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Hi! First time poster on here. I've been playing a lot for about a month now and am loving it so far. One part I really appreciate about the game is the openness from the development team to directly communicate with the players, even when it comes to small details. And on that note:

I was somehow able to enter Ramsdale right before the servers shut down and picked up Arkan's new quest:

Deal 2.5 K damage while mounted on a Thrax

I've defeated Thrax maybe 20 times and I think I've only mounted it once or twice. I'm not even sure when during the fight the air vents appear and I've never seen more than one at a time. And a lot of the time my team has defeated Thrax before any vents have appeared.

The requirement feels sort of counter to the cooperation idea at the center of this game. It already oftentimes feels like a take-no-prisoner-type race anytime a vent appears on an Escalation boss and this makes it even more competitive.

I really hope this quest comes with an update to the Thrax fight so the vents appear more frequently and in larger numbers, but it doesn't say anything about that in the patch notes.

To the community: Am I overthinking it? How many times to think the average player have to mount the Thrax to clear the quest? Doesn't this mean that some players on every team are just going to wait around until the vents appear instead of fighting all out from the start?

Anyway, we'll see in a little while when the servers goes live again, but I'm a little worried about some of my future Umbral Escalations...

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over 4 years ago - /u/CreatureTech-PHX - Direct link

We'll be collecting feedback and data to see how smooth this quest runs for everyone. Thanks for the input.

Also, requesting we change new Ramsgate to Ramsdale.

over 4 years ago - /u/ForgedPixel - Direct link

Good discussion points, thank you! They're definitely noted.
The amount for the objective was set low enough that the expectation was a single mount should be able to complete it. Anecdotally in my pugs I've seen Thrax spawn a mounting vent 2-3 times for a fair amount of opportunities over a couple weeks of its availability, but yeah this can certainly vary with much quicker kills.

The thought for the objective was to try out something a bit more challenging & higher-skilled, while also tying into the Void Runner narrative.