Every content creator for your game has said it, and I know people on this sub have said it multiple times as well. Why do you keep nerfing fun, interesting things, and making creative ideas so hard to execute? Whether it’s crazy attack speed, one shot builds with virulent, crit damage in frost esca, lady lucks barrage drop rate in blaze esca, etc. It feels like you just keep pushing us to carry on with the same monotonous gameplay without reaching any extremes at all for no apparent reason. This is a PvE game, absolutely nobody is hurt by me getting 600 lady lucks barrage cannon balls, or killing Agarus in a single hit, so why make it so difficult to do so? What’s the point of nerfing Virulent or Destructive Subtlety? Who does that benefit at all? Every time I come up with something that sounds fun, that would be outside of the same gameplay I’ve been doing, it feels like y’all have specifically put a roadblock up to make sure I can’t. So just why? And oh my dear god, chain blades. I can’t even think about how horribly y’all slaughtered those poor things. Your goals just don’t make sense to me and a lot of others in this community.
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