Hi there, thanks for your question!At Phoenix, we are a highly collaborative group & so we generally follow this process:
- Understand gameplay goals for a season
- When we understand these goals, our game designers & artists work together to come up with some ideas for themes, behemoth ideas, & map ideas.
- We'll then gather research for inspiration & then start concept art for behemoths, armors & Islands.
- Through concept and reference, we refine our ideas with feedback from our entire team.
- We get a final concept, than move into 3D.It's an awesome process that is a lot of fun! We have different artists on behemoths, weapons, & enviros, but we all work together to create some inspring and cohesive experiences for our players!
For managing our art team, we have art leads for each one of our disciplines. They are all amazing, talented artists & we work together across the teams & with production to create the work. We all work together mainly through clear communication. We have different artists on behemoths, weapons, & enviros, but we all work together to create the player experience.
We have a lot of fun working together & we are glad you enjoy the game & the exciting new work to come!tnx again for the question, have a great day!