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So, i suppose this was a good change but it feels really bad now that i see it myself.

Before i had to turn FOV all the way up to feel like my character wasn't blocking my view of the fight but now by default both sliders were all the way down wich made my character block 1/3 of my screen in the middle and after bumping both all the way up it just feels like the old FOV all the way down.

This is probably a good change if you are on a 4k screen or a super wide but for a 1080 it just doesn't feel good at all.

I asked some of my friends what do they think and it seems like im not the only one.

Here i am hoping one of the devs sees this and considers changing it in a future update. A small bump to the FOV would be much appreciated.

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over 3 years ago - /u/CreatureTech-PHX - Direct link

From our dev team:
There were some pretty significant visual issues caused on extreme FoV settings (holes opening up in the ground, trees in the distance rotating as your camera rotates, full-screen effects like Shrowd shadow world not displaying properly on max FoV, etc)

We're still discussing what the optimal range is and maybe alter the settings again. Thanks for the feedback!