Original Post — Direct link

The challenge should come from the behemoth not the modifiers.

Modifiers, and fauna aren't fun to deal with. They take away from the engaging boss-like battle that behemoths should be. I don't want to consistently watch for the fire tower spouting stuff at me, what am I fighting, the fire tower or the behemoths?

Fauna are the same, I don't want to be watching for gruk gruks or styxians whenever I'm trying to fight a behemoth, it takes away from the enjoyment of the fight.

P.N. Pangar's lantern is not what I'd consider a "solution" to the inherent problem that fauna poses. Find me a player who enjoys fauna, or think it's a good mechanic, and I'll be surprised.

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over 3 years ago - /u/CreatureTech-PHX - Direct link

Thanks for the post! Our design team has been passing it around and discussing this.

We've heard a lot of criticism around our modifiers and are taking it all into account as we make new content.