Original Post — Direct link

Now, first of all we have to say:
"Everything we are talking about is yet to be released and subject to change."
(And I think I speak for most gamers that the above statement usually means nothing, as things usually get released no matter of how un-costumerright a policy is.)

However, we can make some educated guesses with what projections they have released.

And the very first problem is... yet again, currency bloat...
PHX Labs LOVE pushing out currency after freaking currency at this point. Or, bars that needs to be filled, which in it's won right is then used as a form of currency.
Farm Weapon Experience.
Farm Aether Sparks
Farm Combat Merits
Farm Expedition Merits
Farm Vault Coins
Farm Vault XP
Farm Aetherhearts by farming Weapon XP and Aether Sparks

And we have not even talked about actually fighting any Behemoth to get their parts!

Now, Vault Coins will be spread up into two currencies. We will get back to that and why it is relevant later, and a guess as to why this is the case.

So, just judging by the numbers released:
Source: https://favro.com/organization/e5b8ad4a71148d7b5940992b/f86fee6bdc9be495922f7de2?card=Pho-6640
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A complete elite armour set will be 8800 coins and 3000 crystals. Players will have a variety of challenges every week to earn coins and crystals starting on April 8.

  • Players get four dailies each day - Each gives 100 coins and 20 crystals

    • Total of 2800 coins and 560 crystals
  • Players get one weekly each week - Each gives 1000 coins and 350 crystals

  • Players get 5 coins for every level on their Hunt Pass past level 50

  • Elite players get 5 + 20 coins for every level on their Hunt Pass past level 50

If you are a power player, that means you can earn 3800 coins and 910 crystals each week, and even more if you’ve maxed out your Hunt Pass. You will have roughly the length of two hunt passes to save up for the items you want.
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As they stated, and with the addition of a little math, it will take a "power player" somewhere between 3-4 weeks for the most dedicated of players to get enough for a elite armor set.

They want to indirectly strongarm any player who "just plays on the weekends, or plays every other day" to feel like they are missing out, as if you are not doing your dailies, the time to farm for the Coins and Crystals very quickly becomes limited.

Along with this however, there is no way to speed this up, as you can not play more to gather it faster.
Notice how the main way we currently earn Vault Coins has been changed.
Now, progressing above lvl 50 of a huntpass will earn you 5 coins as a free-player, or 25 coins as a elite-player.
Here is the kicker however... you get COINS, and armors will require BOTH Crystal + Coins.

So, already there, the value and reason to progress past level 50 of a Hunt Pass has already been nerfed by more than 50%, as you will basically only learn half of a needed currency.

Meanwhile, Crystals have only been announced to be earned from Weekly+Daily quests - which gives it a hard limit on how much USABLE currency can be earned at any given time.

Without any adjustments, I project that this will lead to any given player will have a ridiculous surplus of Coins, while lacking any crystals to make any meaningful purchases.

By dividing the currency, they are effectivly maknig a system where they can jsut shower a player with a currency, yet they will not be able to do anything with it.
And we have not even touched on their new subscription model...

Is there anyone out there that think there is an incling of a chance that this will in anyway lead to a better experience as a player?

External link →
over 3 years ago - /u/CreatureTech-PHX - Direct link

Thanks for the feedback!

We're definitely trying something new with the Reward Cache, and I'm excited for players to get their hands on it over the course of the season. We'll be listening to feedback as always. As with most features, it's likely we will tweak and balance the Cache as time goes on. Nothing is in stone at this point.

Keep the feedback coming once the Cache is out on Thursday! We're here and we're reading it all.