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It' so baffling that you don't even have to get into the issue itself. It's baffling if you assume good intentions. It's baffling if you assume bad intentions. They haven't given a good reason, nor a BS reason like "technical limitations" or anything like that. They haven't given any reason. Are they hoping this will fly under the radar? Are they so out of touch that they were surprised by the backlash and are still busy composing a statement? This isn't even an F2P vs whale issue where you don't care about complaints of people who don't pay. No solo play affects everyone. What's the deal here?

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about 4 years ago - /u/bunheadwhat - Direct link

Hey! We are definitely not trying to let this fly under the radar, but I understand that we haven't communicated what we are thinking and that's our bad.

To clear some things up: we originally were thinking that Hunting Grounds would not need solo queue / private match making since it's such an inherently co-op feeling experience, and we really are trying to move the game into a "co-op game that you can play alone if you want to" rather than the current "solo game that you can choose to play with friends", if that makes sense. That being said, we have heard tons of great feedback about not having solo / private hunts since getting Dauntless Experimental up and running, and it's sparked a lot of great conversations internally.

Long story short, we are talking about what the best way forward is and getting on the same page as a team before we come out with a plan. There are some meetings happening tomorrow that should help us know more!