So I don’t want the devs to add “surprise mechanics” by any means, don’t get me wrong.
However, when I see another example of a “pass” system with tiers and rewards I think of the new call of duty. In that game if you complete the tiers, for every additional “tier” level up afterwards you get a crate (random loot aka surprise mechanics.)
Maybe it isn’t the best to add in a crate system, but maybe they could set it so your heartseekers can convert into an amount of platinum, Rams, aetherdust, Ace chips, or st the very least maybe be able to trade them in for crafting items.
I feel like maybe the hunt pass npc could become a trade-in ship like you see at chuck-e-cheez (arcade where you trade in tickets won).
I just think it’ll keep giving people a reason to log in for the deathmarks and complete the weekly quests.
I just feel lost without a reason to do the weekly quests for the next 16 days :( lol
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