almost 3 years ago - /u/CreatureTech-PHX - Direct link

Server Status @ status.playdauntless.com

We are working hard to quickly resolve live issues. For more help, contact support @ support.playdauntless.com

Please also keep an eye on the current tracked issues @ https://favro.com/organization/e5b8ad4a71148d7b5940992b/f86fee6bdc9be495922f7de2

- Phoenix Labs development team.

Greeting Slayers!

Welcome to the Bugs Megathread where you can report bugs that you encountered while playing Dauntless. With every patch, comes with unforeseen bugs that can find their way onto our airships and into gameplay. To avoid flooding the subreddit with similar issues, we are collecting all bug reports in this megathread to consolidated incoming reports. This will be the place to post all bug reports until a new Bugs Megathread is made. This is to provide both the developers and the community a thread focused solely on bugs.

Prerequisites before reporting a bug

  1. Provide screenshots or a videos capturing the bug if possible. This would help the devs validate the bug report
  2. Give as much information as you can. This helps the devs recreate bugs on their end and discover if the issue is localized to specific
  3. Knowing the session ID in which a particular bug occurred in would help as well.

How to Format your Bug

  • In-Game Name:
  • Type of Bug: Behemoth, Weapon, Gear, Performance, Cosmetic / Visual, etc.
  • Expected behavior: What were you expecting to have happen?
  • Actual behavior: What did you see happen?
  • Screenshot/Clip: Provide a video or screenshot of this bug happening.
  • Reproduction Rate/Steps: Are you able to reproduce this bug? How often does this bug occur? (1/10 : Occurs once every 10 tries, 5/10 : Occurs 5 times out of 10, 10/10 : Happens every single time)
  • System Specs: Internet speed Operating System, CPU, GPU, Internet speed, or Console.
  • Geographic location: Provided this so we can track which server you are connected too.
  • Session ID: (Optional). For bugs that occurred in a particular session/s.

Every comment might not be addressed, but rest assured that the devs go through every single post. Before commenting, please aim to upvote comments that are the same or similar to an issue you have experienced in-case someone else has already posted.

External link →
almost 3 years ago - /u/CreatureTech-PHX - Direct link

Server Status @ status.playdauntless.com

We are working hard to quickly resolve live issues. For more help, contact support @ support.playdauntless.com

Please also keep an eye on the current tracked issues @ https://favro.com/organization/e5b8ad4a71148d7b5940992b/f86fee6bdc9be495922f7de2

- Phoenix Labs development team.

Greeting Slayers!

Welcome to the Bugs Megathread where you can report bugs that you encountered while playing Dauntless. With every patch, comes with unforeseen bugs that can find their way onto our airships and into gameplay. To avoid flooding the subreddit with similar issues, we are collecting all bug reports in this megathread to consolidated incoming reports. This will be the place to post all bug reports until a new Bugs Megathread is made. This is to provide both the developers and the community a thread focused solely on bugs.

Prerequisites before reporting a bug

  1. Provide screenshots or a videos capturing the bug if possible. This would help the devs validate the bug report
  2. Give as much information as you can. This helps the devs recreate bugs on their end and discover if the issue is localized to specific
  3. Knowing the session ID in which a particular bug occurred in would help as well.

How to Format your Bug

  • In-Game Name:
  • Type of Bug: Behemoth, Weapon, Gear, Performance, Cosmetic / Visual, etc.
  • Expected behavior: What were you expecting to have happen?
  • Actual behavior: What did you see happen?
  • Screenshot/Clip: Provide a video or screenshot of this bug happening.
  • Reproduction Rate/Steps: Are you able to reproduce this bug? How often does this bug occur? (1/10 : Occurs once every 10 tries, 5/10 : Occurs 5 times out of 10, 10/10 : Happens every single time)
  • System Specs: Internet speed Operating System, CPU, GPU, Internet speed, or Console.
  • Geographic location: Provided this so we can track which server you are connected too.
  • Session ID: (Optional). For bugs that occurred in a particular session/s.

Every comment might not be addressed, but rest assured that the devs go through every single post. Before commenting, please aim to upvote comments that are the same or similar to an issue you have experienced in-case someone else has already posted.

External link →
almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by Aghamax

Hi, here is a bug I reporte : Here

I also discovered a bug with the behemoth "Koshai".

With the lightning boss weapon (the one that allows you to teleport to the nearest behemoth)

- Wait for the ultimate of the weapon to be loaded to the maximum

- Wait for Koshai to do the attack (When he enters the ground)

- Use his ultimate at the right time

Here is the result : Here I often look for similar bugs, I put some on this channel.(My very first video proves it.)If I think of it I will contact you soon if I find other bugs.

Hi there! I've logged a few bugs to investigate these issues and will be following up with the team.
Few questions:
- For the Reward Cache issue (image), did the old content appear right after you entered the game after we released it?
- For the video where you're under the island, which island or escalation was this?
- Lastly, what was the issue/expectation after you used its ultimate?

Thanks!

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by DragonRanger2185

Not really a bug per se, but I feel like you PXL need to update the little tips that appear on the loading screens. Some of the info is outdated, like the ones regarding the Danger meter.

For sure, I'll pass along the feedback!
Thanks for reporting.

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by Glynnc

  • In-Game Name: GhostSpookies
  • Type of Bug: Behemoth
  • Expected behavior: shrowd makes the arena dark, and you have to find him in the dark
  • Actual behavior: shrowd randomly makes you go blind when fighting at certain angles, and you have to keep adjusting camera while fighting (not as easy on console)

Hey there, are you sure this isn't his move where he spawns a shadow dome, this is a view limiting attack.
If not, then chance you could grab me a screenshot?

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by Glynnc

here are the screenshots. It’s different than the limited visibility caused by the shadow dome, as all but the hud disappears. I’ve noticed this glitch on PS4, PS5, and switch. I assume it happens on pc also, but since you’re constantly moving the camera around of pc, it might not even be noticeable. Hope this helps, and thank you for the reply!

Awesome, I'll get a bug ticket in for it and follow up with the devs on it, thanks!

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by Aghamax

- For the problem of the cache of the rewards, I had this problem several times after a few hunts before disconnecting (sometimes it came back normal) but since the 1.17.1 update I did not have this bug again for the moment

- For the video it is "Undervald Defile" Normally, Level 13-16

- After using the ultimate at the right time you go directly under the map (the one in the video) And even if you fall in the void you respawn under the map, it must surely have a checkpoint

Awesome, thanks for the info!
I'll let the devs know and we'll try and get them resolved in a future patch.

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by Brawlio-

Yeah thats what happened to me too. And I could rewind and rewind and rewind. Every death was counting too. So maybe its not something to do with the amp. Using discipline maybe, idk. Either way if that happened my run was dead, I couldnt get picked up no matter what.

Strange, we resolved this issue, it happened when the player was on fire or had a status effect then went down.I'll bring this up with the team and we'll work on getting a fix.Thanks folks!

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by Falminar

In-Game Name: Falminar
Type of Bug: escalation / visual / ui
Expected behavior: in escalations, both the chat when behemoths are killed and pre-round banner will accurately say the type of behemoth killed, including whether it's heroic
Actual behavior: in heroic umbral esca, for all behemoths except thrax (which is correctly heroic in both), the pre-round banner claims the behemoth is heroic while the chat says it's not after you kill it. note, i can't tell apart most heroic and nonheroic behemoths in gameplay so i don't know which one most of them actually were; except for tempestborne, which i can confirm wasn't heroic, since it had no shock pools. the previous two heroic escalations had a mix of heroic and non-heroic behemoths, so if all behemoths are actually non-heroic in umbral esca, there's likely also a bug in how they spawn
Screenshot/Clip: https://i.imgur.com/NECwt0d.png (see round banner in the top right) https://i.imgur.com/jkyqTqo.png (see chat in the bottom left)
Reproduction Rate/Steps: happened for every behemoth except thrax in that heroic umbral esca, but i've only completed heroic umbral esca once (and i haven't done any other escas in 1.7.1), so i don't know if it happens in all esca runs
System Specs: pc
Geographic location: na

Thanks for the report!
I'll follow up with the team to see if we can get some consistency here.

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by jaccirocca

Username: Jaccirocca

System: Nintendo Switch

Issue: Defeated Previous Heroic Escalation (Torgadora) but Heroic Merits didn't add up. Can verify this since the Malkarion Heroic was defeated and I was at 1/5 on the slayer's path but I am still at 1/5 after defeating the new Escalation

Update: Tried the Umbral Heroic Esca - made it up to level 4 but not enough to meet Thrax, still no Heroic Merit. I should have 3/5 now.

Hi there, when did you complete blaze heroic escalation? Was it before the change over to Umbral (yesterday)? I'll try and repro this on my end.

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by RaynePHX

Hi there, when did you complete blaze heroic escalation? Was it before the change over to Umbral (yesterday)? I'll try and repro this on my end.

Little update, ran through Umbral Heroic Escalation and was able to get 1 Heroic Merit. Question, did you beat Torgadoro and Thrax? (There was a bug where you could get rewards and merit by completing up to arena 4).

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by Pixel1678

Username: Pixel1678

Bug type: Behemoth/collision

Expected behavior: Fighting Chronovore, when it comes out of its coiled state, standing on the tail would bounce you slightly off.

Actual behavior: Launched extremely high up into the air instead of a small bounce away.

Reproduction: Other times have happened to a much lesser degree, but the only constant I notice is being on a part, but happens at random.

System: Nintendo Switch

Geographic location: United States of America

Notes: Being launched so high up is definitely not intended, because with the height I gained I could've went on the walls of the Paradoxian. And, of course, I had a good laugh before being destroyed by the tail.

Nice catch, definitely don't want folks up there haha
I'll follow up with the devs and see if we can get this resolved in a future patch!

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by NooneLikesLavelle

Hey sorry this is late! The riftstalker kept going into its murder palace animation. Every time it came out of its portal (in the palace) it would sink back into the ground and make a new palace (and repeat it over and over until staggered)

Woah, infinite murder palace :O
I'll make a quick bug ticket for this and mention it to our behemoth experts.
Thanks for reporting!

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by Smilodonka

http://imgur.com/gallery/lD6jtyg

Link to pic on imgur

Hi there! This should have been resolved with the current patch...hmmm. Did this occur right after 1.7.1 was released yesterday?

Current work around for this is to level up your hunt pass and the button should reappear again.

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by Smilodonka

http://imgur.com/gallery/WelC0mI

Link to pic on imgur

Hey there, mentioning this issue to the team, we saw this with another behemoth and it might be a similar fix. Thanks for reporting!

almost 3 years ago - /u/RaynePHX - Direct link

Originally posted by Raxes94

In-Game Name: RaXes

Type of Bug: Behemoth

Expected behavior: I expected Chronovore to count as radiant behemoth.

Actual behavior: Killing/damaging Chronovore doesn't count towards any objectives that require you to fight radiant behemoths. It did however count towards the "kill neutral/umbral behemoth" bounty objective, so I guess it's mistakenly classified as either neutral or umbral behemoth.

Reproduction Rate/Steps: 10/10 : Happens every single time, just try one of the above mentioned objectives.

Hi! I'll dig into this, mind letting me know what source you got these objectives from?
Like challenges, bounties, quests or rumours (...etc)?
Thanks!

over 2 years ago - /u/RaynePHX - Direct link

Originally posted by One_Of_Dauntless_Fan

By way about glitch I mention xp point not add on to xp bar feel like was when slayer huntpass xp reach 100 to refresh 0 start that moment than claim the bounty card the xp point will not add on to weekly and rumour quest xp bar!! Hope this info may help Offcial looking how to fix it.

Hi! We're actually working on a fix right now, so the problem was repro'ing it, took awhile but we finally nailed it last week. We've passed all that info to the engineer working on the fix.
Issue appears to occur right when you level up your hunt pass on a hunt, if you don't claim it then the Hunt Pass XP will stop progressing for each challenge, bounty, rumour, etc. (Other scenarios may take into affect as well, like having completed the hunt pass/event pass before hand).
The fix should be on it's way for an upcoming patch.
Thanks!

over 2 years ago - /u/RaynePHX - Direct link

Originally posted by jaccirocca

Hi Update! I beat (was carried actually at) Thrax trial and I got the Heroic Merit for that. I just want my Heroic Merit for Blaze Heroic. Thanks!

Awesome! So best course of action is to reach out to player support, mention all the details and they should be able to grant you that Heroic Merit. (also mention that you replied on this mega thread)

over 2 years ago - /u/RaynePHX - Direct link

Originally posted by Smilodonka

Would love to see it fixed! Much love :3

P.S. Watching Koshai stuck up there was kinda cute, he was like a kitten that climbed up too high and now can't figure out how to get down. "Help mommy I'm stuck" :D

Haha Koshai's are the best and I can totally see that :D

over 2 years ago - /u/RaynePHX - Direct link

Originally posted by VixieSnitter

Type of Bug: Hunt pass(?)

Expected behaviour: I'd be able to switch back and forth between hunt passes (the Hinter wilds and Gold Chrono armour)

Actual behaviour: Hinter wilds disappeared and there's no option to switch back, so im stuck on chrono

Reproduction Rate/Steps: I completed the hunt pass first, then paid for the elite version, then switched to the Gold Chrono hunt pass

System Specs: Switch

I'm sorry in advance if this isn't supposed to go here.

Last season I was able to switch back and forth between the Gold Chrono HP and the last season's HP, but I didn't have elite. This season, I'm not sure if Hinter wilds HP is supposed to disappear (as in, the option to change HP is gone) after you complete it or not (Though I assume not seeing how you receive rewards after completing it). This is been happening since sometime last night and it hasn't come back like quests did when disappearing and reappearing after restarting the game.

Hi! So we fixed this issue for 1.7.1, I wonder if you're just in a weird state? A quick way to get the "change active hunt pass button" to appear is to level up your current pass, this seems to have resolved it for most people.

Let me know if this helps.

over 2 years ago - /u/RaynePHX - Direct link

Originally posted by jaccirocca

I actually have reached out already, filed a ticket last July 19, but no response so far. It didn't return any ticket # but the ticket title is BUG: NON-CREDITING OF HEROIC MERITS AFTER BEATING HEROIC BLAZE TRIAL

Hmmm I'd reach out again, we normally get a notification on our end to approve of these grants, so send another ticket and mention that you reached out to us in this mega thread.

over 2 years ago - /u/RaynePHX - Direct link

Originally posted by thatgny

In-Game Name: Daddypara

Type of Bug: Cosmetic

Expected behavior: Climbing grips have fingers on both player models.

Actual behavior: Climbing grips missing fingers on Female body type.

Reproduction Rate/Steps: Wear Climbing grips.

This was written as fixed in the patch notes but it seems to have been only fixed for the Male body type.

Hello there! This should have a fix in an upcoming patch.
Thanks for reporting :D

over 2 years ago - /u/joshlhood - Direct link

Originally posted by aballinger1998

In-Game Name: duck.jpg

Type of Bug: Cosmetic/Visual

Expected behavior: Thunderdeep Drask transmog looks like the icon representing it in the option side

Actual behavior: The Thunderdeep Drask transmog looks like the base drask with slightly different colors

Screenshot/Clip: Screenshots

Reproduction Rate/Steps: Happens every time to me, just open the Loadout Menu

System Specs: PC

Geographic location: North America

Session ID: (Optional)

Thanks for reporting, we'll investigate!