Original Post — Direct link

Hi all!

I'm Rolia, and I exclusively play the chainblades in this game and have for over the 3 years that I've played. I've encountered a number of bugs over the years while using them (some that have been around for multiple years at this point) and feel like I should try my hand at making a list of them for better visibility.

I will try to have every bug that is documented here with a gif or video showing what is happening, and possible reproduction steps along with it. If you have any bugs that you can show a video of, or at least reproduction steps that you can share so I can make a gif/video of my own, that would be very appreciated. As I come across or get notified of additional bugs, I will update this post. Here is a pastebin link of the current bugs if you'd rather view them from that, otherwise I will also list them here:

Combos

Swinging Blades (LLRL)

1 It is unclear if the R portion of the attack should do 7 hits or 6

Blade Spin (LLLRL)

1 Since patch 1.36 this combo has had a reduced hit count from 25 to 22. Before, the base max hits during the R part of the combo was 19, but now it is 16. This is an undocumented nerf.

2 Attack speed instead increases the hit count and stamina consumption, rather than making the attack finish faster

3 Special meter gain for this combo is atrociously low

Specials

General

1 Specials can sometimes activate twice one after another randomly when unintended to

Reaper's Dance

1 This special can sometimes not air slash back to the behemoth after attempting to use the L portion of the combo. this mostly happens when next to a wall, but can just happen randomly when you are fighting in an open area

2 This special does not scale with attack speed. I will list 2 comparison gifs. This gif has no attack speed in the build. This gif has conduit 6, molten 6, and wild frenzy 6 (45% total AS) active

3 Sometimes when against a wall or if you don't raise enough elevation, the R portion of QR will be sped up to more quickly finish the attack

4 You sometimes randomly shoot up way into the air when using reapers

5 The i-frames when air slashing back to the behemoth are insanely long compared to other dodges with iframes

6 When attacking radiant shields, you can not reapers from them to deal damage to it, instead you just throw your chain

7 The chain throw portion of reapers has a huge grab range. It will often go to a behemoth when the ability is no where near of being able to hit it

8 When using the chain throw, you can sometimes go way past the distance you intended to be going

9 When using this special, either near a wall or in the open, the behemoth you are fighting can sometimes decide to go heal, as if it thinks you we're running away

10 Sometimes the air slash will instead aim towards a direction that you weren't intending to go back to

Dash

1 Sometimes when using the dash you don't consume stamina

General

1 Can't generate special meter when attacking boreus shield

Really hope this post helps give some clarity on how some of these bugs occur. Most of these bugs have been around for a long time and can be very frustrating to deal with. Looking forward to seeing if these bugs can be squashed!

Good luck out there slayers!

External link →
about 4 years ago - /u/joshlhood - Direct link

Wow, this is really good. Going to pass this around and follow up with some folks on these. Thank you for taking the time!

about 4 years ago - /u/CreatureTech-PHX - Direct link

Thank you so much for this! The QA team is reading it over and it's a huge help.