over 3 years ago - /u/situatedmango - Direct link

Originally posted by nightvisions21

Now if only we could fix the god damn Urska tail being unbreakable

It was missed in this round of patch notes, but the tail should have less part heath now.

over 3 years ago - /u/situatedmango - Direct link

Originally posted by GENM_ACT

Is there a fix for the vine arm in Agarus yet?

Yes, and the following patch will reduce the amount of vines needed to craft!

over 3 years ago - /u/situatedmango - Direct link

Originally posted by WolvesbaneYT

I remember them also saying they’d reduce the amount of vines it took to make things from the Agarus and/or reduce the part health and I don’t think that made it in either.

That's coming in 1.6.5.

over 3 years ago - /u/situatedmango - Direct link

Originally posted by BitingChaos

How much less?

Going from a crazy 60,000 health all the way down to 55,000 heath is less, but still too high.

I've broken the tail once since Frost Escalation came out.

It should be roughly 2/3s of what it was prior in this patch. I'll also be keeping an eye on this so it doesn't fall off our radar.

over 3 years ago - /u/situatedmango - Direct link

Originally posted by MajorRasta

I have a bunch of the tail, the legs are giving me issues, ive got 9 or so

Legs should be better in this patch too. Let me know if it feels better!

over 3 years ago - /u/tinouti - Direct link

Originally posted by Lion_Spencer

WHY DID YOU HAVE TO MESS WITH THE TRANSMOG COLORS?!?! There is literally no reason to force certain colors on mogs and and now you’ve added more? You’ve ruined 2 of my favorite looks and for what??

It's a bug and it should be fixed in the next few patches. Sorry about that!