Original Post — Direct link

No, unfortunately no mention. It has been 11+ months.

What's the problem? - If you attempt to attack after using the special dodge while mid-air, (and due to having an active Attack Speed buff) you will simply slash in the air and fall to the ground (instead of dashing to the behemoth to land the attack.)

See: Example Video from u/jerisgod

See: Example Video 2 from u/LostSoulOzen

Alternative Discussion (11+ Months ago): Click Here

This ultimately ruins the flow of gameplay for the weapon and it needs fixed.

I, and others, are extremely tired of repeatedly having to waste dodges/stamina to get back to the behemoth. It doesn't help that the unforgiving thought of wasting potential damage is due to the game going "NOPE" 6 times in a row before you can finally land one of these.

It's much worse in the Hunting Grounds. (edit: probably from group-wide speed buffs that are much more frequent.)

Frankly, I get to where I want to (and have previously) put the game on my backburner until this has been resolved. I came back for Reforge just to see it's still the same.

  • What is going on? Do we have an ETA for this to be fixed?
  • Why is it not shown on the Trello or Known Issues?

P.S. - Special is still not getting filled while attacking Boreus's ice armor. It says on Trello it has been fixed, but this bug is still here.

Edit:

Here's my network info if you're wondering if this is just me having bad internet, which, really, it isn't.

Edit 2:

I can personally confirm it is Attack Speed related--as when I swapped from using Shrike Lantern to using the Pangar Lantern, I stopped having the problem altogether. However, this is simply a bandaid fix, not a solution.

I should note that if I get buffed by a teammate using the Shrike Lantern or Conduit, the issue returns.

This means I cannot reforge Strikers unless I want to risk permanently having this bug no matter what I do. I also cannot enjoy the weapon in group play or use attack speed builds like I want to, nor use Attack Speed-boosting Amps in Escalations or any other similar buff.

External link →
almost 4 years ago - /u/CreatureTech-PHX - Direct link

Hey there, thanks a ton for all the info and our devs are reading it over now. We've had this bugged logged for a little bit, and we're investigating now.

We realize it's been in the game for a while, and we're hoping to dive into this one in the new year in earnest. It seems like the frequency has risen in Hunting Grounds, so it's a priority for sure.