over 3 years ago - /u/CreatureTech-PHX - Direct link

Originally posted by Meirnon

They aren't. In fact we're getting Elders along with them before too long.

Elders function very differently than primal encounters. Stay tuned for more info on that!

over 3 years ago - /u/CreatureTech-PHX - Direct link

Originally posted by Kahinh

Nothing about UE fixes ?

So my attack speed will overflow and bug out even faster now? Supurb.

In which respect? These were improved in the hot fix I believe.

over 3 years ago - /u/CreatureTech-PHX - Direct link

Originally posted by p75369

A new technique cell has been added to Dauntless! The Relentless cell increases the duration of your aether rush by +20% at perk level 1. At perk level 6, it increases the effect and duration of aether rush by +50%.

So my attack speed will overflow and bug out even faster now? Supurb.

What's your current build? We're still trying to reproduce this.

over 3 years ago - /u/CreatureTech-PHX - Direct link

Originally posted by Charetta

Players now receive 4 weekly challenges and 1 daily challenge (previously it was 1 weekly challenge and 4 daily challenges).

Armour skin costs have been reduced from 2,200 coins to 2,000 coins.

Weapon skin costs have been reduced from 1,400 coins to 1,200 coins.

Emote costs have been reduced from 1,400 coins to 1,000 coins.

Patrol keys now cost 400 coins.

I feel like this part was added in this patch notes by mistake because we already have all these since last patch. At least that's what I see from my screen.

Players can now use any loadout in a Private Hunt regardless of the level requirements.

Thank you! That was annoying when I couldn't change loadout when queuing for private hunts.

Fixed an issue where initiating the Reaper’s Dance ability while dodging knocked the player back instead of correctly launching them into the air.

Really looking forward to this fix so I can continue enjoying my Chain Blades - this bug was getting really obnoxious, especially during my progress with Urska Mastery.

Fixed a bug where the solo Trials leaderboard briefly displayed “Really Long Slayer Name” placeholder text when first opened.

That made me laugh, ngl. Also understandable.

“Quests & Bounties” has been changed to “Quests, Bounties & Challenges” in the main menu.

I can already see that in my menu. What's this about patch notes (for patch coming on Thursday) stating things that already is in-game?

BUT HOLD UP! Where's the patch notes that states the Reward Cache will be expanded? Shouldn't we be able to see the cosmetics from past Hunt Passes this Thursday, or am I mistaken?

I feel like this part was added in this patch notes by mistake because we already have all these since last patch. At least that's what I see from my screen.

Yup, but we wanted to include these in the patch notes for those who missed the message!