 2)
- Pets/shadow shooter stats scale correctly
- World map no longer disappears after minimizing/tabbing out
- Remapped controls are now saved/loaded correctly
- Added option to loop music
I'd like to thank everyone for your supportive emails, I really appreciate them. I'm sorry I can't reply to everyone, I'm getting about 100 emails every day.
Patch notes for tomorrow (part 1/2):
- removed invisible walls that occurred in some dungeons
- items found in dungeons are now bound to the correct land
- fixed an issue where quests were marked as completed in the wrong land
Patch notes for tomorrow (part 2/2):
- frozen heart flowers now spawn in snowlands
- you can now craft snow berry mash
- fixed an issue where some captured NPCs could not be rescued
Patch notes for tomorrow (part 1/2):
- Multiplayer widget doesn't crash anymore when you have 14 friends
- You can now set the number of AA samples in options.cfg, default is 'antiAliasingSamples 8'
- Game refresh rate is reduced when window is in background
Patch notes for tomorrow (part 2/2):
- Keys are no longer removed from the inventory when opening gates
- You can no longer drop pet food while using it
- Reduced warriors ability to exploit 'shift right-click spam' attacks
Patch notes for tomorrow (pt 1)
- Music loop option should be working now
- Mages can no longer teleport through gates
- You stop riding when your pet is defeated
- Fixed distant menhir tablets
- Harp etc. can now be used in water
Patch notes for tomorrow (pt 2)
- Shuriken attack now correctly consumes 25 stamina
- Removed invisible orc hairstyles from character creation
- Fixed bosses not spawning in some invasion quests
- Fixed an issue with dialog options appearing in speech bubbles