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My biggest gripe is that the game feels so sluggish with attack speed placed behind conditions that cant be consistently executed. The staggers on part breaks are gone which provide crucial dps window. With a lackluster game loop and now having to crawl through the lackluster game loop all to solve a balancing issue is just an overkill no one asked for. Heroic escalations are ridiculous even for vets. Just trials monsters in a row for what, cosmetic rewards? Please introduce mechanics instead of shuffling numbers around jeez. This is a waste of potential, resources and time imo.

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almost 3 years ago - /u/Proteus505 - Direct link

The dev team spent a bunch of time reviewing all the feedback today and we are going to make a bunch of changes. We are open to adding a raw attack speed increase to all weapons and toning down the amount you can get from cells and other sources.

In terms of the stagger break part change, we are gonna take more time on this and not release it at this time. It’s not off the table for a future date but we need some animation and design work before it’s ready.