Cube World Dev Tracker


0

Posts today

0

Posts in the last week

85

Posts total recorded

29 Sep


PINNED: [closed beta] Known bugs and issues (7)

Post
24 days ago - /u/ on Steam Forums - Thread - Direct
The new patch is now live (29.09) and here is the new thread to find bugs and issues!

Hello beta players!
Please report bugs that you find here so we can get aware of them and solve them during the beta phase.
This will be a thread about known bugs and issues in the beta. I will try to update it as often as possible and post what we are working on.

Including screenshots or coords is very helpful for us!

PINNED: Patch 0.9.3-0 live (29.09)

Post
24 days ago - /u/ on Steam Forums - Thread - Direct
Patchnotes (0.9.3-0)

- Wand damage of enemy mages decreased by 25%

- Mage teleport distance is back to normal

- Dungeon enemy size is limited to prevent them from spawning outside

- Help widget visible by default for new characters

- Added help button in escape menu

- Magic barriers in overlapping dungeons are now correctly disabled

- Big demon portals now always spawn at the center of altars

- Item receipt notifications now consider plus-equipment

- Pet scaling considers plus-equipment

- Level of other players is now displayed when they are highlighted

28 Sep


PINNED: Patch 0.9.2-0 live (28.09)

Post
25 days ago - /u/ on Steam Forums - Thread - Direct
Patchnotes (0.9.2-0)

- Shuriken attack now correctly consumes 25 stamina

- Removed invisible orc hairstyles from character creation

- Fixed bosses not spawning in some invasion quests

- Fixed an issue with dialog options appearing in speech bubbles

- Music loop option should be working now

- Mages can no longer teleport through gates

- You stop riding when your pet is defeated

- Fixed distant menhir tablets

- Harp etc. can now be used in water

PINNED: [closed beta] Known bugs and issues (6)

Post
25 days ago - /u/ on Steam Forums - Thread - Direct
The new patch is now live (28.09) and here is the new thread to find bugs and issues!

Hello beta players!
Please report bugs that you find here so we can get aware of them and solve them during the beta phase.
This will be a thread about known bugs and issues in the beta. I will try to update it as often as possible and post what we are working on.

Including screenshots or coords is very helpful for us!

27 Sep


PINNED: [closed beta] Known bugs and issues (5)

Post
26 days ago - /u/ on Steam Forums - Thread - Direct
The third patch (26.09) is now live and here is the new thread to find bugs and issues!

Hello beta players!
Please post bugs that you find in these forums so we can get aware of them and solve them during the beta phase.
This will be a thread about known bugs and issues in the beta. I will try to update it as often as possible and post what we are working on.

Including screenshots or coords is very helpful for us!


Known bugs and issues:

You can still ride when the pet is dead

Pets dont scale with + weapons

Harp in water not usable

Menhir text in some locations not readable

PINNED: Patch 0.9.1-6 live (27.09)

Post
26 days ago - /u/ on Steam Forums - Thread - Direct
Patchnotes (0.9.1-6)

- Multiplayer widget doesn't crash anymore when you have 14 friends

- You can now set the number of AA samples in options.cfg, default is 'antiAliasingSamples 8'

- Game refresh rate is reduced when window is in background

- Keys are no longer removed from the inventory when opening gates

- You can no longer drop pet food while using it

- Reduced warriors ability to exploit 'shift right-click spam' attacks

26 Sep


PINNED: Patch 0.9.1-5 live (26.09)

Post
27 days ago - /u/ on Steam Forums - Thread - Direct
Patchnotes (0.9.1-5)

- removed invisible walls that occurred in some dungeons

- items found in dungeons are now bound to the correct land

- fixed an issue where quests were marked as completed in the wrong land

- frozen heart flowers now spawn in snowlands

- you can now craft snow berry mash

- fixed an issue where some captured NPCs could not be rescued

PINNED: [closed beta] Known bugs and issues (4)

Post
27 days ago - /u/ on Steam Forums - Thread - Direct
The second patch (26.09) is now live and here is the new thread to find bugs and issues!

Hello beta players!
Please post bugs that you find in these forums so we can get aware of them and solve them during the beta phase.
This will be a thread about known bugs and issues in the beta. I will try to update it as often as possible and post what we are working on.

Including screenshots or coords is very helpful for us!

You can still ride when the pet is dead

Boss/enemy with key not respawning. Door closed again.

25 Sep


PINNED: Opening the multiplayer widget

Post
28 days ago - /u/ on Steam Forums - Thread - Direct
Hello,
Please send us log_multiplayer_widget.txt and log_updatefriendslist.txt if your game crashes when opening the multiplayer widget with 'J'.

Send it to [email protected] please

Thank you!
Hello there,

Please send us log_startup.txt if your game doesn't launch.

Thank you!

PINNED: Patch 0.9.1-4 live (25.09)

Post
28 days ago - /u/ on Steam Forums - Thread - Direct
Patchnotes (0.9.1-4)



- Lands don't change anymore within dungeon

- Objects can't be used through walls

- You can no longer roll through doors after /sit

- Dropped artifacts can be looted by all players

- Known lore is no longer zero after selecting character

- Pets/shadow shooter stats scale correctly

- World map no longer disappears after minimizing/tabbing out

- Removed sell price from tooltip

- NPCs drop rewards only once

- Remapped controls are now saved

- Artifact quests are now marked as cleared once you loot the artifact

- Added option to loop music



Added logs for startup and multiplayer widget.



Please send us log_startup.txt if your game doesn't launch.



Please send us log_multiplayer_widget.txt and log_updatefriendslist.txt if your game crashes when opening the multiplayer widget with 'J'.

PINNED: [closed beta] Known bugs and issues (3)

Post
28 days ago - /u/ on Steam Forums - Thread - Direct
The second patch (25.09) is now live and here is the new thread to find bugs and issues!

Hello beta players!
Please post bugs that you find in these forums so we can get aware of them and solve them during the beta phase.
This will be a thread about known bugs and issues in the beta. I will try to update it as often as possible and post what we are working on.

Including screenshots or coords is very helpful for us!



Known bugs:

'If you kill a bomb before it blows up, it sometimes drops loot (including another bomb)'

'I have all the tools (boat ect) check marked in a region i haven't actually been to other than while in a dungeon that goes into that land'
Please tell us the coords if this is happening for you too!

Pet food duplication
"When I hold a pet food, I can middle click to drop it on the floor... But I'm still holding it"

Cauldron quests sometimes cannot be completed

Castle door ... Read more

24 Sep


PINNED: New patch is live now!

Post
29 days ago - /u/ on Steam Forums - Thread - Direct
New patch is live fixing:
- campfire/crafting station crash
- mage float glitch
- non-removable markers in oceans

Other:
- wall-jump costs stamina now
- mini-map scalable separately from HUD
- new characters will spawn near villages

Please note that you need the same versions for multiplayer.

PINNED: [closed beta] Known bugs and issues (2)

Post
29 days ago - /u/ on Steam Forums - Thread - Direct
The first patch is now live and here is the new thread to find bugs and issues!

Hello beta players!
Please post bugs that you find in these forums so we can get aware of them and solve them during the beta phase.
This will be a thread about known bugs and issues in the beta. I will try to update it as often as possible and post what we are working on.

Known bugs:

'If you kill a bomb before it blows up, it sometimes drops loot (including another bomb)'

'A gem vendor was killed when I was talking to him and had the shop opened. The shop window didn't close and then I also got killed, respawned and the window was still opened.'

Artifact mission not showing as 'completed'

"Mountable pets are rideable even if they're dead. They're just invisible until they respawn."

Looting Items trough a wall/ closed door

Pet health
"Pet health changes everytime I play a bit and reopen Cubeworld"

Controls are n... Read more
When do they post? (GMT +0)
Something missing? Let us know and we'll add it!