Original Post — Direct link

A thread that was posted roughly two weeks ago informed mods and devs that OCE servers were experiencing severe issues in regards to lag and queues. When it caught the attention of the developers, a fix was issued and made the game much more playable as there was no more lag and queue times were amazingly quick (10-15s private queues). Recently, we think this issue is coming back as people are starting to experience lag and rubberbanding in both ramsgate and hunts. Queue times have started to increase quite a bit, but this could just be server load. If this pace keeps up, we'll be back to where we started. Here are some examples of what's happening recently:

Rubberbanding in hunts/trials - https://streamable.com/gnwjfb https://streamable.com/k1i2xu

Rubberbanding in ramsgate - https://streamable.com/9gsafe https://streamable.com/1pzw11

Ghost mantras (strikers) - https://streamable.com/fahgqm https://streamable.com/nh3b6a https://streamable.com/8bane9

Private hunt queue time (went from 10-15s to 50s+ in less than 2 weeks) - https://streamable.com/o58y0z

At the start of hunts, getting stuck in place is becoming more frequent again and the screen to choose amps is delayed in escalation which is most likely due to lag. Please look into this as we don't want the servers to become what they were before again!

Regards, OCE players.

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over 4 years ago - /u/CreatureTech-PHX - Direct link

Thanks for the heads up. I've gone ahead and passed this on to the devs who rolled out the previous changes.

We'll look into it!