This should help color-blind and color-challenged folks to see the distinction more clearly and makes the green and red have less edge vibration on some displays. If it's too desaturated to read, we can adjust again.
This should help color-blind and color-challenged folks to see the distinction more clearly and makes the green and red have less edge vibration on some displays. If it's too desaturated to read, we can adjust again.
Makes sense. However, is there any reason why the green "Challenge level" bar near the top is the original saturation of green?
Does that not counter the colourblind changes for the numbers? (for the difficult one, it looks like its universally changed to a lighter shade of red)
You are correct, they are out of sync and it’s on the list to clean up :)
Wouldn’t be better to put in the options menu the activate color-blind feature rather than doing it for everyone?
And another thing I wanted to add just a question by any chance can we console players one day get FOV change feature in the options too?
I prefer to have it always with for everyone when possible, and prefer the less raging then and red aesthetically. I believe someone had it in their plate to examine the FOV issue.