Wait, first guy asked about server side hit reg, but that's what we have now isn't it? Are you guys actually talking about client side hit reg? Cuz that would be awesome.
Oh good call. Yes I'm talking about client side. Sorry 1 am reddit replies are a bad idea.
Oh, that's nice. Can you point me to the source?
Confirmed, it's almost 1 am so I can't ask when it's getting released, I know it's in testing as I did a play test last week to test it.
When will cats?
Shave your beard and I'll put it on the backlog
Thanks for the genuine answer.
Yesterday I caught up about 10 seasonal lvls due to the accumulated tokens from previous days, so it was possible to cycle through them in order to find mostly silver and golden ones.
Overall I find the bounty system much better than weekly challenges plus RNG drops, so good job guys :) At the same time I agree that there is a need for some balancing indeed, if 'finishing 5 neutral patrols' grant the same amount of exp as "breaking 5 parts on enraged behemoth" ;)
The awesome ForgedPixels just started rebalancing the drop rates to fix those sorts of issues, yesterday!
Does it mean that it could be easier to get to 50th at the end of season? I'm on 25th as a casual player with many obligations and I'm afraid I won't get even to 40 by the end of the season regardless of my effort. But if there is some catch-up system, I'll be more encouraged to do my best :)
Not so much that it's easier at the end, but that the way Bounty Tokens are granted allows for folks who start late to catch up.
We're attempting to find the right middle ground between folks feeling like they can't finish and folks who play a bit more feeling like the Hunt Pass requires enough play. Lots of room for improvement here. Ultimately we want to create something folks will love, and are trying different systems to improve it. IMHO, Easily one of the hardest balancing acts in games these days.
Bounties also have some catch up systems there to help folks
Oh shit! So good.
Weather and time rotation would be awesome, personally I always love spooky nighttime atmospheres.
Also to add some flavour to previous comments we've made, just because something wasn't done at the time because of performance issues, doesn't mean it's off the table forever.
A prime example of this (for any of you who have been around long enough) is destructible trees. This was work that was pushed off for a very long time due to the performance cost until we got to a spot where we (and the supporting tech) could do it without a massive hit :)
We are working on it saving your choice from hunt-to-hunt.
WTB release date
I am aware. In order to be compliant with privacy laws, as the data controller for Phxl, I don't comment on outcomes of looking into player accounts for these types of discussions as it requires me to look at account level stuff.
That's fair, no hate there. Was just kinda irritating in a way, sorry if I came off as a complete dick (mostly :P)
Could be that they have a friend or coworker and went over to their house, perhaps a new relationship was made and they live together now.
Wouldn't that still be against ToS as they're using another persons account? Perhaps I'm misunderstanding that, which is possible, but the tos states:
- Log into or otherwise using another person’s account;
As one of the things you don't do, so in your above scenarios wouldn't it be mostly irrelevant, given the name change to "Lady Dauntles" on this account with those cosmetics, you can draw reasona...Read more
Ok. I'll look into what's up next week when I'm back from vacation.